Slippery slices by Tony
Deliver all the pizzas without dropping any and avoiding all the obstacles!

Controls are in-game
I had other stuff this weekend, so I only used a fraction of the 72 hours, which is why there’s no audio and the graphics were a bit rushed, but I’m still happy with the result since it’s complete game with a unique gameplay mechanic!
| Link | https://tonyz.itch.io/slippery-slices |
| Original URL | https://ldjam.com/events/ludum-dare/49/slippery-slices |
Ratings
| Overall | 945th | 3.375⭐ | 14🧑⚖️ |
| Fun | 891th | 3.292⭐ | 14🧑⚖️ |
| Innovation | 547th | 3.5⭐ | 14🧑⚖️ |
| Theme | 475th | 3.833⭐ | 14🧑⚖️ |
| Graphics | 1253th | 2.833⭐ | 14🧑⚖️ |
| Given | 8🗳️ | 9🗨️ |
One last note: I always write down honest review, because everybody need that, not just nice craps with some bullshit, but sometime I will aperceite very good games. So if this review insult you, but use it well :) Anyway every game is counting so :)
The main gameplay concept is cool, I love games where you have to balance multiple tasks at the same time (here moving and literal balancing). Unfortunately the control scheme really isn't suited for this. Since there are only 2 tasks to control ideally you would be able to control each one with one hand. Therefore I think the Q and E keys for balancing are a really poor choice, as they make it really hard to effectively use both hands. The gameplay was still screaming for me to use both hands, so I ended up having to make both hands occupy the same space and it was really awkward and uncomfortable (but to me seemed necessary to progress because it was really hard to do everything with one hand). Though, I am really glad you made the pizzas balance by a separate input rather than the momentum or direction of your movement , which I makes the concept vastly better.
Also shoutout to the NES style jumps with no air control that lock you in a certain arc. They are a uniquely frustrating thing to see in games, but it's not as bad because it does fit the style of the game here (and gives you a chance to focus on just balancing).