Reactor Rush by auxC
Hi! We made a game about swinging your way up the reactor tower using a mechanical hook.
Ingredient list:
- One hook you can use to grab everything and swing around.
- One reactor tower, filling up with lava because of course.
- One neat trick that makes you fly super high if you jump right after swinging up.
- Way too many bugs(we're sorry).
Controls:
- WASD to move and swing
- SPACE to jump
- Click and hold to grab anything and everything




Update: squashed two serious bugs
- Fixed the player speed accidentally set to a fraction of the intended value.
- Moving platforms no longer glitch out at the worst possible time.
| Link | https://auxiliarycarry.itch.io/reactorrush |
| Link | https://auxiliarycarry.itch.io/reactorrush |
| Original URL | https://ldjam.com/events/ludum-dare/49/reactor-rush |
Ratings
| Overall | 45th | 4.25⭐ | 22🧑⚖️ |
| Fun | 29th | 4.275⭐ | 22🧑⚖️ |
| Innovation | 86th | 4.05⭐ | 22🧑⚖️ |
| Theme | 402th | 3.886⭐ | 24🧑⚖️ |
| Graphics | 185th | 4.295⭐ | 24🧑⚖️ |
| Mood | 177th | 4⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 17🗨️ |
I had my doubts about this system, figuring it would be klunky to use, but not only did I take to it right away, there were times that I hit a smooth series of movements and felt some real thrill of fun.
I made a verbal sound *whoo* at one point.
Congratulations on the very rare accomplishment of making something that's fun to play even if it is limited in scope.
My best attempt got got when I grabbed a falling barrel instead of a platform (^^"). Love the art, concept and music (^w^)

It took a bit to get the controls, and even after I got into the rhythm of it a few times, I found it difficult to get back into it. Music was excellent. Was not bad though, with some iteration on the control feel I think it could be a neat platformer.
Thanks for playing the game. We actually found a critical error with our character controller after your comment, so we quickly fixed that in the newest build. Now the experience should be more satisfying than before.
And fun it was.
Well done!
Excellent art, solid controls (even if my panicked brain couldn't totally grasp them when being pursued by lava), and awesome music. Nice job, team!