Totally Normal Pong! by DevNugget

[raw]
made by DevNugget for Ludum Dare 49 (COMPO)

Seems like the game you got is a little unstable and janky, the messed up logic makes for a fun and challenging experience! W, S to move, play againts A.I and first to 10 points will win.New Project - 2021-10-03T173307.171.pngNew Project - 2021-10-03T173529.952.pngNew Project - 2021-10-03T173917.944.png

Ratings

Overall 122th 3.81⭐ 23🧑‍⚖️
Fun 215th 3.524⭐ 23🧑‍⚖️
Innovation 165th 3.65⭐ 22🧑‍⚖️
Theme 196th 3.786⭐ 23🧑‍⚖️
Graphics 159th 3.75⭐ 22🧑‍⚖️
Audio 147th 3.5⭐ 22🧑‍⚖️
Humor 88th 3.5⭐ 21🧑‍⚖️
Mood 251th 3.278⭐ 20🧑‍⚖️
Given 4🗳️ 4🗨️

Feedback

Re-Mar
03. Oct 2021 · 12:45 UTC
nice
LDJam user 174638
03. Oct 2021 · 12:53 UTC
Nice work :thumbsup:
I like the art-style and the sound effects.
I think you should add a 2 players mode on the same keyboard. It would not be that much work and it would be pretty fun I think :smile:
LDJam user 174638
03. Oct 2021 · 12:57 UTC
Oh and if you manage to address the crackling sound effect on the web export of Godot I'm interested.
For the moment ,for my game, the only workaround I found is reducing the Audio>Mix Rate before building for web.
Or running advising to run the game on Firefox where it's a bit better. 😐
🎤 DevNugget
03. Oct 2021 · 16:44 UTC
@dekajoo thanks a bunch for the feedback! Thats a wonderful suggestion, I will definitely add it after the voting period! Yeah the audio crackling is annoying I will let you know if I find a fix!
🎤 DevNugget
03. Oct 2021 · 16:45 UTC
@re-mar thank you!!
LDJam user 174638
03. Oct 2021 · 17:07 UTC
@devnugget I've been told to upgrade the version of Godot, I'll give it a try and let you know :)
🎤 DevNugget
03. Oct 2021 · 17:31 UTC
@dekajoo oh yeah i did too update it a few minutes ago i just added local multiplayer and it seemed to have fixed it!
LDJam user 174638
03. Oct 2021 · 18:04 UTC
So did I, working much better with Godot 3.3.4.
I'll check the local multiplayer when I have someone to play with 😀
brads.space
03. Oct 2021 · 22:18 UTC
Nice take on pong!
Chris Dirkis
04. Oct 2021 · 02:12 UTC
Nice setup and art. I would have appreciated more notice for most of the effects, it did feel unfair sometimes. The opponent changing would also have been interesting, and you could build a progression upon that: the opponent gets more wacky as you get more points, or something.
Cyanowski
04. Oct 2021 · 02:37 UTC
This is really fun - I loved it!
Nyles
04. Oct 2021 · 02:47 UTC
Loved it! Simple with a nice twist.
3LSTMsInATrenchcoat
04. Oct 2021 · 04:36 UTC
A simple concept executed with a high degree of polish. I enjoyed it.
🎤 DevNugget
04. Oct 2021 · 05:01 UTC
@brads-space @cyanowski @nyles @3lstmsinatrenchcoat thanks a bunch! glad you liked it!
🎤 DevNugget
04. Oct 2021 · 05:04 UTC
@chris-dirkis thanks a lot for the feedback! ill definitely add them when i have time!
N.O. Games
04. Oct 2021 · 06:20 UTC
I love the idea of changing old games in small ways to keep them fresh and this is just a prime example of how to do that. I loved playing this game and I'm sure it would be even more fun in local multiplayer. What I will say though is the switching score event while funny, and unstable, is maybe just a bit frustrating but all in all great game!
Mogaiskii
04. Oct 2021 · 06:36 UTC
really good concept of glitching game itself here. it should be really cool for local multiplayer
Zapturk
04. Oct 2021 · 11:27 UTC
It cool to see we both started with pong for a base came up with 2 unique twists on it. Great art and neat gameplay!
🎤 DevNugget
04. Oct 2021 · 14:02 UTC
@n-o-games thank you so much!!! Glad you liked it, I will probably get rid of the swapping or make it less frequant :D
🎤 DevNugget
04. Oct 2021 · 14:04 UTC
@mogaiskii @zapturk thanks a bunch!!!
PKZinpo
04. Oct 2021 · 18:23 UTC
I enjoyed it! Clean design. It is quite hilarious, I think the circle is quite strong because you can wedge the ball between you and the wall and it "charges up" then launches haha. One thing I would have liked is if there was some sort of indication that something is about to happen? Other than that, I thought it was great!
Skyward4d
05. Oct 2021 · 01:34 UTC
Neat game.
I really enjoyed the experience of seeing my paddle turn into a sphere for the first time as it was quite unexpected. Also looks and feels nice.
ping78
05. Oct 2021 · 08:54 UTC
Nice and polished. Jamming a paddle in to the ball when its at a corner was real fun.
gdman
05. Oct 2021 · 15:14 UTC
Nice simple game with good take on theme.
Mathiouza
06. Oct 2021 · 03:03 UTC
Yeah, I won! Pretty unfair game ahah x) The circle paddle is so random ahah x)

Great game x)
madjackmcmad
06. Oct 2021 · 04:43 UTC
When you swapped my score when I was at 9 points, man I don't think I've frowned that hard in a long time. Dang. Who knew a simple game of Pong could crush a soul.
Myles Doupe
06. Oct 2021 · 05:12 UTC
I scored like 14 points and still lost. I don't think you know how totally normal pong works.

Great game! Thanks for making it!

Was the wonky hit detection part of the game?
Runuchok
06. Oct 2021 · 10:19 UTC
I've broke the game trying beat hard difficulty)) Ball bounced out of my paddle and start bouncing up and down gaining speed! On mach 9 it hit enemy's paddle and went to stratosphere, i think by now it will catch up with Voyager and will gone interstellar)) After that, I didn't get a spare ball and let AI win! Cool idea, but I need a storyline to it! Not just try to beat AI!
Vladadamm
18. Oct 2021 · 22:53 UTC
Was curious about your game as I've also done a Pong with some twists for this LD.
Your game felt good overall, with some good polish for a Compo entry. There were some nice details put in it like the screenshake, or the blinking when the scores get inversed. The audio overall was good, and the graphics while very minimalist work well too. For the downsides, I feel that the paddle/side swap felt too sudden and some kind of warning would be nice to prepare for it. Also, it was a bit disappointing that the AI doesn't have a changing paddle which could have added to the fun, as currently the AI is too predictable.