First Flight by defectivemelon

[raw]
made by defectivemelon for Ludum Dare 49 (JAM)

LUDUM_DARE.png

A puzzle game where you redirect gravity to help a little bird get out of an... unstable nest.

CONTROLS:

WASD/Arrow Keys To Change Direction Of Gravity

R To Reset

CTRL+Z To Undo

CTRL + Y To redo!

Tyler (@DefectiveMelon) - Programming/Sound

Victoria (@kvebox) - Art

Jhonys (@Jhonys) - Programming

Ratings

Overall 399th 3.776⭐ 31🧑‍⚖️
Fun 350th 3.767⭐ 32🧑‍⚖️
Innovation 1040th 3.033⭐ 32🧑‍⚖️
Theme 1496th 2.217⭐ 32🧑‍⚖️
Graphics 768th 3.583⭐ 32🧑‍⚖️
Audio 483th 3.517⭐ 32🧑‍⚖️
Humor 1167th 2.125⭐ 30🧑‍⚖️
Mood 679th 3.483⭐ 32🧑‍⚖️
Given 48🗳️ 34🗨️

Feedback

Jhonys
04. Oct 2021 · 20:47 UTC
i loved this game! <3
LDJam user 262525
04. Oct 2021 · 21:27 UTC
Pretty fun game. I really like the way is looks. All of the levels were a bit too simple, though. It would have been fun to see this idea explored a bit more.
xsangyhix
05. Oct 2021 · 07:13 UTC
Great little game. Visually very pleasing. It looks polished and I could not find any bugs while playing. It also makes your brain work which is nice and shows good balance. What I would improve is the resolution of the bird sprite, I think the pixels on the edge are too visible. Other than that I don't feel the theme here.
jvolonte
05. Oct 2021 · 20:42 UTC
Very polished and relaxing experience. Good puzzles, great input feedback. The only thing I can say is I wish I could go to the next level with a key like spacebar (if there is one I couldn't find it).

Overall, great game! I enjoyed it :)
Mateu
05. Oct 2021 · 23:56 UTC
Wow this felt really well made. The idea is pretty unique and the puzzles were pretty good. I have some things I would maybe change, if you ever want to improve it.
Getting the obvious out of the way, ADD MORE LEVELS. This was a super short and polished experience, and if you ever want to sell this commercially or something, it needs levels.
I think one of the problems that I had was that the levels felt too random to me, like I kinda just swiped randomly and it worked.
That's honestly about it.
The graphics were top notch, and so was the audio.
Great job! If this were a commercial game I would probably get it. It would be a great mobile game.
Foo - Squashed Games
06. Oct 2021 · 04:33 UTC
Really polished and fun, one issue I noticed is that if the blocks fly out of the nest, they don't return on Ctrl+Z
nardandas
06. Oct 2021 · 04:44 UTC
Really nice short game! I didn't think there were too few levels, I found it a really nice number, really something that demonstrated the idea well! I liked the attention to detail in the animation really really nice. I think at the beginning, a little indication that you're trying to get the bird out the hole would be nice.
MaggardJosh
06. Oct 2021 · 04:44 UTC
Loved the art style of this game and there were some well made puzzles in there. Good entry!
Enya454
06. Oct 2021 · 04:47 UTC
Bloody hell this was a good game. It's got so much polish and the puzzle design was so incredibly well thought through. Usually puzzle games in game jams are really short but this was a good amount of just quality levels. Gameplay was simple but allowed for some really nice puzzles. Incredible work, hope y'all win.
LDJam user 271014
06. Oct 2021 · 05:06 UTC
Very polished! The puzzles were well designed and satisfying to solve. I really liked the artwork for the title and level select screens. The only negative feedback I have is that after I finished the 8th level, I didn't realize that the game was over and was a bit confused; a victory screen or "thanks for playing!" message would clear that up though. Overall I liked it a lot!
DarthBoseiju
06. Oct 2021 · 09:02 UTC
All puzzle games should have CTRL-Z as undo. It's great. the blur as the boxes move is lovely, and the puzzles step up in a decent difficulty level. I got stuck on level 5 for a little while.

Also the cute bird eye blinking at you is great and a nice little bit of extra interest. Good job!
swiney
08. Oct 2021 · 10:41 UTC
cool little game. great feedback on everything
Nefylem
09. Oct 2021 · 00:31 UTC
Very well polished game. I liked the cuteness of the graphics, kept me going through all the levels. Really thought the whole chill vibe was great, suited it nicely
LDJam user 245740
09. Oct 2021 · 00:44 UTC
This had the feeling of a very highly polished game. Great work.
Kowara
09. Oct 2021 · 04:37 UTC
Very lovely game, highly polished and cute graphics--the bird blinking is adorable! The audio is effective and gives the game a relaxing mood. The Ambience volume adjuster in the Settings is a nice touch too, since I've never really seen that in a game before; ambiences are usually combined with SFX, I think.

The gravity system is simple yet fun, and very easy to learn. With more levels, this can be a commercial (mobile?) game--probably with more mechanics besides the blocks? I never really used the Undo and Redo function, though--I just reset everything to the start if I mess up, haha!
polkoii
11. Oct 2021 · 06:57 UTC
Love the art style and the puzzles are really nice! Just a nice and cute game!

Good work!
const_arch
11. Oct 2021 · 22:56 UTC
Great job! The UI looked great, the puzzles were a good difficulty level, and everything felt smooth. One of my favorites so far this LD.
svntax
12. Oct 2021 · 03:11 UTC
Really nice puzzle design! The difficulty curve felt right to me, and the game is well polished overall.
VladLawrence
12. Oct 2021 · 18:48 UTC
Wow! I had a lot of fun playing) And it was quite challenging to pass all 9 nests) Great idea and realization))
LeYamez
13. Oct 2021 · 01:40 UTC
Was so cute! I thought the UI and MOST of the art was stunning! felt the game levels themselves lacked the same polish as everything else but still really cool :)
Villeloso
13. Oct 2021 · 02:06 UTC
Addicting, but what was unstable?
🎤 defectivemelon
13. Oct 2021 · 02:18 UTC
@villeloso The idea we had was that gravity is unstable, so the rocks and bird were flying around because of that, definitely could've been communicated better/leaned into though
wheybags
13. Oct 2021 · 21:19 UTC
Polish was amazing! Art and sound were great, and I do love me some block-based puzzles so it was right up my alley :) The game was great, so my criticism will be a little nitpicky:
- It would be nice to have some juice at the end of the game, just a "you win" screen would be enough
- The controls were pretty good, but they felt (and looked) kind of optimised for mobile. I imagine the arrow keys could be replaced by directional swipes. In particular, having to use my mouse for level switching was a bit weird, would be nice to just press space or something.
kvebox
13. Oct 2021 · 23:29 UTC
@wheybags you caught me haha! I was absolutely designing for mobile first; that's on me 😅. thank you for taking the time to play and for your feedback!

![Screen Shot 2021-10-13 at 4.29.15 PM.png](///raw/50f/14/z/4820b.png)
cdunham
19. Oct 2021 · 09:43 UTC
Nice little puzzle game. Got through it pretty quickly but it was pretty enjoyable. Having the crown system for doing less moves was a nice touch.
LDJam user 267116
20. Oct 2021 · 03:47 UTC
really nice game! excellent style and vibe, and a neat puzzle concept