Shaky Structures by TomBuston

A construction game based on verlet simulation.
* Instructions *
Select your tool on the right of the screen. Click on points to start drawing. Click on the Build button to validate.
If you are stuck you can easily reload the level by opening the level selection (the cog at the top right corner)
* Controls *
Select: Left click Move cam: Right click Zoom: Mouse wheel Build shortcut: Spacebar
Ratings
| Overall | 21th | 4.13⭐ | 52🧑⚖️ |
| Fun | 38th | 4.06⭐ | 52🧑⚖️ |
| Innovation | 278th | 3.33⭐ | 52🧑⚖️ |
| Theme | 32th | 4.33⭐ | 52🧑⚖️ |
| Graphics | 112th | 3.89⭐ | 52🧑⚖️ |
| Audio | 219th | 3.298⭐ | 49🧑⚖️ |
| Humor | 314th | 2.512⭐ | 43🧑⚖️ |
| Mood | 204th | 3.391⭐ | 48🧑⚖️ |
| Given | 22🗳️ | 38🗨️ |
Could easily pass off as a good fast puzzle game.
Menus & UI are very tidy. Music is simple yet fitting.
Well done!
I did find an exploit where I can snake my way up to a higher platform, build a foundation there, and cut the lines I used to get there, all without entering build mode:

Also, the physics completely spazzed out when I tried using balloons.
If those two issues were fixed and a replay button was added, I wouldn't guess it was made in only 48 hours. So good job!
@euske I looked it up, it looks fun! thanks for the recommandation :)
@pdotjpg Ahah I discovered this exploit yesterday one hour before the end of the jam and at this point it was already too late!
I have also seen some physics glitchs in the balloon level, I will investigate on those!
There is no "replay" button but you can reload easily your level by using the level selection (cog at the topright). Time got the best of me, I will probably add one on a postjam version of this game (along with a "mute" button for music and sound).
so far the one I liked the most :)
great job :D
For real, the idea is very simple, but it works really really well as a casual puzzle game, its basically ready for release! Just make sure you release enough levels for the masses, and you've got yourself a hit!
Some physics systems didn't really play toooooo well with each other, like I was able to make the structure go haywire with the balloons, but honestly, it didn't take away from the fun at all.
I loved that I was able to get rid of the "default" structures for more lines. That was genius. Not restricting the player to build off of what the level tells them they have to build off of!
Overall, absolutely fantastic!
Blueprint graphics fits perfectly with the concept.
With more polish on UI and audio I can buy this game ;)
I love the title screen made with the engine, really clever!
And I'm not sure if this is intended, but it lets me build anywhere if I just draw a line to where I want to build and keep deleting the previous lines... When I use this strategy, the fact that the starting point in this level starts so low just feels annoying, rather than a restriction I have to consider when planning:

Also, a quick way to reset the entire level would have been useful.
But overall, this is a solid physics game, and a quite polished one at that! With some more intricate level design, this could already be a fun little casual mobile game!