Beff Jezos: Time Shift Manager by Sine Nomine

[raw]
made by Sine Nomine for Ludum Dare 49 (JAM)

Welcome to the Nozama warehouse. Billionaires have "improved" the efficiency of employee shifts by forcing them to use time travel. Use arrow keys to move. Space to restart level. Push boxes into the box doors. Go through a time portal to go back in time. Once you get both packages in the package holes, exit through the golden portal. But beware, you are working with an unstable timeline. Get back to the portal before time runs out!

Block pushing automation puzzle with time travel

Controls:

Move - Arrow Keys

Restart Level - Spacebar

Exit - Esc

BJTSM.png

(We really fixed the bug this time where the voice kept looping and changed the host to itch.io - Thank you!)

Ratings

Overall 811th 3.478⭐ 25🧑‍⚖️
Fun 734th 3.435⭐ 25🧑‍⚖️
Innovation 138th 3.957⭐ 25🧑‍⚖️
Theme 823th 3.457⭐ 25🧑‍⚖️
Graphics 1144th 3.109⭐ 25🧑‍⚖️
Audio 784th 3.065⭐ 25🧑‍⚖️
Humor 159th 3.917⭐ 26🧑‍⚖️
Mood 857th 3.318⭐ 24🧑‍⚖️
Given 32🗳️ 26🗨️

Feedback

grimmpaperman
05. Oct 2021 · 01:37 UTC
Unfortunately this is triggering Windows Security because of wacatac.b!ml.
John Luke Lusty
05. Oct 2021 · 01:50 UTC
Absolutely hilarious - the audio is stuck in a loop though. Great mechanics on this game, I love this idea!
Karsinis
05. Oct 2021 · 01:50 UTC
Omg this game was so funny. The game mechanic was also super cool and fit the game's theme very well! Overall, I thought the game was very good! The constant talking audio was a bit much though haha.
Cam Moore
05. Oct 2021 · 02:55 UTC
@grimmpaperman - Ya I noticed that as well, I apologize you didn't get to play!
Cam Moore
05. Oct 2021 · 02:55 UTC
@john-luke-lusty Thank you!
Cam Moore
05. Oct 2021 · 02:56 UTC
@karsinis Thank you very much. Good point to keep in mind.
teenythanos
05. Oct 2021 · 03:24 UTC
Echoing @grimmpaperman, I also didn't get to enjoy the game but I just LOVE the premise. IF you do an itch.io page/submission, could you ping this thread??
Cam Moore
05. Oct 2021 · 03:36 UTC
@teenythanos Sure maybe we can give that a try tomorrow! Thanks for the suggestion.
Kwiper
05. Oct 2021 · 03:37 UTC
The voiceover is the greatest part of this game. The time mechanic was inspired, and made for some pretty good puzzles. I do wish after the initial voice over, the game just switched to a music loop because I don't think I would enjoy my boss saying the same speech over and over again while I'm trying to package my boxes.
Cam Moore
05. Oct 2021 · 04:37 UTC
@kwiper Thanks for the kind words. We will be sure to tell upper management your concerns and maybe they will stop talking so much!
Cam Moore
06. Oct 2021 · 04:35 UTC
@teenythanos & @grimmpaperman - We have resubmitted the game under itch.io! Let me know if this works better for you.
Unbansheee
06. Oct 2021 · 06:09 UTC
The mechanic is really cool and original, but yeah the voiceover did get stuck in a loop. Well done though, this was a great submission!
Flatgub
06. Oct 2021 · 07:37 UTC
Fun little puzzle game! The voiceover being in a loop was a little much but otherwise a very enjoyable! Well done!
cppchriscpp
06. Oct 2021 · 07:47 UTC
Hi, this is your boss, Beef Jezos!

Interesting concept, it got really interesting when another portal got introduced. Unfortunately I also ran into the voiceover loop issue, which was slightly annoying. (Nothing show-stopping of course!) Thanks for a fun entry
Donatello
06. Oct 2021 · 13:30 UTC
Nice one guys! Really inspired puzzles and I just love Beff Jezos using time manipulation to improve efficiency of his employees, I really love intelligent satire and you definetely nailed it! Big Up!!

Edit: I think the voiceover constantly repeating you what to do, well simbolizes the annoying boss exploiting you, so in the end it might be seen as an enrichment of the experience rather than an audio bug
g5-leonardo
06. Oct 2021 · 14:10 UTC
Really cool! From the beginning the name makes me laugh a lot :smile:

The puzzles are well done and are interesting to solve.
Not to difficult, not to hard: the "Ah-Ah!" effect is always there.
The mechanics, the graphics and the audio are all cleverly wrapped togheter.

God Job Guys!
Raffaello
06. Oct 2021 · 18:29 UTC
Good game! I wasted some time! the chief beef jezos is a stroke of genius. The puzzles are very beautiful. Very interesting game. The beef voice repeats itself a little too much Good job!
Cam Moore
07. Oct 2021 · 02:48 UTC
@unbansheee Thank you. I have updated to where it should no longer loop at all. Even when restarting levels.
Cam Moore
07. Oct 2021 · 02:48 UTC
@flatgub Thank you! =)
Cam Moore
07. Oct 2021 · 02:49 UTC
@cppchriscpp Wow the boss himself! Audio should now be fixed. Thank you.
Cam Moore
07. Oct 2021 · 02:50 UTC
@donatello That was kind of our excuse for the loop to be left but it got so annoying and the people have spoken! It should be fixed now. Thank you!
Cam Moore
07. Oct 2021 · 02:51 UTC
@g5-leonardo We appreciate those kind words! Grazie!
Cam Moore
07. Oct 2021 · 02:52 UTC
@raffaello Always good to hear we created something that wasted someone's time in a good way ;) Thank you. Voice should be fixed now.
Kapricorn Media
07. Oct 2021 · 04:35 UTC
Amazing work on the puzzles! Voiceover is super funny, but came in a bit unexpectedly and got mixed with the music, making it a bit confusing what he was saying. The idea and concept are very well thought out.
Michelangelo
07. Oct 2021 · 11:20 UTC
Beside the voice looping, you can try to insert subtitles or to raise the voice volume (or lower the music volume). I had a hard time to figure out what Jezos was saying, so I just learned mechanics by myself.

Beside this problem, puzzles are innovative and well built. They have a good difficulty progression (once I undestand mechanics), never simple but players can say for sure that they can find the solution.

I definitely would play this game after some improvement (and a better structured tutorial, with more levels to really understand mechanics).
rjhelms
09. Oct 2021 · 03:52 UTC
Really cool puzzle game!

It wasn't obvious to me that spacebar reset the level - I agree that a structured tutorial like @michelangelo suggested would go a long way to add some polish.
Chairshot Games
09. Oct 2021 · 04:47 UTC
Cool game! Really fun puzzle mechanics and I liked how they got more complex as the game went on. They were a good difficulty (I could complete them but had to try multiple times). I would definitely recommend adding that the space key resets the level to your description, because I spent a good while having to restart the whole game if I made a mistake. Overall, really funny and well executed idea. Great job!
Eva Knight
10. Oct 2021 · 15:45 UTC
A fun puzzle game, would love to see this expanded with more levels and mechanics!
Joshua Allen
10. Oct 2021 · 16:05 UTC
Great job! I really enjoyed your core game loop and found your puzzles provided the right amount of complexity.
TheInkSkeleton
10. Oct 2021 · 21:50 UTC
Really liked it! The concept was fun, although I must admit it took me a while to figure out what was happening and how to play properly, once I understood it, I appreciated it even more! The art was effective, and the sounds were on point (And I loved the voice clips, btw). So, apart from that, pretty nice game!
Iacopo
13. Oct 2021 · 22:59 UTC
The game mechanics is really fun, I hope you expand on it and make more levels post-jam! I bookmarked it, I'll stick around, great job :)
kythehuman
17. Oct 2021 · 19:17 UTC
Figuring out the dynamic of the last stage was a cool moment. There's some nice depth with the gameplay here!
Shea Kelly
21. Oct 2021 · 07:04 UTC
very good game, i really like your concept
LDJam user 238700
21. Oct 2021 · 07:12 UTC
A nice short and sweet game! I loved the goofy narration at the start, though it took me a while to wrap my head around the concept and to start progressing! I would love to see more levels - it feels like it ended just as I was getting a grasp on things!
LDJam user 239493
21. Oct 2021 · 07:27 UTC
Fun puzzle, and the last level was a good amount of difficulty. The music was too loud at the beginning to hear hear the instructions, but at least the music is good.