Quackenfarm by InitialPosition
Did you ever want to play a farming simulator where you have to think about your moves? No? Well... you get to play as a duck. Convinced now? Nice.
Quackenfarm is the hit round based action gardening simulator featuring a duck. Because of course it is. Plant plants, watch out for weeds destroying your soil and be sure to have your rent ready when you need it...
Features
- Duck
- Farming
- Rent
- Music I spent way too much time on AGAIN
- Duck
Images


Controls
- Mouse.
- There is a tutorial ingame. You should read it. But trust me, it's mostly mouse.
Changelog
Please note that all versions after 1.0.0 were made AFTER the Compo phase ended. Please keep that in mind when voting.
1.0.1
- Added more explanations to the tutorial
- Added missing sounds for
- attempting actions without action points
- game over
- Fixed some GUI layout problems
- Random quality of life improvements
1.0.2
- Fixed a memory leak related to harvesting weeds and advancing rounds too fast
If you are a Linux user: My Linux buildchain is broken and I was not in a state to fix it yesterday. I have tested the Windows build with wine and it runs very well so you can use that for now. A native Linux build is coming later.
Ratings
| Overall | 149th | 3.729⭐ | 37🧑⚖️ |
| Fun | 122th | 3.75⭐ | 38🧑⚖️ |
| Innovation | 189th | 3.583⭐ | 38🧑⚖️ |
| Theme | 279th | 3.694⭐ | 38🧑⚖️ |
| Graphics | 85th | 4.081⭐ | 39🧑⚖️ |
| Audio | 24th | 4.083⭐ | 38🧑⚖️ |
| Given | 27🗳️ | 56🗨️ |
With Quackenfarm you get what you see. A nice way to pass a little time of the day. Or a **lot**
More like 9/10 because u lied. "Mouse." in the tutorial i had to use my keyboard :O
duck make happy
duck duck
duck
I feel like, if you were interested in taking this any further, I'd love to see some kind of campaign with upgrades to your farm and tools!
Great work!
The graphics are also beautiful.
Fun game, I liked it. Great job!
Other than that hiccup, nice game, nice music, nice duck, good stuff!
I like your game concept, it's fun running around, planting and growing things and strategizing how to plant so that harvesting is efficient.
I thinks some of the UX/UI could be improved, for example showing an area of effect on the action I have selected around the mouse. I also had an issue of wasting turns because of that, but for a compo that's totally understandable!
The art style is cute and the audio is fitting. I was hoping for a few quacks :)
Great job and thank you again!