Rumble by BrothersT
An arcadey game where you fix buildings during an earthquake.

Pro gamer tip:
- You can strategically let floors collapse so that you have fewer to worry about, but be careful that the floor below it is sturdy, or you'll get a cascading situation.
Ratings
| Overall | 14th | 4.397⭐ | 31🧑⚖️ |
| Fun | 19th | 4.397⭐ | 31🧑⚖️ |
| Innovation | 15th | 4.379⭐ | 31🧑⚖️ |
| Theme | 2th | 4.759⭐ | 31🧑⚖️ |
| Graphics | 75th | 4.5⭐ | 31🧑⚖️ |
| Humor | 40th | 4.293⭐ | 31🧑⚖️ |
| Mood | 59th | 4.259⭐ | 31🧑⚖️ |
| Given | 19🗳️ | 20🗨️ |
Congrats! I enjoyed it too much S2.
Tutorial work very well, the mechanics is pretty simple, but it's doing the job.
The first levels are pretty easy, but the difficulty curve seems nice (cannot pass the 7th stage, was too hard for me xD).
Good job on this guy(s), it was really funny to play this game ;)
Good humor as well, the presentation overall was very well done. I like the tradeoff of a building a pillar to be much longer than fixing it, his hammer swing is adorable!
Great job on this game!
I love Richter the repairman. If only these NPCS moved as fast as my man Richter...
Very good job bro!!
Like the overall looks, it's pretty nice imo. I was wondering if some dynamics makes the game harder when most os the citizen have escaped ? Actually, the game seems to be easier when you progress in a level as you need to cover less space.
The only thing I found faulty (after a fair amount of playing) is the fact that you can instantly go in and out of staircases, maybe a small delay before being able to enter again can help with this? Other than that great game!
very smart game design ! Good choice
Artistic direction is so cool ! love colors, animation and mood
great job ! One of my favourite game on this Ludum Dare <3
Only thing that bothered me was the text moving all over the place, that was pretty hard on the eyes.
Great work, one of the favorites!
Nothing negative to say, it was fun, the graphics and musics are great.
This game could come with a price tag.
Great job !
The gameplay itself is also pretty neat, though I unfortunately can't really say I liked it that much. I'm not sure if the game goes on endlessly, it does seem to, though; but I got to Round 6 before quitting because I was getting frustrated. You know, for being in a building that is currently collapsing, these residents sure do take their sweet time slowly meandering across the building floors. Maybe they deserve to die, but then I wouldn't get paid.
Overall, this game is a nice little arcade experience. Good job for finishing it, and for giving it that final polishing!
I love the art style - but I think the difficulty curve per levels after 4 is a bit too high. Round 5 was essentially a combination of RNG + skill, while round 6 just had too many floors to deal with even if you only prioritize some of them - the earthquakes just come too fast and the people move too slow. It might be nice to have powerups in a game like this - something to delay quakes, or fix all the columns, or make the people speed up temporarily. As is, I'm just not skilled enough to finish level 6, I tried for a while; the building is just too tall with only the same management techniques and time between quakes and movement speed for these people who clearly want to die.
Also, a bit disappointed the adorable birds are only on the menu screen. Birds flying away from collapsing buildings would have been really cute (and I kind of played for the bird graphics anyway).