That Fateful Night by Azure_Kyte
That Fateful Night is my entry into Ludum Dare 33, and my second game made for Ludum Dare!
https://www.youtube.com/watch?v=Va0KHKjjldk = A short video demonstrating most of the Intro
That Fateful Night (TFN for short) follows the story of young girl and an enigmatic person who just so happened to break into her house.
From there, it is up to you to locate the girl and try to stop her from snitching! If you can't though, that's okay (Because it will never happen), but you can take out revenge on her before the police arrive. The parting words at the end differ depending on your performance in the game, so experiment a little (but not too much (please don't break my game!)).
Over the past 40 hours I have had a lot of fun making this little game come to life. The concept changed a little bit over the course of development, but for the most part, it was rather smooth sailing. My favourite part of the experience was seeing and hearing the intro sequence come together. The Sine wave scream fits so perfectly.
I hope you enjoy playing!
CONTROLS:
A/D: Move left/Right
W: Enter door/Climb Stairs
E: Interact
Press LMB: Use Axe (Holding for a second gives a faster and larger swipe)
A/D + RMB: Dash (Used for evading attacks (bullets, pesky knives))
BUGFIXES:
V1.01:
- Fixed shots and footsteps being audible after death.
- Fixed application not exiting post-death.
https://www.youtube.com/watch?v=Va0KHKjjldk = A short video demonstrating most of the Intro
That Fateful Night (TFN for short) follows the story of young girl and an enigmatic person who just so happened to break into her house.
From there, it is up to you to locate the girl and try to stop her from snitching! If you can't though, that's okay (Because it will never happen), but you can take out revenge on her before the police arrive. The parting words at the end differ depending on your performance in the game, so experiment a little (but not too much (please don't break my game!)).
Over the past 40 hours I have had a lot of fun making this little game come to life. The concept changed a little bit over the course of development, but for the most part, it was rather smooth sailing. My favourite part of the experience was seeing and hearing the intro sequence come together. The Sine wave scream fits so perfectly.
I hope you enjoy playing!
CONTROLS:
A/D: Move left/Right
W: Enter door/Climb Stairs
E: Interact
Press LMB: Use Axe (Holding for a second gives a faster and larger swipe)
A/D + RMB: Dash (Used for evading attacks (bullets, pesky knives))
BUGFIXES:
V1.01:
- Fixed shots and footsteps being audible after death.
- Fixed application not exiting post-death.
Ratings
| Coolness | 45% | 1415 |
| Overall | 3.88 | 55 |
| Audio | 3.04 | 321 |
| Fun | 3.54 | 153 |
| Graphics | 3.79 | 163 |
| Mood | 4.08 | 22 |
| Theme | 4.33 | 13 |
(From my point of view, it would be better you write less about the story in the comment - you spoil the shock of finding the parents killed a little bit; and it was executed so good in the game :-)
I like the sound when you kill people too, also nice pixel art!
Really nicely put together, goooood job!