Faultline Farm 🐷 by Dazzumbledor
This is a game of balancing many animals at once. The aim is to fill your Stable Bar and stabilise your farm!🐷
Pick the animals up using the mouse. Move the mouse to rotate them. Once they're upright, drop them back to the ground. Ring the bell for help when you're in a pinch!
-When an animal has it's feet on the ground, your STABLE SCORE will increase.
-When an animal is overturned, your STABLE SCORE will decrease.
-Win the game by filling your STABLE SCORE to the top!


| Link | https://fozzgeorge.itch.io/faultline-farm |
| Original URL | https://ldjam.com/events/ludum-dare/49/faultline-farm |
Ratings
| Overall | 630th | 3.611⭐ | 20🧑⚖️ |
| Fun | 590th | 3.556⭐ | 20🧑⚖️ |
| Innovation | 419th | 3.611⭐ | 20🧑⚖️ |
| Theme | 545th | 3.75⭐ | 20🧑⚖️ |
| Graphics | 513th | 3.861⭐ | 20🧑⚖️ |
| Audio | 692th | 3.222⭐ | 20🧑⚖️ |
| Humor | 235th | 3.778⭐ | 20🧑⚖️ |
| Mood | 484th | 3.639⭐ | 20🧑⚖️ |
| Given | 7🗳️ | 11🗨️ |
It's funny and light hearted and made me smile as soon as I saw the title screen.
The cute graphics and catchy music support this nicely and the sound effects do their job.
The main default for me is that it's not very clear at time as to why you get points and why you're losing them.
Also it doesn't feel like the difficulty progression could be smoothed out, like it could start slow then progressively get more hectic.
Right now it just instantly gets harder past ~4 animals in.
Some more variety would be nice like maybe more types of animals and different characteristics for each of them.
A few ideas there:
- Weight could be a factor in rotation speed or how grounded they are when they land
- Once they stand different animals could move differently
- You get more points when an animal is harder to balance.
Otherwise a fun and uplifting game :).