Calm Waters by justking144

[raw]
made by justking144 for Ludum Dare 49 (JAM)

Screen Shot 2021-10-03 at 3.14.36 PM.png

Drag the mouse left and right to steer your ship, keeping it steady as the harsh winds attempt to blow you off course. The unstable seas may seem daunting, but you can persevere and make it to calm waters.

Directions: Click, hold, and move the mouse left or right to turn the wheel and move the blue circle towards the red circle. As you work your way through the storm, the intensity of the waves, the wind, and the rain will slowly lessen until you eventually make it to calm waters.

Note: Playtesters have told me (and I probably should've realized) that the ship's wheel makes it seem like you need to move the mouse in a circle to move the blue circle 🔵, but I didn't notice until it was too late so the controls are just moving the mouse in a straight line. Sorry for the confusion

Ratings

Given 2🗳️ 2🗨️

Feedback

Joseph Tan
05. Oct 2021 · 12:28 UTC
This is really well done! I love the graphics and the mechanic. The mechanic is simple and tbh I liked it quite a lot!
BangKerpow
05. Oct 2021 · 12:32 UTC
I love the little boat, the sounds, and just everything here. The only thing I'd add is a progress indicator. I made it to the rainbow, which I assumed is the end.
OpenfunGames
05. Oct 2021 · 12:43 UTC
It would be nice to see progress how close you are to calm waters. Still this is interesting concept and I will look into it again post LD to see what updates can be done :slight_smile:
Flaterectomy
05. Oct 2021 · 12:45 UTC
I had a few moments in the web client where my mouse couldn't go further left but the game needed me to. Easily solved by letting go of Mouse 1 and repositioning, but initially it felt like I was doing something wrong.

After a while things calmed down and I escaped the storm, greeted by a pretty rainbow.

My one gripe with the mechanic is that even though I have to work at keeping the circles aligned, I don't feel like I really am controlling a ship; I just balanced a quicktime event for a while, and the waves are a measure of success.

The art is basic but clear and in general a very smart design choice for a gamejam. I'm not a fan of the palette used though; the bright primary colors with the grey clouds above isn't a balanced mix.

All in all, a clean and clear entry but I wish there was further gameplay outside of the main alignment mechanic.