{"author_link":"\/author\/riverandrun\/","author_name":"RiverAndRun","author_uid":"57959","comments":[{"author_name":"MarekkPie","author_uid":"11038","time":"Aug 25, 2015 @ 1:11am","epoch":1440464760,"text":"Fantastic mood. Also loved the way you showed damage. Could have been nice to have an arrow showing where the boss is on all sides of the screen rather than just the bottom."},{"author_name":"Lee1121","author_uid":"36050","time":"Aug 25, 2015 @ 1:31am","epoch":1440465960,"text":"This is amazing."},{"author_name":"Reallysketchy","author_uid":"56083","time":"Aug 25, 2015 @ 2:05am","epoch":1440468000,"text":"I really like the artwork and the mood made with light and the shadows. Great game!"},{"author_name":"Pusty","author_uid":"55076","time":"Aug 25, 2015 @ 2:16am","epoch":1440468660,"text":"I'm speechless... awesome!"},{"author_name":"Halleflux","author_uid":"24741","time":"Aug 25, 2015 @ 2:46am","epoch":1440470460,"text":"Very difficult, but a rewarding game.\r<br\/>It would be nice if I didn't have to start over if I died. I also would like to have better feedback on if I got hit\/hit them beyond the same sound playing for either. Also, it would be nice to know how they damage me, (as in, is it their mouth, something they make, etc.), as it was very unclear.\r<br\/>Amazing graphics. Seriously, this is about as good as they come for LD.\r<br\/>Well done indeed!"},{"author_name":"vegapomme27","author_uid":"57424","time":"Aug 25, 2015 @ 2:51am","epoch":1440470760,"text":"Incredible atmosphere man. Gj."},{"author_name":"Qaterknan","author_uid":"11181","time":"Aug 25, 2015 @ 3:05am","epoch":1440471600,"text":"Great game! It's very fun to play and it offers the right amount of challenge. We didn't get the interpretation of the theme."},{"author_name":"Maramasa","author_uid":"25990","time":"Aug 25, 2015 @ 1:57pm","epoch":1440510720,"text":"This is awesome! All aspects of the game complement each other. Solid style in terms of atmosphere, graphics and mood. I feel the gameplay could be fleshed out a bit, but other than that awesome work!"},{"author_name":"CrunchyKingCrimson","author_uid":"55383","time":"Aug 25, 2015 @ 2:04pm","epoch":1440511140,"text":"This felt really nice to play, the controls were very smooth and I loved the animation of the samurai. It was also fun fighting the bosses so I was solidly entertained. I wasn't so sure how it related to the theme though, the ending felt perhaps a bit rushed. It was a cool package regardless."},{"author_name":"Cliff Lee(CL)","author_uid":"41166","time":"Aug 25, 2015 @ 3:30pm","epoch":1440516300,"text":"Great entry!\r<br\/>Enjoy the atmosphere in game, but I don't get the idea of theme.\r<br\/>Audio and Graphics are good!"},{"author_name":"jphelps","author_uid":"58096","time":"Aug 26, 2015 @ 1:33am","epoch":1440552480,"text":"I definatly like the damage being shown. lots of fun"},{"author_name":"wg_phancock","author_uid":"51056","time":"Aug 26, 2015 @ 8:53am","epoch":1440578880,"text":"The mood created by the background ambient sound, the shadow-based life feedback, and the lighting effect was really good. The controls were nice and responsive as well. It was difficult, but felt fair.\r<br\/>\r<br\/>I wished there was more of an indication of when the enemy died, like they fall over or flash and fade out or something. Also having to start over from the very beginning after dying was a bit of a drag."},{"author_name":"bitdecaygames","author_uid":"52796","time":"Aug 26, 2015 @ 5:00pm","epoch":1440608100,"text":"That was fun!  I really liked the feel of swinging the sword.  The jumping and movement felt a little too fast and loose for me."},{"author_name":"cxsquared","author_uid":"23711","time":"Aug 26, 2015 @ 5:08pm","epoch":1440608580,"text":"Really nice job. I love the color system used for the health. I would totally play a fully fleshed out version of this. Amazing job"},{"author_name":"Dizzly","author_uid":"57957","time":"Aug 26, 2015 @ 5:14pm","epoch":1440608940,"text":"Intense game. Not sure how it fits with theme."},{"author_name":"Team Klappermann","author_uid":"40392","time":"Aug 26, 2015 @ 7:48pm","epoch":1440618180,"text":"Great game! I personally found it a bit too easy but you did a great job making this!\r<br\/>\r<br\/>Keep up the good work!"},{"author_name":"Karai17","author_uid":"46460","time":"Aug 30, 2015 @ 3:36am","epoch":1440905460,"text":"Very cool came! Looks great, music sets the mood, but I found the third boss too difficult :("}],"images":["ld33\/57959-84d5bf5b50bf1d31ae2dfad4a01d52c0.jpg","ld33\/57959-a9b8e9183a993358d35f6c107b59aacd.jpg","ld33\/57959-ba31785de4e7166794662db8fce032f9.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/jd3crf4uc742gml\/HAIL.exe?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/f1qjhq7clziarau\/HAIL.jar?dl=0","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/s\/f1qjhq7clziarau\/HAIL.jar?dl=0","text":"Linux"}],"metadata":{"g_key":"8133","g_author":"57959","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8166","g_title":"HAIL - Humans Are Ill Lived","g_status":"UCHK1","g_place":"50","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57959-shot0-1440459955.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57959-shot1-1440459955.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57959-shot2-1440459955.png-eq-900-500.jpg"],"text":"--== NOTICE ==--\r\nThe theme may not be as literal as you would expect and takes some\r\nthinking to understand. If we had more time we would have implemented\r\nsome form of emotion to express the theme much better.\r\n\r\n--== HAIL - Humans Are Ill Lived ==--\r\n\r\nIn HAIL you play as a samurai who kills his way to his goal.\r\nBeware of the coloured shadows as they indicate the lives you have used up.\r\nRemember you are the monster!!!\r\n\r\n--== Controls ==--\r\n\r\nRight & Left Arrow Keys - Run\r\nSpace Key - Jump\r\nZ Key - Attack\r\nF Key - Toggle Fullscreen\r\n\r\n--== Tools Used ==--\r\nWe used Eclipse and Photoshop to make the game in.\r\nThe libraries we have used are LWJGL, JOGG, JORBIS, JINPUT and SLICK-UTILS.\r\n\r\n--== Credits ==--\r\nKarl Ward - Programming & Art\r\nHarvey Jones - Programming\r\nMusic - http:\/\/www.freesound.org\/\r\n\r\n--== NOTICE ==--\r\nJava 1.7 minimum required to run!","title":"HAIL - Humans Are Ill Lived"}