MechaShift by MasterProject
Roll, teleport and rocket-jump your way through the city with this unstable, makeshift robot!
MechaShift is a versatile platformer game in which the player controls a robot with special movement abilities. Due to its highly unstable nature, however, these powers can't be utilized excessively - at least not without consequences.



CREDITS
André Bariani (@grasstypefire): Sound Design
Dan ‘MisterProject’ Isamu (@MasterProject): Programming
Anderson Garrote (@anderson-garrote): Art Direction
Ratings
| Overall | 529th | 3.682⭐ | 35🧑⚖️ |
| Fun | 603th | 3.545⭐ | 35🧑⚖️ |
| Innovation | 175th | 3.897⭐ | 36🧑⚖️ |
| Theme | 583th | 3.712⭐ | 35🧑⚖️ |
| Graphics | 888th | 3.456⭐ | 36🧑⚖️ |
| Audio | 507th | 3.484⭐ | 34🧑⚖️ |
| Mood | 749th | 3.419⭐ | 33🧑⚖️ |
| Given | 25🗳️ | 33🗨️ |
Congrats!
For other aspects, graphics and audio work really well. I'd love to see a version of this game that's further refined, because it's a very interesting take on platforming.
Being honest though, 2 of those abilities (namely the teleport and the bounce toggle) weren't designed to be used much, especially the former, and are more there to serve as a get-out-of-jail free card and a tool for more advanced players, respectively. Given more time to flesh up these ideas, we'd probably introduce these abilities one at a time and shuffle them around to better balance the cognitive load on the player.
But overall it is challenging and I think it is rewarding. Which is probably hard to balance in just 72 hours. So great work indeed !