Bodge Job by Alexio Games

[raw]
made by Alexio Games for Ludum Dare 50 (JAM)

Screen Shot 2022-04-05 at 4.25.18 AM.png​Bodge Job is a game made in 72 hours for the Jam. You play as a ship's captain and play three mini-games at once (Simon Says, Whack-a-Mole, and a Calculator game) to keep the ship together and you only need to use the mouse!

Ratings

Overall 646th 3.56⭐ 27🧑‍⚖️
Fun 481th 3.58⭐ 27🧑‍⚖️
Innovation 566th 3.44⭐ 27🧑‍⚖️
Theme 80th 4.28⭐ 27🧑‍⚖️
Graphics 997th 3.24⭐ 27🧑‍⚖️
Audio 843th 2.8⭐ 27🧑‍⚖️
Humor 660th 2.978⭐ 25🧑‍⚖️
Mood 858th 3.341⭐ 24🧑‍⚖️
Given 25🗳️ 30🗨️

Feedback

DS Nahogara
04. Apr 2022 · 22:42 UTC
This is a very funny entry, i've been whacking the mole more than anything cause i suck a math during stressful events haha! The art is awesome too, great job :v:
The Captain Moo
05. Apr 2022 · 04:52 UTC
Pretty fun entry! I found the whack-a-mole to be the easier out of the 3 :D
LDJam user 279546
05. Apr 2022 · 04:55 UTC
This was a fun one! It reminded me of the challenges from Keep Talking and Nobody Explodes, except single player. Nice use of the theme too!
Lisichka
05. Apr 2022 · 04:57 UTC
It's a lot of fun, I enjoyed playing it, although there is no such variety as in "Please, Don't Touch Anything"
batkoi
05. Apr 2022 · 05:23 UTC
Nice game, I like the concept. Though it's possible to play indefinitely, I gave up after 5+ minutes. It would be a good idea to make minigames harder as time goes on.
omi
05. Apr 2022 · 14:24 UTC
A cute game with a fun concept! Like others, I mostly whacked the mole. The art suited the game well!
mar3k
05. Apr 2022 · 14:53 UTC
What a stressful game (in a good way), there so much going on and using just mouse makes it a bit more difficult. I was thinking that maybe having all the buttons have a hotkey would turn this up a notch. But overall nice entry, but the alarm gets annoying pretty quick.
Mopifish
05. Apr 2022 · 17:31 UTC
I made it 111 seconds!
This is a fun concept and it definitely kept me busy :)

Super solid foundation, I think it could be improved by having all the simon says steps displayed at once and having countdowns on certain tasks so you have to complete them every so often. As is, I felt I could just ignore certain tasks. And how simon says worked, I had to devote full attention on it as opposed to bouncing back and forth.

Those are super minor though, really good entry
Cover Club Media
05. Apr 2022 · 19:31 UTC
Multitasking beyond it's limits! It is fun! And yeah the wackamole was by far the easiest. Math was tough!
Cover Club Media
05. Apr 2022 · 19:31 UTC
Multitasking beyond it's limits! It is fun!
Guy Girmonsky
05. Apr 2022 · 19:43 UTC
Fun idea for a game! Practicing math my whole youth was worth it for this moment.
Had me really stressed out under those sirens.
I'd adjust the seconds given for each activity though, maybe make it add less time if you consequently do the same one? I found the math easier than the rest, so I could just stick to that one. If it would add less time each time I do it, I'd have to resort to the rest. Although it was still fun, nice submission!
WitherK
06. Apr 2022 · 16:12 UTC
I love this game! I've always loved these multitasking type games, so this is really fun! Though with everything set as it is, it's a bit too easy, though other people have already spoken thoughts of how to make it more challenging. Well made!
LDJam user 233347
06. Apr 2022 · 21:16 UTC
Interesting concept, easy to grasp, difficult to master
SofiGnedova
08. Apr 2022 · 12:42 UTC
Thank you for a great experience! Everything is perfectly drawn and works. The author is clever!

Yes, the siren is hitting the brain right... it's better not to constantly make such annoying sounds on the background! I wish you creative development!
LDJam user 280755
09. Apr 2022 · 15:45 UTC
Interesting concept, nice aesthetic.
Wouter52
09. Apr 2022 · 18:51 UTC
Oh my haha this is awesome! Alyhough I suck at math when under presure :laughing: This was fun and chaotic, love it haha! Graphics are great and the music just made me laugh right away. Well done! The gameplay is a bit fast, but I think that was your intention
ZwodahS
10. Apr 2022 · 15:51 UTC
![Screenshot 2022-04-10 at 11.46.30 PM.png](///raw/9f2/72/z/4dc16.png)

The trick I went with is only dealing with calculator on a need basis. While doing whack a mole, I try to remember the simon say. I really enjoy this one, but I don't enjoy the sound effects tho
Gabriel Dias Oliveira de Almeida
10. Apr 2022 · 16:12 UTC
Congratulations for your work, it's looks really well done!

The mechanics are really cool and I hope you enjoyed making because I enjoyed a lot playing it :D
Honest Dan
12. Apr 2022 · 18:08 UTC
It ended up getting really interesting - I was engaged in it the whole time. It felt I could cheese the maths one a bit, by writing the answer but not submitting it. The whackamole one felt like I just needed to press it once when it went yellow. The simon says was more tricky. All together felt good and hectic, so I think you achieved what you hoped! Perhaps a "its about to blow" warning colour light (after yellow) would have been good too!