I really want to sleep! by bar0net

[raw]
made by bar0net for Ludum Dare 49 (COMPO)

"I want to sleep!" is a platformer where you will need to pre-plan your movements to reach the goal. Oh! But it is not so simple, you cannot control the main character, you will need to influence their mood to

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Made in 48-hours from the Ludum Dare Compo by Jordi Tudela Alcacer using:

  • Unity 2020.3.19f1 Personal

  • Photoshop

  • Bosca Ceoil

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Controls

  • Place & Remove banners to affect the main character's mood (you can use the mood board as a guide for their accions). When entering a node, they will perform the action associated with that node.

  • Tip: Happy banners move the mood up, Sad banners move the mood down, Angry banners move the mood right and Apathetic banners move the mood left.

  • Press play to start the sequence to try to reach the pillow on the other side (yes... it's a pillow)

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Screenshots

screenshot2.png

screenshot3.png

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Comments

  • The HTML5 version does not load for (currently) an unknown reason. I am working on it! [Solved]

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Changelog

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Contact

twitter.com/bar0net

Ratings

Given 0🗳️ 0🗨️

Feedback

ThePelranthean
04. Oct 2021 · 04:33 UTC
You did a good job crafting intuitive tutorial levels. I enjoyed being able to step right into the game an see how it works. Being able to quickly retry a level also helped because mistakes allowed me to learn.

It may have been interesting to have the Mood Board change over time, though that may have been too complicated.

The music reacted well to the different emotions which really helped sell the mood of the game.

Overall though, this game felt very complete. It had a consistent level size, a reasonable difficulty curve, and an interesting mechanic that was played out well across the levels. Thanks for sharing the game!
Wuppos
04. Oct 2021 · 13:40 UTC
This was really nice! I agree with ThePelranthean that the tutorial levels were very clear and made it very easy to pick up the game and start playing. I thought the concept was also really interesting! It is really interesting that a banner does not do the same thing each time. It also depends on what you banners you placed before. This makes a really intruiging puzzler, with many possibilities even though you just want to move from left to right. Really clever mechanic!
The execution was also really good. Everything worked very well and intuitively. The only thing is that I often tried to drag and drop the banners without thinking, which then put the wrong banner down and confused me sometimes. But this is just a minor thing :)
Another is that the music got a bit repetitive after a while. I think just adding minor variations on the tune would help a lot with breaking it up.
Really great and solid submission! I enjoyed it a lot :D
AppoxGames
04. Oct 2021 · 15:11 UTC
I can relate to the main character after being so sleep deprived after this LD. It took some time for me to understand the double jump mechanic but I finally figured it out and things went smoother from there.
I generally like logic games and thank you for adding that mute music button :)

Well done!
🎤 bar0net
05. Oct 2021 · 21:11 UTC
@thepelranthean Thank you for playing the game and the possitive comments!! To be honest, I wanted to fit more things in the mood board but I didn't have the time. I am quite happy with how well the music trick works for how simple it is.

@wuppos The tutorial levels were super useful to test that everything worked, they were super-convinient.

@appoxgames I think that's where the inspiration for the name came from!!
I tend to rush music and sound fx in an hour, last minute and with minimal music training. Including a mute button is just good manners at this point :D