Space Ace in: Meltdown Madness by dreamscale
Space Ace is here to save the day...that is, until something goes terribly wrong and now his ship is out of control! Help him navigate through to safety!

| Link | https://bedibug.com/spaceace/ |
| Link | https://bedibug.com/spaceace/LD49 Source.zip |
| Original URL | https://ldjam.com/events/ludum-dare/49/space-ace-in-meltdown-madness |
Ratings
| Overall | 377th | 3.25⭐ | 22🧑⚖️ |
| Fun | 314th | 3.275⭐ | 22🧑⚖️ |
| Innovation | 431th | 2.9⭐ | 22🧑⚖️ |
| Theme | 375th | 3.275⭐ | 22🧑⚖️ |
| Graphics | 191th | 3.65⭐ | 22🧑⚖️ |
| Audio | 316th | 2.975⭐ | 22🧑⚖️ |
| Humor | 173th | 3.083⭐ | 20🧑⚖️ |
| Mood | 302th | 3.15⭐ | 22🧑⚖️ |
| Given | 16🗳️ | 0🗨️ |
As a jam entry, it's good stuff. I do think this game may benefit from a postjam version with some extra additions and tweaks, though:
- The camera is a bit of a problem. I would try angling it just slightly downwards, so that the ship doesn't block the screen as badly when in the center and about 70% towards the top of the screen.
- Enemies should be limited to the range of your fire, keeping their x distance and y distance within a certain range of the player's.
- A game like this really benefits from some good combat music. A BGM track would be nice to have in future updates.
- I feel that the Warp Drive warning should be a little more obvious, like having a flashing icon with a sound effect at 90% towards the next warp. I found myself constantly getting wrapped up in the combat then crashing into a tree because once the warp starts, movement is hopeless-- a fun idea, but a bit frustrating if you don't feel like you had enough warning.
- I would definitely recommend adding Unity's post processing stack and setting up a global volume for the camera as it can really bring some life and flair to the default renderer.
Hopefully I'm not going overboard with criticism here, because I feel like you have a solid entry here. All in all, good work! I'd definitely give it another look if you ever have time to put together a postjam version.
EDIT: I should have looked more closely. I had no idea this was a compo game! This is a tremendous effort for a 48h from scratch entry.