Evasion Master by bouletmarc
--- Evasion Monster ---
Mission :
- You need to avoid rooms guard and find the exit.
- How many levels can you do without being caught ?
Controls :
- Esc = Open Pause Menu
- W-S = Walk/Back-Walk
- Mouse = Look
- MouseScroll = Scroll Camera
- It also have some Inputs for Gamepads
Maps/Levels :
- Levels are procedurally generated, which mean it will never be the same.
- Each time you finished a level, the next level gonna be longer by 3x.
- Levels are Infinite !!! (just try to not get caught)
Scores :
- The Scores is the Footsteps number (less steps, better you are)
- And also the Time (finishing a level faster, better you are)
Furnitures :
- Lots of Furnitures for the maps are made, such as :
- binder, bookshelf, table, chair, lamp, etc...
Player :
- You are a Monster, similar to a Gentleman Creeper.
- Green skin, grey clothing, angry eyes.
- It possess walk animation.
Enemy :
- Enemy are Orange Clothed Guards.
- They got a spotlight to illuminate the area.
- If they see the Player, they start running at him.
- They are normally turning arround on 3x pre-set positions Vector3.
- They stop running for player if they not see him (he'll still reach where he saw it last time)
- If they stop running for the player inside others area, they come back to where they was. (similar to path-finding)
Developper Overview :
- This is my first game ever and also my first jam ever. For me it's a Complete Success to make this simple endless game inside 72h including some nice features.
- When it was friday, I got the new a bit late like 3h of the start, and I was wondering I could do that, If I have the knowledge for it. I started quickly to think about how to design my game with the theme, after 1hours everything was planned in my head in I started fastly to make it. I was planning to have endless issues but by chance, I had only fews that got fixed really fast.
-I enjoyed a lot this jams, seing live stream of others developper over twitch also was fun.
Q : How did you get up to done that inside 72h for your first game ?
A : I practiced a lots before this jam and I already Script since 5 years.
Q : Did you worked alone ?
A : Yes Completly.
Q : How many hours you take to make this game ?
A : About 45h inside the whole 72h event, I needed to sleep.
Q : Will you do futur jams ?
A : I enjoyed a lot this jam, the panic of having a limited time so yes I might do futur jams if I am available.
Mission :
- You need to avoid rooms guard and find the exit.
- How many levels can you do without being caught ?
Controls :
- Esc = Open Pause Menu
- W-S = Walk/Back-Walk
- Mouse = Look
- MouseScroll = Scroll Camera
- It also have some Inputs for Gamepads
Maps/Levels :
- Levels are procedurally generated, which mean it will never be the same.
- Each time you finished a level, the next level gonna be longer by 3x.
- Levels are Infinite !!! (just try to not get caught)
Scores :
- The Scores is the Footsteps number (less steps, better you are)
- And also the Time (finishing a level faster, better you are)
Furnitures :
- Lots of Furnitures for the maps are made, such as :
- binder, bookshelf, table, chair, lamp, etc...
Player :
- You are a Monster, similar to a Gentleman Creeper.
- Green skin, grey clothing, angry eyes.
- It possess walk animation.
Enemy :
- Enemy are Orange Clothed Guards.
- They got a spotlight to illuminate the area.
- If they see the Player, they start running at him.
- They are normally turning arround on 3x pre-set positions Vector3.
- They stop running for player if they not see him (he'll still reach where he saw it last time)
- If they stop running for the player inside others area, they come back to where they was. (similar to path-finding)
Developper Overview :
- This is my first game ever and also my first jam ever. For me it's a Complete Success to make this simple endless game inside 72h including some nice features.
- When it was friday, I got the new a bit late like 3h of the start, and I was wondering I could do that, If I have the knowledge for it. I started quickly to think about how to design my game with the theme, after 1hours everything was planned in my head in I started fastly to make it. I was planning to have endless issues but by chance, I had only fews that got fixed really fast.
-I enjoyed a lot this jams, seing live stream of others developper over twitch also was fun.
Q : How did you get up to done that inside 72h for your first game ?
A : I practiced a lots before this jam and I already Script since 5 years.
Q : Did you worked alone ?
A : Yes Completly.
Q : How many hours you take to make this game ?
A : About 45h inside the whole 72h event, I needed to sleep.
Q : Will you do futur jams ?
A : I enjoyed a lot this jam, the panic of having a limited time so yes I might do futur jams if I am available.
Ratings
| Coolness | 53% | 3 |
| Overall(Jam) | 2.86 | 834 |
| Audio(Jam) | 2.21 | 647 |
| Fun(Jam) | 2.52 | 910 |
| Graphics(Jam) | 3.03 | 692 |
| Humor(Jam) | 2.31 | 764 |
| Innovation(Jam) | 2.79 | 689 |
| Mood(Jam) | 2.82 | 739 |
| Theme(Jam) | 3.00 | 830 |
You also set up a really nice mood by using a dark environment, though a little bit of brightness would help me enjoy the game a bit more.
Though, taking into consideration that this is your first game, whoa, it's amazing! :D My first jam game ever was crappy and way more simple than this, and you even got a procedural level generator, which is a nice feat!
Keep up the good work! :)