Flat Earth Balancer by KreGames

[raw]
made by KreGames for Ludum Dare 49 (JAM)

​You should build a tiny city, and not flip your unstable flat Earth. By clicking the mouse you can put down houses. The houses should be near a road. And you can not put houses on the roads. The Earth future is in your hands. You can turn off the background sound by pressing S. The audios was made earlier (During the 2nd and 3rd Brackeys game Jam) So opted it out.

Ratings

Overall 1023th 3.31⭐ 23🧑‍⚖️
Fun 953th 3.238⭐ 23🧑‍⚖️
Innovation 673th 3.381⭐ 23🧑‍⚖️
Theme 437th 3.857⭐ 23🧑‍⚖️
Graphics 1106th 3.167⭐ 23🧑‍⚖️
Humor 862th 2.737⭐ 21🧑‍⚖️
Mood 1263th 2.825⭐ 22🧑‍⚖️
Given 14🗳️ 13🗨️

Feedback

OmegaFalcon
04. Oct 2021 · 19:24 UTC
Really fun!! I only wish it was harder.
Ommadawn
04. Oct 2021 · 19:33 UTC
Nice entry and very fun concept ! Unfortunately the game crashed at the end of lvl 6, when pressing the "next" button. No crash again when retrying (and I managed to finish all levels). Like the first comment, I wished it was a bit harder ^^
jefvel
04. Oct 2021 · 19:35 UTC
Nice little game, I enjoyed creating balanced neighborhoods!

Would be nice if there's a timer after placing the last house, to see that it really is balanced, since otherwise you can just quickly place all houses and press next even if the whole is falling off.
d3w
04. Oct 2021 · 21:28 UTC
Cute and relaxing 10 levels, once I got error after level 8. But It worked nice after restarting.
Kobrasadetin
05. Oct 2021 · 18:09 UTC
I really liked the game. The difficulty could be harder and maybe there could be more levels with different types of buildings or other variance, but all together it was a very enjoyable short experience.
n00begon
09. Oct 2021 · 02:51 UTC
Nice work getting so many levels in. I really liked the concept I just wished that it got more difficult as when I finished I was still looking for more.
Zarkonnen
10. Oct 2021 · 12:32 UTC
It's a cool concept, but I found it very easy. You just make symmetrical patterns. Also, the flat world goes from stable to very unstable very quickly.
sanojian
10. Oct 2021 · 12:35 UTC
Could be a cool puzzle game but it is way too easy. I could win by randomly clicking fast.
Basset Romain
10. Oct 2021 · 12:36 UTC
Nice little game, just wish that there was something more like an event or something that will make me react like a meteor hitting one side of the LD.
But Nice Job.
felixwentzel
10. Oct 2021 · 12:40 UTC
Overall it looks pretty good, soothing music but the easy gameplay put me off. You can place 2-3 buildings near the edge and still habe plenty of time to place buildings on the opposite side. So it was less about thinking where I could place the buildings strategically but more like "where is a big open space next to the road so I can just spam click and hope to place all buildings.
With some QoL changes I can see this game beeing quite fun to play :)
Mr_DanH
10. Oct 2021 · 12:46 UTC
Fun game, although it seems like the strategy is just to place houses on symmetrically opposite positions (which is almost always available), and houses in the middle barely seem to affect the balance (at a guess, I'd say your ground is resting on a flat plinth that is about half the size of the ground area). Maybe if the houses had different weights, it could be a bit more involving to place the houses.
Harmadillo
13. Oct 2021 · 16:19 UTC
Fun game but a bit too easy. Gameplay and graphics were nicely done.
yopox
13. Oct 2021 · 19:03 UTC
The concept is hilarious :laughing: Great entry!

As others have said it is a bit too easy, it would have been nice to introduce a new gameplay mechanic after a few levels to spice things up :) It was nice to play through the ten levels.
pancelor
17. Oct 2021 · 12:58 UTC
I bet adding some more challenge somehow would be a good thing -- it's pretty easy to spam-click and win even if the results are wildly unstable. Maybe the game could wait a few seconds after 10 houses are placed to make sure things remain balanced? The graphics+music+sfx+physics are nice and pleasant, and I like how the little houses fall over independently from the world :)