Mad Marbles by darthone

[raw]
made by darthone for Ludum Dare 49 (COMPO)

Someone broke the marble sorter again, you need to make sure the marbles aren't being sorted too evenly

Goal - Sort the marbles by shape, then color (more points for matching both color and shape) - Marbles are automatically pulled out of the grid over time (timer in the top left) - Don't let you score drop below -25 or let any two shapes have the same score - 3 strikes and it's game over Controls - point and left click to place a single marble in a grid - right click to place all marbles in a grid - left click outside of the grid to drop the top marble

Development - Unity - FL Studio - Aseprite

Ratings

Given 10🗳️ 2🗨️

Feedback

Zvyaga
06. Oct 2021 · 06:22 UTC
Entertaining and interesting.
DestroyerTech
06. Oct 2021 · 06:22 UTC
Pretty nice and relaxing at first, it's nice how it gets harder. Music fits in well also. I could easily imagine this as a full game (probably for mobile)!
Srynetix
06. Oct 2021 · 06:34 UTC
Nice music! I'm a little confused about how to win and how points are calculated, even with your explanation (but if I understand correctly you have to balance your score between the grids without having the same score for each shape ?).
When the shape did not match I dropped the marble every time and lost points 😅
LDJam user 263516
10. Oct 2021 · 21:58 UTC
I'm confused - what importance do the grid backgrounds serve? how do you score? game seems fun and the music is very good i just can't figure out what to do :P
Joel Davis
14. Oct 2021 · 04:56 UTC
I didn't really understand the scoring even after reading the description. Needs a lot more player feedback. Still, I liked the mechanic of sorting shapes and colors and could see this turning into a very meditative puzzler. The little polishing touches like audio and music and the animated background added a lot.
crefossus
16. Oct 2021 · 01:55 UTC
Calming moody music. I like the scrolling background and art style. My favorite feeling is when the camera pulls out when you add another shape. I think the feedback for the scoring should be instantaneous instead of at the end of the round timer so you can try to figure it out. I also read the description but my predictions are sometimes wrong. THe pacing is very slow at first and then very quickly ramps up. It's okay for the first time but subsequent tries are a little boring.