Untitled Oxygen Game by miraculousMelon

[raw]
made by miraculousMelon for Ludum Dare 50 (JAM)

A game where you must patch oxygen leaks in your ship with scrap from objects around you to delay your inevitable asphyxiation.

Ratings

Overall 516th 3.656⭐ 18🧑‍⚖️
Fun 464th 3.594⭐ 18🧑‍⚖️
Innovation 542th 3.469⭐ 18🧑‍⚖️
Theme 177th 4.125⭐ 18🧑‍⚖️
Graphics 514th 3.867⭐ 17🧑‍⚖️
Humor 684th 2.938⭐ 18🧑‍⚖️
Mood 241th 3.938⭐ 18🧑‍⚖️
Given 10🗳️ 9🗨️

Feedback

GrossGiirl
05. Apr 2022 · 01:00 UTC
I'm sorry to say that the link doesn't appear to lead anywhere
Thulyo Araujo
05. Apr 2022 · 01:12 UTC
The link do not work.
Potatomancer1
05. Apr 2022 · 01:13 UTC
Link doesn't work but will come back later to try it
xCabat
05. Apr 2022 · 01:45 UTC
Controls took a little getting used to, but other than that this is a really fun game and I enjoyed it a lot! Great work!
Bryce Campbell
05. Apr 2022 · 01:50 UTC
This was a really fun and challenging game. I loved the graphics, especially the band aid when patching a crack lol! Overall very well executed.
Moot
05. Apr 2022 · 02:14 UTC
wow this game sucks
Moot
05. Apr 2022 · 02:15 UTC
wow man really nice game, looking forward to what you make in future
Malte Hedenstrom
05. Apr 2022 · 09:12 UTC
I really liked the transision from menu to gameplay, everything works so nicely to put you into ACTIONMODE.
LDJam user 280189
05. Apr 2022 · 12:59 UTC
Honestly the concept is amazing, I really loved the oxygen mechanic, reminded me of Faster than Light.

I can definitely see this game becoming something much greater in the future.

Some feedback:

- Controls felt a bit unresponsive at times(The spacebar)
- Sometimes the holes in the spaceship were hard to see, would be nice to have a visual indicator like some kind of highlight or outline to see where they are
LDJam user 263516
05. Apr 2022 · 18:54 UTC
Lmao i was not prepared. this is what a jam game should look like. The ridiculous amount of screenshake when something collides with the ship really sold the mood for me. i agree with the previous poster that the spacebar control was a little unresponsive. good stuff
Lakea
06. Apr 2022 · 08:28 UTC
once i got used to the controls it was great fun, didnt survive verry long hehe, well done on a great entry
superpokeunicorn
06. Apr 2022 · 08:33 UTC
Pretty cute little game. I liked how the whole ship was tilting a bit; helped sell the effect that everything was going haywire. The zero gravity controls were fun, although it was occasionally difficult to get the character to interact with what I wanted him to. But the sound design was great! I love how the audio kicks in when the ship gets hit, and the announcer voice was a nice touch. Overall solid game. Nice work!
TheDevAtlas
09. Apr 2022 · 21:47 UTC
I liked the effects and voice over. After getting a handle on the player it was really fun. I didn't survive long, but still fun.
PashaLoban
11. Apr 2022 · 10:44 UTC
Cool game
unfinished
12. Apr 2022 · 12:22 UTC
You really understand how to create a high tension. The shaking camera and the voice lines worked perfectly :).
OtterFaeLure
21. Apr 2022 · 12:37 UTC
That was an intense ride! It took me a whole "life" to figure out how the controls did but, once I figured it out... I was even more stressed! Inevitability was, only somewhat delayed! Very well done!
Leiv Erik
21. Apr 2022 · 18:14 UTC
This was not bad at all! I thought the movement was well done and i got better at it after a while, managed to get over 100 seconds.

I thought it was a bit difficult to find where the cracks where sometimes, maybe you could have added another effect (maybe some oxygen getting sucked out or something) to really make it clear.

Good job anyways!
Iamsodarncool
21. Apr 2022 · 19:59 UTC
Cool game!

The opening sequence is fucking awesome, I love the camera shakes and the audio and everything. The game itself is really fun and interesting. I love the unusual controls.

Unfortunately there seems to be a bug where scrapping/patching by holding space doesn't work after the first few times. This bug prevented me from progressing very far. Also, you seem to have accidentally published a debug build; the development console is visible in the lower left. (And it's full of NullReferenceExceptions, lol)

I hope you continue to work on this! If there's a post-jam version I would be very interested in playing it :)
Cloud Studios
21. Apr 2022 · 20:46 UTC
This game is so cute and fun!
RonanRorry
21. Apr 2022 · 21:33 UTC
Great idea for a game! Though at the beginning, I was a little caught off-guard at how I *actually* controlled in the game. I'm assuming that voice system is done with text to speech, which is a *VERY* great and clever way of utilizing it!

I think the progress bar could probably be differently colored to be more easily distinguishable amongst all the mayhem going on. And at one point I was pressing the space bar to repair a hole, and doing that *STOPPED* the progress meter; when I let go, it progressed automatically until it was complete, at which point it didn't do anything for me. I didn't play this entry too much, but that seems like a VERY quick way of ruining a potential high score for a player.

Despite that problem, this is a short-but-sweet entry. Great job on you all! Though it's unfortunate to see that your entry couldn't break past that Danger Zone barrier.

Well, I'll end this comment by saying that my high score was around 45.8 seconds, I think.