The Blue Maze by SixGamesLD

[raw]
made by SixGamesLD for Ludum Dare 50 (COMPO)

The Blue Maze is a maze game where you must find the exit and delay the bomb that will destroy the mazeScreenshot 2022-04-03 184740.png Screenshot 2022-04-03 184617.png Screenshot 2022-04-03 184707.png

Ratings

Overall 600th 2.595⭐ 23🧑‍⚖️
Fun 604th 2.31⭐ 23🧑‍⚖️
Innovation 604th 2.214⭐ 23🧑‍⚖️
Theme 566th 2.762⭐ 23🧑‍⚖️
Graphics 585th 2.429⭐ 23🧑‍⚖️
Audio 491th 2.075⭐ 22🧑‍⚖️
Given 6🗳️ 8🗨️

Feedback

Frizuo
04. Apr 2022 · 04:54 UTC
I like the concept a lot! I feel that some random generation as well as reducing the time granted by the buttons would greatly increase replayability and the sense of urgency, otherwise good job!
JCMonkey
04. Apr 2022 · 05:06 UTC
i would limit the moveability and spin ability of the mouse. specially when looking up, it spins way too fast.
🎤 SixGamesLD
04. Apr 2022 · 11:42 UTC
@jcmonkey yeah I think you're right. But I was thinking of adding an option to change the speed
Paroxysmal
04. Apr 2022 · 18:07 UTC
That mouse sensitivity is certainly high, need an option for change that and also to invert the mouse y. Seems like a solid entry, but does need a few tweaks for playability.
cactusdan
04. Apr 2022 · 18:11 UTC
There definitely should be an ability to reduce the sensitivity of the mouse. It was really easy for me to spin 180 degrees and forget which direction I was heading.
LDJam user 288322
04. Apr 2022 · 18:12 UTC
I found Swaid the blob babyyyy. Pretty fun game, but I think there could be a bit more core gameplay, like puzzles or something.
foxwater
04. Apr 2022 · 18:14 UTC
I had to turn down my mouse sensitivity just a bit but once I did movement was not an issue. I had fun looking for the hidden things and managed to sort of get my brain wrapped around the maze as a whole. Good job!
s1lv3r Dr4g0n Games
04. Apr 2022 · 18:51 UTC
Found all the secrets. I did see some weird shadow cast lighting bugs.
🎤 SixGamesLD
04. Apr 2022 · 20:29 UTC
@s1lv3r-dr4g0n-games I know I forgot to fix it thanks for the feedback
munkkeli
05. Apr 2022 · 14:33 UTC
Nice tutorial at the start! It would have been nice to have some points of reference inside the maze (maybe some props or colors to the walls?). A fun solid entry overall :thumbsup:
iambaangkok
06. Apr 2022 · 08:05 UTC
Straight to the theme but maybe it is "evitable" afterall? Pressing each button gives a lot of time where finding the exit did not take that much time. It's nice that it's 3D but the mouse sensitivity is pretty high. The 3 secrets are nice addition. Also there could be a procedurally generated maze for increased replayability.

But overall a solid game with solid concept!
LeviDSmith
09. Apr 2022 · 03:31 UTC
Nice maze game and it was definitely *blue*! When I was playing it I was thinking that it would be nice to have a display showing how many of the buttons I pressed. Unfortunately I wasn't able to find any of the secrets.
antonsem
09. Apr 2022 · 12:18 UTC
A nice concept but can be developed further. I would add some kind of clue as to where the exit is. Some story would help as well. Just a few clues as to why we are here. That could motivate players to find the secrets. Also random generation would be nice :)
🎤 SixGamesLD
09. Apr 2022 · 19:48 UTC
Thanks for all the feedback!