The End Is Coming by MOOOKS
A Game Where You Try to protect the earth from getting hit by a meteor and ending humanity.
How To Play
Controls
use a and d or the arrow keys to move!
How to score points
bounce the meteor off of the platform to gain a point
Game Over Condition
when you have no shields left and the meteor hits the earth
Power-Ups
Shield: gives the earth an extra life
Invincibility: You can't die for 20 seconds
Slo-mo: slows the game down for 10 seconds which makes it easier to hit the meteor
Leaderboard
I added a new high score system so if your high score is higher than any of the scores below, feel free to brag about it in the comment section and I will add it below.
1st: Proxy-Games 255
2nd: Krisztián 247
3rd: CharQ & MOOOKS 193
4th: RonanRory 174
5th: Tanner Shelton 165
If you want to check out the song I made for this game here it is: https://www.newgrounds.com/audio/listen/1119827
| Game on Itch.io | https://agtechno101.itch.io/the-end-is-coming |
| Original URL | https://ldjam.com/events/ludum-dare/50/the-end-is-coming |
Ratings
| Overall | 454th | 3.707⭐ | 31🧑⚖️ |
| Fun | 171th | 3.897⭐ | 31🧑⚖️ |
| Innovation | 920th | 3.069⭐ | 31🧑⚖️ |
| Theme | 296th | 3.983⭐ | 31🧑⚖️ |
| Graphics | 905th | 3.383⭐ | 32🧑⚖️ |
| Audio | 342th | 3.69⭐ | 31🧑⚖️ |
| Mood | 919th | 3.268⭐ | 30🧑⚖️ |
| Given | 26🗳️ | 34🗨️ |



Great work! :v:
This game is very simple but extremely well-polished, although I wish it was more challenging!
Good job!
But.. is this how you're supposed to play ?? :stuck_out_tongue_winking_eye:

With that being said it was super nice and imporant that the asteroid got faster by time, and it got surprisingly difficult (at first i thought it was gonna be too easy but definetely wasnt haha).
Powerups were a nice add-up, for me it was obvious that they were power ups as I see someone was uncertain about it, and yeah just a nice and polished game. Also the sfx were super important! Nice entry dude 8)
The art is simple but clear, I did notice the asteroid's trail isn't similarly up-scaled pixels as the rest, and that's a bit of a pet peeve of mine. I enjoyed little touches like the chromatic aberration though.
I was happy for the music, but it sounded a little random and not really matching the game. SFX were solid.
Nice one!
It would be great, if there was an indicator, that shows if slow motion or invincibility expires, but it's not necessary, it was a great experiece in any case.
Very good job for your first Ludum Dare! Certainly a lot better than my first go!
a simple idea well executed, well done!
Also got a decent score with 155 I guess :)

I think the game screen could have possibly been a bit bigger especially when the meteor increases in speed, this wouldn't scale proportionally because then there wouldn't be much of a difficulty increase, but if it scaled slightly you could include some obstacles so its hard to predict where the meteor will go after bouncing off of them, to increase the challenge. This paragraph is a completely just a suggestion/addition because what you managed to do in the time was very polished, very satisfying and a very fun and complete game! The gameplay would also port well to mobile devices!
Overall, this is a super fun game, amazing entry!
This was a lot of fun! I really enjoyed the time playing it. I liked the power ups and it scaled really well.

This game is really, *really* fun. It is such a simple game mechanic wise, but it is so well polished and well done that it hardly matters. The pacing of the game in terms of the meteor speeding up is really well done, and the powerups come at a rate that feels fair and balanced, and the variety in the powerups is enough to keep the game fresh. I feel like after 230 or so, the meteor does become basically impossible to handle with the current size of the game screen. However, the theme is 'delay the inevitable' for a reason, so I guess it fits. The graphics and audio are also nicely done and enjoyable.
Overall, excellent work!