Unstable Explosives by Sploky

[raw]
made by Sploky for Ludum Dare 49 (JAM)

Your goal in this game is to get as many points as possible, by throwing bombs.

Watch out don't hold any bombs for too long.

Right Click to pick up bombs.

Left Click to throw the bomb you are holding.

Ratings

Overall 737th 3.531⭐ 50🧑‍⚖️
Fun 447th 3.677⭐ 50🧑‍⚖️
Innovation 848th 3.219⭐ 50🧑‍⚖️
Theme 845th 3.438⭐ 50🧑‍⚖️
Graphics 1049th 3.25⭐ 50🧑‍⚖️
Audio 901th 2.783⭐ 48🧑‍⚖️
Humor 743th 2.911⭐ 47🧑‍⚖️
Mood 1102th 3.065⭐ 48🧑‍⚖️
Given 53🗳️ 74🗨️

Feedback

Patsui
04. Oct 2021 · 17:10 UTC
Graphics were fine, controls were fluid! Good job!

It was pretty hard to kill enemies since they move so fast, maybe consider making them dumber so you get more points/frags. Also don't forget to name your game in the menu!
XSchaumiX
04. Oct 2021 · 17:13 UTC
I had no idead this is going to be a top down game but anyway nice game for the theme! Menu could be a bit nicer. Keep up creating! :thumbsup:
benmcnelly
04. Oct 2021 · 17:16 UTC
This has tons of potential and I really thought the AI was done well and liked that it was challenging. The rotation mechanic with the mouse is not the best, but otherwise, clean++ smooth++ onpoint++ and fun!
🎤 Sploky
04. Oct 2021 · 18:53 UTC
@patsui Good points, but pretend that I did put the game name in the menu.
🎤 Sploky
04. Oct 2021 · 18:54 UTC
@benmcnelly Thank you very much for the feedback.
🎤 Sploky
04. Oct 2021 · 18:55 UTC
@xschaumix Thank you.
ToxicHouse
05. Oct 2021 · 01:30 UTC
Great idea and artwork! The gameplay loop looks simple, but hides quiet a lot of depth. Would love to see new modes, such as PvP or arcade tournament.

Good job!
ELVEVERX
05. Oct 2021 · 03:42 UTC
Art style was fantastic i enjoyed the look of it and the controls felt very tight!
Bentekiller
05. Oct 2021 · 06:24 UTC
Got a highscore of 5235, can get crowded sometimes :) but you lose track of your lives and it is not shown anywhere. Plays well and is fun to play, would maybe want some more blood effect to when you kill a big group of enemies!
🎤 Sploky
05. Oct 2021 · 07:07 UTC
@bentekiller Thanks for the feedback also 5235 is a lot epik.
IkerNoya
05. Oct 2021 · 13:36 UTC
Had a lot of fun playing it
e_m
05. Oct 2021 · 21:58 UTC
Good job!
infantGrandpa
06. Oct 2021 · 00:13 UTC
Loved the concept! Movement was a bit to glidy but I love the risk reward of it all. Someone else mentioned rotation and it was so good that I didn't even notice it! Rotation was really tight, but movement could use some work. Overall, well done!
tykenn
06. Oct 2021 · 05:08 UTC
I love the chaos of everyone running around, throwing bombs at each other. Would make an interesting PvP battle royale
XCVZXC
06. Oct 2021 · 16:47 UTC
Really fun game! it would be a great party local multiplayer game. I figured out that after some time there are so many enemies that it becomes a pure chaos. They are killing themselves and it is easier to avoid bombs and let those folks do the job and score points. My solution to this problem: when a player grabs the bomb it changes color, and only bomb with his color can score points when it kills enemies.
My highscore:
![Screenshot_12.png](///raw/947/31/z/4782f.png)
anchorlight
06. Oct 2021 · 22:16 UTC
I loved this! It's such an incredibly simple game, and took all of five seconds to learn. Every moment had me watching from all sides for another hit. It's pure chaos and frantic but fair.

I'd normally beg you to port the game to Linux, but I had no problems running the Windows version through Wine so it feels unnecessary. It ran like butter and I've got nothing to blame for poor performance except my own lack of skill.

The audio is fine, but it can feel just a bit empty without an ambient score or music. I'd love to see you add a few additional stages, more rules (bomb types, etc.), and BGM in a postjam release.

This project was absolutely stellar, one of the highlights of LD49 for me so far and my first 5 star overall. Keep it up!
🎤 Sploky
07. Oct 2021 · 00:57 UTC
@anchorlight Thank you so much you made my day.
Ravenmages
07. Oct 2021 · 05:06 UTC
Boom! This was pretty fun haha. I really enjoyed it and the graphics & sound effects fit really well. Maybe add a background track to really sell the mood (maybe something upbeat)? Nice work :)
MarkVeligod
07. Oct 2021 · 07:28 UTC
I have never been so worried about what is happening in the game. 5/5
Jeff Kerman
07. Oct 2021 · 18:24 UTC
Nice game. I got 3060
Tardif Adrian
07. Oct 2021 · 18:25 UTC
hey ! Your game was really fun (and stressful ^^)
The art and the controls are pretty fine too.
Good job on this game dude.
Wizard
07. Oct 2021 · 18:35 UTC
This is BRILLIANT! One of the best games I've played so far. If you keep working on this please make it multiplayer.
josher
07. Oct 2021 · 20:12 UTC
Damn that was really fun!
Well done, I loved it. Great AI, really fun gameplay, and I really enjoyed trying to get high scores!
Some low-key effects explosion effects and more interesting levels would be great too.
holbinski
08. Oct 2021 · 21:12 UTC
Loved it! Super fun, and the absurdity of the chaos I watched unfold on screen was hilarious. I found it to be a bit easy, had a few times where I felt like a blast definitely should have ended me but didn't, and more variation would have been a plus. As is though it's a solid entry and put a smile on my face :) Good work!
Voodoo51
17. Oct 2021 · 16:34 UTC
I found this game quite fun :D
anchorlight
17. Oct 2021 · 19:17 UTC
Going over my favorite entries, I went ahead and labeled this as my pick for Best in Fun for LD49. I loved your submission and I'd love to see some additional content, whether it be more stages, a lite adventure mode, gamemodes, or online multiplayer.

I'll be watching to see what else you end up making. Awesome job!

![fun.png](///raw/9a0/53/z/4834d.png)
BarelyEvenGames
19. Oct 2021 · 14:19 UTC
What a blast (pun intended). Great art and great game!
DGSpitzer
19. Oct 2021 · 19:59 UTC
Very funny party game!
EvanGreenwood
21. Oct 2021 · 10:03 UTC
I'd love to play this with more players. Could be a fun party game (as others have said).

The game becomes absolute chaos pretty quickly, which I think fits the theme really well.

I only got to about 1400 points, but it felt pretty badass by the end.