The Eyes Upon The Earth by N.O. Games

[raw]
made by N.O. Games for Ludum Dare 50 (COMPO)

Title Image.png

Have you not heard? Our planet is under attack and you are our only hope because the rest of the planet is underneath nuclear bunkers, the lazy gits. Now, there is one catch. You can’t do this in one go. Even a person as Handsome and/or Beautiful as you would be unable to take on this hoard so we have fitted you with a time machine. This will allow us to try and save us over and over again. Yes, when you die you will still feel the immense pain and there is like a 76.7% chance that time travel is actually just you traveling to alternate dimensions, so we might be doomed anyway but at least you can try and save us. Death is inevitable. Godspeed.

Left Click - Shoot

Right Click - Boost

E - Shop

My Highscore is 3357 Scrap

Ratings

Overall 125th 3.763⭐ 21🧑‍⚖️
Fun 47th 4⭐ 21🧑‍⚖️
Innovation 424th 3.026⭐ 21🧑‍⚖️
Theme 476th 3.211⭐ 21🧑‍⚖️
Graphics 281th 3.5⭐ 21🧑‍⚖️
Audio 181th 3.5⭐ 21🧑‍⚖️
Humor 423th 2.289⭐ 21🧑‍⚖️
Mood 263th 3.342⭐ 21🧑‍⚖️
Given 22🗳️ 23🗨️

Feedback

Billnotic
04. Apr 2022 · 04:53 UTC
Fun and crisp gameplay, doesn't overstay its welcome and is simple and easy to understand, good entry!
Forgin Bits
04. Apr 2022 · 08:50 UTC
Pretty cool game, simple and intuitive and clean execution. The music is VERY cool :thumbsup:
LDJam user 268934
04. Apr 2022 · 08:55 UTC
Simple but fun, missing the replay with boost from previous run.
Xiris
04. Apr 2022 · 09:03 UTC
Woah, I love it. It's so simple but very engaging and fun. There are several minor tweaks I would do:
- The screen shake is sometimes a bit too hard - very noticable when using semi-auto
- The good progression is not clear. Maybe it is part of the design (in that case completely disregard this point) but I completely had no idea which weapon to choose when shopping, just to realize that I downgraded to something worse. I think stacking the weapons on top of each other would be slightly better - but then of course the difficulty would have to be adjusted.
- I would love to have 'fix ship' option in the shop available
mgear
04. Apr 2022 · 09:03 UTC
nice! bit hard controls, but cool ideas.
Widdershin
04. Apr 2022 · 09:05 UTC
This is a fun game. I like the shop mechanic, since it encourages changing weapons to keep healing. At first I thought some of the weapons were overpowered, but it's good to see there's different enemy types that counter the weapons somewhat.

Also, the music is very cool. Overall nice work!
Denhette
04. Apr 2022 · 22:10 UTC
I love the controls in this game. They kinda remind me of the slippery levels in Micro Machines. It's a joy to play, great stuff!
DansLarins
05. Apr 2022 · 18:43 UTC
Best Game ever! good controls
vidarn
07. Apr 2022 · 15:01 UTC
Fun and well executed game. It definitely falls into the category of "just one more run" games for me :smile: as I always felt I could do a bit better. The controls were very intuitive and felt good, and the weapon upgrades were varied and fun. I like the mechanics of needing to fly around to collect money, but then return to the center of the stage to access the shop. I also like how you integrated a reminder of the controls on the stage, that was a nice touch.
Glaikunt
07. Apr 2022 · 20:35 UTC
Great little game, fun to play through. The boss is pretty dang hard still trying to get him. The camera is a bit to slow as you upgrade but overall I loved the mechanics expecially having to change weapons for health.
Castitatis
07. Apr 2022 · 21:29 UTC
I loved the physics of the game, feeling this heavy at the beginning with so much inertia felt challenging :D The graphics are simple but really nice. I though some guns were too powerful but you had enough enemy variety to balance the guns so that was really well thought :D good job!
Eli Delventhal
10. Apr 2022 · 03:38 UTC
Good solid game! I had some issues playing because I have a trackpad (so I couldn't boost and shoot at the same time) but I still managed to get like 2000 scrap. I wasn't sure if there was an end to it – I had the homing gun and mostly didn't see anyone all game because I kept killing them off screen.
LDJam user 280755
10. Apr 2022 · 15:36 UTC
You've really nailed a lot of the most important elements here, one of which is the controls. The controls are smooth and fluid, and the physics are nice. The art is great. I wish the weapon upgrades stacked or something. I think this could be the start of a game with a lot of potential if the upgrade system was tweaked a bit. I also feel like I'd like to see a bit more of the map, but it's tough to know if that would mess things up gameplay wise. Either way, great job with this. Definitely one of the most polished ones I've played so far.
LCStark
13. Apr 2022 · 15:03 UTC
Ooh, that's a nice one! Nice movement / shooting mechanics, amazing enemy variety and really polished audiovisuals. One thing I'd change is to reduce the camera shake a bit, and maybe also reduce the camera deadzone / drag. Good job on slowly introducing more enemy types as the game progresses!
Jupiter_Hadley
02. May 2022 · 11:14 UTC
Fun game! I included it in my Ludum Dare compilation video series, if you’d like to take a look. :) https://youtu.be/e8i89EcGrVo