Deck And Decay by ThorPalsson

[raw]
made by ThorPalsson for Ludum Dare 50 (JAM)

In a world ravaged by the living dead, one man is tasked with the impossible: Guiding lost survivors through the endless forests of death and decay. There is only one thing though. The survivors are cards and the zombies are retired Yu-Gi-Oh! champions. Will you save them all, or will you turn to the cards?

Controls: Point and Click.

Pic01.png pic03.png BackDeck.png

Ratings

Overall 692th 3.527⭐ 58🧑‍⚖️
Fun 808th 3.268⭐ 58🧑‍⚖️
Innovation 456th 3.536⭐ 58🧑‍⚖️
Theme 592th 3.741⭐ 58🧑‍⚖️
Graphics 967th 3.289⭐ 59🧑‍⚖️
Humor 334th 3.605⭐ 59🧑‍⚖️
Mood 850th 3.348⭐ 58🧑‍⚖️
Given 123🗳️ 215🗨️

Feedback

PashaLoban
05. Apr 2022 · 11:24 UTC
Cool game
HackerGreg
05. Apr 2022 · 11:41 UTC
I really liked the art style and I think that the card game style of combat is really interesting!
I think you should keep developing the game even further!
akitl
05. Apr 2022 · 12:02 UTC
realy inovating ! i have encounter some bug with start fight when more one zombie was on me
Neon Orbis
05. Apr 2022 · 18:33 UTC
I really enjoyed this game and love the concept of battling zombies using cards in a style similar to MTG. Also, I really liked the art style. You should definitely continue developing this game further. Well Done!
Bottini
05. Apr 2022 · 19:16 UTC
Amazing game. I felt like playing Forbidden Memories. And loved the table coming from the skies. At certain point, it felt right on my head 10/10
Soundtrack was great and the arrows helped me to find my way on the beggining.
Great job!
OtterFaeLure
05. Apr 2022 · 19:31 UTC
Love the twist on zombie horror! Awesomely done. Normally I'm not the biggest fan of card games but this one was a pleasant change - thank you!
Dan Smith
05. Apr 2022 · 19:47 UTC
Few bugs aside, this felt like more than just a jam game and the card-based combat was easy to grasp :)
🎤 ThorPalsson
05. Apr 2022 · 19:49 UTC
@otterfaelure Thanks for the feedback! Our entire team has been raving about your game its fantastic!
Anchry
05. Apr 2022 · 19:49 UTC
@otterfaelure This is high praise coming from the developer of the highly acclaimed ear worm game, the song is still playing in my head
Quinn_Patrick
05. Apr 2022 · 19:57 UTC
This is a hilarious entry, and impressively complex and fully featured. I wish there was a bit more thought put into the card game. It seems like my hands are completely luck based, and it's often impossible to win. Is there no way to get better cards, or do I have to just hope my opponent doesn't draw an 8 when all I have are 1's and 2's?
kuami6
05. Apr 2022 · 20:01 UTC
@quinn-patrick Thanks for the feedback :D Yeah sadly its random, we wanted to to a more complex card mechanic but alas time ran out! Glad you liked it :)
OtterFaeLure
05. Apr 2022 · 20:05 UTC
@ThorPalsson, @anchry: Thank you both so much. The musician of the group will be so happy to hear people are enjoying it. =) I'll let him know. I hope your game gets similarly high praise over the next few days. :D
Ausstein
05. Apr 2022 · 20:13 UTC
Very cool game! I liked it a lot. Very cool take on the theme!

It lacks a little bit of polish since it is so feature rich, but it is amazing for the timeframe!
Leiv Erik
05. Apr 2022 · 20:14 UTC
Pretty cool game, but the actual battles where most of the time just putting down the 8-8 and killing them one at a time, going first in this game is OP. :D

Good job though, it looked good and had some nice sound design and you had a lot of stuff implemented!
meg4cyberc4t
05. Apr 2022 · 20:15 UTC
I like your creativity. Externally, it can be modified, but the idea is great!
kuami6
05. Apr 2022 · 20:17 UTC
@meg4cyberc4t, Please don't externally modify our creativity D:! Thanks though for enjoying the game!
cad
05. Apr 2022 · 20:30 UTC
Fun game! Very interesting concept. I was doing super well and was about to complain it was too easy, then promptly got the business hand from a pro tour zombie.
Xeltide
05. Apr 2022 · 20:33 UTC
I like the core mechanics and loop, but the RNG is brutal. Every box I opened was a zombie in a box.
Phillip Scott
05. Apr 2022 · 21:04 UTC
Really enjoyed myself with this one great effort - liked everything about it, more polish and you might have the start of something here!
roryh
05. Apr 2022 · 21:05 UTC
RNG can screw you over but it's an otherwise solid jam game!

Also, I managed to stack two tables on top of my head and I'm happy with myself. Just thought I'd let you all know
kuami6
05. Apr 2022 · 21:15 UTC
@roryh If you can do Three I'l give you an achivement :)
Syafire
05. Apr 2022 · 21:21 UTC
Thor, Matiz, Anchry, and team,

The concept of cards vs zombies was an innovative one. I enjoyed the idea. Graphics were kind of a mixed bag. It seemed a but inconsistent/no unity. I don't mind the troll graphics but if they are gonna be troll make it all like that to create harmony.

I found it hard to create a strategy around my cards because I was not fully sure of their capabilities. This made it a struggle for the game to be fun.

Overall, cool concept but I think it could be executed better.
wolfpredator
05. Apr 2022 · 22:02 UTC
Nice concept! I had fun) When game runs at a widescreen monitor sickness bar is out of a screen. Thx for the game!
wolfpredator
05. Apr 2022 · 22:03 UTC
Oh. I forgot to tell. I really enjoy the sound!)
Jonathan Fischer
05. Apr 2022 · 23:01 UTC
Definitely innovative! I love the general humor as well. :smile:
icxon
05. Apr 2022 · 23:12 UTC
Had a lot of fun playing this! :smile: I wish I had more control on the stealth mechanics (e.g. better timings or vision indicators).

Here is my attempt:
https://youtu.be/fmkjy6iJULE
DaveCo
05. Apr 2022 · 23:30 UTC
Nice game! I wish the card mechanic was more in depth.
hugelogan
05. Apr 2022 · 23:32 UTC
a neat genre blend with a great personality. I got very attached to my cardmen and were sad to see them butchered. ambling through the wasteland was relaxing, didnt stand a chance sneaking around the zombies though
Andikki
06. Apr 2022 · 00:16 UTC
A zombie producing a table out of thin air and sitting at it all smug looking cracked me up.
haztro
06. Apr 2022 · 00:31 UTC
Was so confused when the table dropped but of COURSE I need to face off against zombies in a bespoke card game to ensure my survival. Super wacky, fun entry. Nice work :)
huga
06. Apr 2022 · 01:27 UTC
I enjoyed the format of the game, and the jokes too :)

I did find the battles to be fairly stale.
LDJam user 282870
06. Apr 2022 · 02:52 UTC
The game was well rpogrammed and the format was excellent. Well done
WALK
06. Apr 2022 · 04:53 UTC
I really love the way this game looks, but the battles seemed to play out the same way every round.
Georgy
06. Apr 2022 · 09:48 UTC
This is a very cool game for LudumDare, you need to develop it further.
LDJam user 279610
07. Apr 2022 · 00:37 UTC
Really great concept. My favorite part of this is how you handled the theme. Many people (including myself) decided "you're going to die, delay it" was a good way to interpret "Delay the Inevitable". You took it a step further with giving the player a positive purpose and specific goal to accomplish *before* the inevitable zombification occurred. Excellent!

I was completely taken by surprise by the card game battle, and it was a good surprise. The card game fight was strategic and fun.
Proxy-Games
07. Apr 2022 · 05:50 UTC
Good concept! The gameplay was solid and entertaining. The game is quite humorous and got a few chuckles out of me (I immediately scarified the guy who plays in Among Us public lobbies). The card game mechanic was not something I expected, but it was a pleasant surprise since it gives the game a unique gameplay loop. The only problem I had with it was that it was hard to initially tell how many cards to put out on the playing board-once there were two zombies, and they killed the only person I had on the board, it was game over. The graphics and sound design are functional, though they could be refined (I particularly feel like the generic font could use replacing).

Overall, really nice job! I'd like to see this game refined further in a postjam version, as I feel like this game (which is already very enjoyable, mind you) could benefit greatly from further love and attention.
LDJam user 269161
07. Apr 2022 · 08:47 UTC
Cool Card Game and nice and easy to learn! I liked the nice jokes. Sometimes I got group attacked by zombies which was a little bit frustrating.
You have really nice graphics but I think you could reduce the package size, it is pretty big for a unity game. Maybe try to downscale the textures?
🎤 ThorPalsson
07. Apr 2022 · 08:55 UTC
@erikengineengineer Yeah in our haste to push the game before the deadline we didn't do any optimization for the size of the game. The game uses quite a bit of custom shaders and some quickly made textures making the size a bit bloated.
But thanks for the feedback and for playing our game.
surr-sloidah
07. Apr 2022 · 09:22 UTC
Probably the funniest game I've played so far, all the little descriptions of the horrifically pixelated people got many laughs out of me.

Gameplay wise I think it could've done with a bit more depth and less RNG? Once I lost a couple cards with no way to get them back I found it was very easy to keep losing, and on my best run I started with a guy with 8 attack, cleared through the game and then got zombified because I only was able to find 2 extra syringes through the whole game.

Overall, it's a good game, very funny, just needs a bit more polish and it'd be great
squimmy
07. Apr 2022 · 13:13 UTC
Interesting idea with some nice visuals.

It wasn't really clear to me how the game benefited from having cards instead of just little people fighting or some other combat system. I also didn't really find much depth in the combat; it was simply a matter of always attacking with my most powerful character.

In the end I lost simply because there was no medicine and now way to get enough to continue, which made it feel like the actions I took didn't matter.
Matt Rice
07. Apr 2022 · 13:50 UTC
Fun card fighter game! I enjoyed the visuals and the music and managed to get a table to land on a Zombie's head once. It would be interesting to expand this to be able to find new cards in the boxes, or balance the battles some so that I can't just beat nearly everything with "The Raver" card. All in all really fun!
Emaigualmc2_art
07. Apr 2022 · 20:03 UTC
I thought it was a very fun game and different from most zombies, the idea of ​​playing a card game is very good. Anyway, I think it needs a little more work and polish, maybe there could be the option to skip the fight if you want and go through the stage faster. The art is quite good, without a doubt much better things could be done and with a better finish, although it may have been a design decision and that is respected. Great job! xD
Davide Rossetto
07. Apr 2022 · 21:19 UTC
I was not expecting playing cards against zombies, not at all!

Had a good laugh at it, there are a lot of good ideas that can really be something in a future. Keep up the good work guys! :v:
BauBau
08. Apr 2022 · 00:42 UTC
Haha! Steals individual fruits from the grocery store - Lubbock. Didn't know what to expect when I saw a table falling from the sky :smiley: This Lubbock guy is op. Nice game guys, keep it up!
Chaoseiro
08. Apr 2022 · 03:07 UTC
You have a solid base to improve upon, in my humble opinion!

Using card game mechanics in a survival apocalipse was unexpected but really fun heh

Unfortunately I succumbed to the illness, but still managed to beat myself!

Good job!
Xeke-Death
08. Apr 2022 · 06:55 UTC
Had fun with this.
Got a long way with one survivor doing all the work. Interesting because he had surprisingly few hands.


I wonder who was dropping the tables...
kuami6
08. Apr 2022 · 11:54 UTC
@baubau Yeah, we tried to remove him from the game but he kept showing up again... Raving about his lordship in Scotland.
Flipflop77
09. Apr 2022 · 13:43 UTC
for the most part i didnt know what was going on but i somehow managed to beat some zombies and all of a sudden i was getting the hang of it and having fun! nicely done, you went out huge on the graphics which i appreciate and some music and mechanics wouldve been a nightmare, awesome work!
LDJam user 280189
11. Apr 2022 · 12:51 UTC
I really liked the combat being a card game, that was a pretty cool idea and the humor was great :D

PS: There's a minor bug, if you press the "Keep Going" button and immediately after you press the "Take Medicine" button, the medicine won't work.
bloodycoin
21. Apr 2022 · 20:27 UTC
Interesting submission. Though I see potential, it needs quite a lot of polish.

Somehow idea that you are using cards to battle zombies on the table that fall near your made me laugh. I also liked your take on looting and pointing out obvious stuff, that most people tend to miss anyways :smile:

Now the critical parts:
* While it's cool to have a separate map for each location, but the movement there feels rather sluggish. Zombies almost move faster then the player, so avoiding them isn't really an option.
* In the location maps or before it, I expect to do some meaningful decisions, rather than just check all piles and get into unavoidable fights. Since we have card battles, maybe we could have an altar where we can upgrade one of the cards? Or campfire to heal cards back to their original health. Maybe merge some cards to make them stronger?
* In the overmap it would make sense to have some management decisions. For example to the location, you can take only 4 cards. The cards not taken into the map location might heal some life back.
* The card battle:
* It would be nice to warn players in advance, that they have to attack with all of their cards, once chosen to attack.
* You need to tell players, that our card health is not considered when you are doing the attack.
* I expect there should some card effects and combos.
* Current card battle status is just `be first => pray you can 1HKO the card enemy plays => attack card, repeat`. If you cannot 1HKO means you almost always will lose card on your side as well.
* In general needs rethinking and redesign, to include more systems, resources. At the moment it is very close to autobattler.



@roryh Yeah, managed the same, sharing for all, and at the same time it's a challenge, `can you stack 4 tables on your head?` :smile:

![deck-decay-stack.png](///raw/2d4/b1/z/4e55b.png)
kuami6
22. Apr 2022 · 11:10 UTC
@bloodycoin thank you very much for your feedback. A lot of good suggestions here we appreciate it!