Minion, I have to take a leak. by fistmaker
The boss has to take a leak. I guess he left me in charge.
Hope nothing stupid happens while he is gone...
Defend the Boss's stuff! Or Else!
Be the BOSS! (At least while he's taking a leak)
Hope you don't get fired!
Hope nothing stupid happens while he is gone...
Defend the Boss's stuff! Or Else!
Be the BOSS! (At least while he's taking a leak)
Hope you don't get fired!
| Web | http://meltervultus.itch.io/minion-i-have-to-take-a-leak |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=56278 |
Ratings
| Coolness | 65% | 3 |
| Overall | 3.14 | 453 |
| Fun | 3.03 | 460 |
| Graphics | 3.59 | 220 |
| Humor | 2.70 | 460 |
| Innovation | 3.00 | 457 |
| Mood | 3.03 | 440 |
| Theme | 3.76 | 222 |
I was a little confused when I started though. And then I thought I was still playing even though I was dead...
But once I got the hang of it it was cool!
Nice graphics.
Wish the difficulty ramped up slower.
Thanks!
1 Good Thing: The boss fight was quite cool
1 Bad thing: The "Power ups" look like an enemy
Good job and keep up the good work! ;)
Favourite part: setting up loads of fire whirlwinds then blasting into them to have a mega chain reaction
It was fun to play trough it. At first it was not quite clear to me that the blinking are enemies have taken damage but after I realized that I was having a blast!
So one recommedation from me: Add more feedback. Players are stupid and will only get things if you use lots of different methods to convey what is going on in the game.
In you case maybe a sound if an enemy gets hit would be a great start. Also some kind of screenshake when you get hit could be a nice idea!
Btw. I loved the wobble effects of the fireballs of the boss! It looked great to see them warping around the big chest!
Keep up the great work!