Master's Treasure by Aaranos
In the dark world of monsters there exists another side to the heroes that many do not consider. They run around saving people but did you know they are horrible thieves and dinner thieves? I didn't think so!
I, Turrios, have been tasked by my master to guard his treasure and add to it from those that come seeking it.
With my trusty battleaxe I am ready.
Controls:
Movement - Arrow keys
Jump - Spacebar
Attack - Z key
I recommend full screening to avoid the scrollbar going crazy, haven't figured out how to link to itch.io in a way that goes DIRECTLY to the game and not the page.
I, Turrios, have been tasked by my master to guard his treasure and add to it from those that come seeking it.
With my trusty battleaxe I am ready.
Controls:
Movement - Arrow keys
Jump - Spacebar
Attack - Z key
I recommend full screening to avoid the scrollbar going crazy, haven't figured out how to link to itch.io in a way that goes DIRECTLY to the game and not the page.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.13 | 465 |
| Audio | 2.92 | 378 |
| Fun | 3.37 | 239 |
| Graphics | 2.78 | 629 |
| Humor | 3.11 | 294 |
| Innovation | 2.71 | 644 |
| Mood | 2.92 | 529 |
| Theme | 3.43 | 448 |
Good job
well the music is a bit repetitive but it felt so good using the axe! :D
Some progression, like objectives/stages/different enemies would be nice, but still, good job!
I found that I never really had a reason to jump. Perhaps in the future, we'll have flying enemies?! :P
Cool game!
Oh and call me weird but the sprite looks so much like Yogi Bear I am giving you two extra stars for humor for free! XD
The physics of the knights make the game hilarious! :D
The idea is well found.
I wish we could always rush to the knights, make them flit off, but the life bar... :)
What we liked:
This was really simple but it was fun to bat the knights away. Although the physics were ridiculous it was actually quite funny to see them spinning towards the chest. I'm glad you implemented a way to recover gold - that keeps it playable without getting boring. The sounds and music fitted the graphics well.
What could be improved:
The music was a very short loop and this is quite noticeable, but it's good all the same. A little variation would make it even better. A sound to indicate you had been hit would be useful too as the gameplay is fairly frenetic. I couldn't see a reason that you'd included a jump button?
Your game is at 40:32
Especially I liked how the already hit knights are frightened to approach me once more, and the back knights keep pushing :) Also it's cool that I can get money back if I'm quick enough.