Dragon Tale: Acquisition by vivavolt
Description
DRAGON'S TALE: ACQUISITION is a side-scrolling interactive dragon simulator where YOU BUILD THE DRAGON. Destroy buildings, kill soldiers and torch livestock to build your dragon hoard. Add new body parts to your dragon until you are the most fearsome monster in history. How lasting will your horrific legacy be?
Control your dragon with the arrow keys:
Up Arrow - Accelerate
Left+Right Arrows - Steer
Z - Speed Boost
X - Breathe Fireball
C - Drop Bomb/s
Navigate Menu Options/World Map with Arrow Keys + Z to Select
Upgrading your dragon:
Your dragon becomes more powerful, majestic and terrifying by growing longer and more dangerous. In your lair, add segments to give your dragons awesome powers:
CLAWS + melee damage
WINGS + flight speed
SCALE + defence
HART + health
LUNGS + fire damage
GUTS + bomb damage
Tools
DRAGON'S TALE: ACQUISITION is powered by Flashpunk, and made using Ogmo Editor, Aseprite, Hackpad, Audacity, Garageband + Photoshop. The whole game made from scratch and finished in 36 hours by Ricky (design + "art" + sound + music) and Ben (programming).
DRAGON'S TALE: ACQUISITION is a side-scrolling interactive dragon simulator where YOU BUILD THE DRAGON. Destroy buildings, kill soldiers and torch livestock to build your dragon hoard. Add new body parts to your dragon until you are the most fearsome monster in history. How lasting will your horrific legacy be?
Control your dragon with the arrow keys:
Up Arrow - Accelerate
Left+Right Arrows - Steer
Z - Speed Boost
X - Breathe Fireball
C - Drop Bomb/s
Navigate Menu Options/World Map with Arrow Keys + Z to Select
Upgrading your dragon:
Your dragon becomes more powerful, majestic and terrifying by growing longer and more dangerous. In your lair, add segments to give your dragons awesome powers:
CLAWS + melee damage
WINGS + flight speed
SCALE + defence
HART + health
LUNGS + fire damage
GUTS + bomb damage
Tools
DRAGON'S TALE: ACQUISITION is powered by Flashpunk, and made using Ogmo Editor, Aseprite, Hackpad, Audacity, Garageband + Photoshop. The whole game made from scratch and finished in 36 hours by Ricky (design + "art" + sound + music) and Ben (programming).
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 3.72 | 152 |
| Audio(Jam) | 3.27 | 315 |
| Fun(Jam) | 3.86 | 68 |
| Graphics(Jam) | 3.66 | 392 |
| Humor(Jam) | 3.25 | 287 |
| Innovation(Jam) | 3.54 | 159 |
| Mood(Jam) | 3.39 | 320 |
| Theme(Jam) | 4.07 | 93 |
Some tutorial or infobox about the z key would've been nice but I guess that's nitpicking. :)
Nice job!
I could never quite get a hold of controlling the dragon but even when I was slamming into the ground and flailing about I was still having fun.
I eventual become so fast I could stay in a level for more than a few seconds.
Two issues though. When I was typing my dragon’s name every time I pressed “F” it changed to full screen mode or back to window mode and when the camera shook I could see below the world a bit.
for other, visual great. game play great! i like to fly around and breathe fire to burn that litle naked warriors. lol.
great build in short time.
All in all, Awesome game!
You return to the map by flying out of the level! Just fly a little further :)
The humans and sheep take a fair few fireballs to kill, but it is possible.
@Everyone Else
Thanks for the kind words, the controls are meant to be a little difficult, but I understand it's not exactly super polished haha.
The controls did take some getting used to and could probably use some tweaks. My only other issue is that it isn't immediately clear what the goal is each level. I assumed there were a certain number of villagers to take out to complete a level, but I gather you just destroy as much as you want to gain loot.
Anyway, nice work!
Overall, congrats =)
And the gameover screen art, man. Outstanding work!