Evasion Master by bouletmarc

[raw]
made by bouletmarc for LD33 (JAM)
--- Evasion Monster ---

Mission :
- You need to avoid rooms guard and find the exit.
- How many levels can you do without being caught ?

Controls :
- Esc = Open Pause Menu
- W-S = Walk/Back-Walk
- Mouse = Look
- MouseScroll = Scroll Camera
- It also have some Inputs for Gamepads

Maps/Levels :
- Levels are procedurally generated, which mean it will never be the same.
- Each time you finished a level, the next level gonna be longer by 3x.
- Levels are Infinite !!! (just try to not get caught)

Scores :
- The Scores is the Footsteps number (less steps, better you are)
- And also the Time (finishing a level faster, better you are)

Furnitures :
- Lots of Furnitures for the maps are made, such as :
- binder, bookshelf, table, chair, lamp, etc...

Player :
- You are a Monster, similar to a Gentleman Creeper.
- Green skin, grey clothing, angry eyes.
- It possess walk animation.

Enemy :
- Enemy are Orange Clothed Guards.
- They got a spotlight to illuminate the area.
- If they see the Player, they start running at him.
- They are normally turning arround on 3x pre-set positions Vector3.
- They stop running for player if they not see him (he'll still reach where he saw it last time)
- If they stop running for the player inside others area, they come back to where they was. (similar to path-finding)

Developper Overview :
- This is my first game ever and also my first jam ever. For me it's a Complete Success to make this simple endless game inside 72h including some nice features.

- When it was friday, I got the new a bit late like 3h of the start, and I was wondering I could do that, If I have the knowledge for it. I started quickly to think about how to design my game with the theme, after 1hours everything was planned in my head in I started fastly to make it. I was planning to have endless issues but by chance, I had only fews that got fixed really fast.

-I enjoyed a lot this jams, seing live stream of others developper over twitch also was fun.

Q : How did you get up to done that inside 72h for your first game ?
A : I practiced a lots before this jam and I already Script since 5 years.

Q : Did you worked alone ?
A : Yes Completly.

Q : How many hours you take to make this game ?
A : About 45h inside the whole 72h event, I needed to sleep.

Q : Will you do futur jams ?
A : I enjoyed a lot this jam, the panic of having a limited time so yes I might do futur jams if I am available.

Ratings

Coolness 53% 3
Overall(Jam) 2.86 834
Audio(Jam) 2.21 647
Fun(Jam) 2.52 910
Graphics(Jam) 3.03 692
Humor(Jam) 2.31 764
Innovation(Jam) 2.79 689
Mood(Jam) 2.82 739
Theme(Jam) 3.00 830

Feedback

mramaizng
25. Aug 2015 路 09:40 UTC
Very cool idea. The tech is the most interesting part. I suppose the lighting is part of the mood? But the levels could have been a little brighter. All in all a very neat game. VERY well done for a 3 day jam. I cant say I had a blast playing it but I'm book marking this page to come and give it another shot because its late.
Fallenthief
25. Aug 2015 路 17:10 UTC
quite difficult to see where your going with the darkness and camera angle. but otherwise a decent game.
馃帳 bouletmarc
25. Aug 2015 路 20:11 UTC
you guys can watch my timelapse ;D https://www.youtube.com/watch?v=fDoEnBrydpo
馃帳 bouletmarc
25. Aug 2015 路 20:36 UTC
The Web Player version are very dark, you should try it on windows which got more lightning and it's slightly more "peaceful" over the graphics
MinionStudios
26. Aug 2015 路 21:12 UTC
Love the mood in this one and the quirky art! So difficult to get by them but fun to creep around
boardtobits
26. Aug 2015 路 21:14 UTC
Too dark to tell where I was going/supposed to be going, but I was impressed with how much stuff you'd packed into the level.
lanestp
26. Aug 2015 路 21:34 UTC
Really dark! I kind of felt like I was wandering around blind. That said, for a first game it is super impressive!
Geckoo1337
26. Aug 2015 路 21:52 UTC
A little bit too slow to be really enjoyable, but I like it. The camera is great and aesthetic pleasant. Thank you for this entry.
KevinWorkman
26. Aug 2015 路 22:09 UTC
Cute little game, although I couldn't really see anything in the darkness!
馃帳 bouletmarc
26. Aug 2015 路 23:35 UTC
I have updated it to be a little less dark since people and even me found it pretty too much dark, i've also added a little "moon light" effect which offer a really nice shadows on platformers (windows).
handkor
27. Aug 2015 路 00:46 UTC
Nice stealth game.
mahalis
27. Aug 2015 路 01:35 UTC
Pretty cool鈥攑rocedural levels are tricky and yours work pretty well, though there were a couple of places I ran into doors that didn鈥檛 have a corresponding opening in the wall. Nice character art style, too.
RockhopperGames
27. Aug 2015 路 14:39 UTC
Congratulations on your first Dare! You've obviously put a lot of work into the environment design, and I thought the characters expressions were really amusing too! I have to question why there's no right/left movement, though. It encourages the player to keep moving foward, but that seems an odd choice for a stealth game.
Pietro Ferrantelli
27. Aug 2015 路 15:07 UTC
Can't believe this is your first jam ever. It's a pretty neat entry with good things in a lot of rating categories ! Keep jamming, dude !
popcorn897
27. Aug 2015 路 17:40 UTC
I had fun with this. The first time I opened it, it was broken (uncapped FPS), but once it worked, I really enjoyed it. You try to get through quickly but still be stealthy and avoid getting caught. The patterns of the guards are perfect to catch you off guard, and them running at you is pretty terrifying. Nice work!
Biruts
31. Aug 2015 路 15:17 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
yuigoto
14. Sep 2015 路 01:26 UTC
The concept for this game is pretty nice! Though I felt a bit more of a "escaping from the office" feeling than a monster game, maybe because of the similarities between enemies and player. :P

You also set up a really nice mood by using a dark environment, though a little bit of brightness would help me enjoy the game a bit more.

Though, taking into consideration that this is your first game, whoa, it's amazing! :D My first jam game ever was crappy and way more simple than this, and you even got a procedural level generator, which is a nice feat!

Keep up the good work! :)