Irksome Knight by Elemental Zeal Games Studios
*Note* We're sorry the files for the game ended up being so large, we ended up doing many more animations, and of a higher framerate and quality than we are used to, and did not know the size would be a problem with our 2D game. We tried our to compress what we could.
Linux and Mac versions are untested.
Description:
Those irksome knights are at it again! They are after your precious treasure.
Rally together with your fellow monsters and give those knights what for.
After each knight is defeated, acquire reinforcements from your unlocked
monster ally cards. Play well enough, and you might even unlock some other
monsters to play as!
Controls:
Keyboard
~~~~~~~~
WASD/Arrow Keys - Move
Space/Left Click - Attack
P/ESC - Pause
Xbox 360 Controller (Some troubles with menus)
~~~~~~~~~~~~~~~~~~
Left Stick - Move
A - Attack
Start - Pause
Linux and Mac versions are untested.
Description:
Those irksome knights are at it again! They are after your precious treasure.
Rally together with your fellow monsters and give those knights what for.
After each knight is defeated, acquire reinforcements from your unlocked
monster ally cards. Play well enough, and you might even unlock some other
monsters to play as!
Controls:
Keyboard
~~~~~~~~
WASD/Arrow Keys - Move
Space/Left Click - Attack
P/ESC - Pause
Xbox 360 Controller (Some troubles with menus)
~~~~~~~~~~~~~~~~~~
Left Stick - Move
A - Attack
Start - Pause
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 3.31 | 438 |
| Audio(Jam) | 2.54 | 600 |
| Fun(Jam) | 3.10 | 496 |
| Graphics(Jam) | 3.31 | 568 |
| Humor(Jam) | 2.77 | 528 |
| Innovation(Jam) | 3.14 | 417 |
| Mood(Jam) | 3.04 | 580 |
| Theme(Jam) | 3.66 | 362 |
The card system looks nice and the controls are good! Maybe a few more particles or more attacks would be nice!
Keep it up!
If you are planning on a post-jam version, some sort of ending would be probably nice to have. And more content variety, be that cards or hero "types". I think this leaves some space for experimentation.
Cute graphics and simple controls are probably two of its strengths.
The feeling of progression was fairly well achieved.
I rarely see entries with this much replayability.
Well done!
I found myself wishing for some other fighting mechanic, such as blocking or something like that.