Clowning Around by Casteled
A fun endless web game where your objective is to stay on the ball for as long as possible, at the same time as dodging other projectiles. [ Sorry for the messy source code :) ]
Controls: W/Up Arrow: Jump A/Left Arrow: Left S/Down Arrow: Ground pound D/Right Arrow: Right
| Link | https://casteled.itch.io/clowning-around |
| Original URL | https://ldjam.com/events/ludum-dare/49/clowning-around |
Ratings
| Overall | 908th | 3.405⭐ | 23🧑⚖️ |
| Fun | 708th | 3.452⭐ | 23🧑⚖️ |
| Innovation | 531th | 3.524⭐ | 23🧑⚖️ |
| Theme | 577th | 3.714⭐ | 23🧑⚖️ |
| Graphics | 677th | 3.69⭐ | 23🧑⚖️ |
| Audio | 305th | 3.738⭐ | 23🧑⚖️ |
| Humor | 368th | 3.548⭐ | 23🧑⚖️ |
| Mood | 716th | 3.452⭐ | 23🧑⚖️ |
| Given | 27🗳️ | 17🗨️ |
Getting too close to the sides with the knives flying in is a bad idea :P
Honestly, the audio was just so on point. The way the crowd would boo for not getting a new record, and the boing of the jump... really really well done.
It all felt very good.
Huge props on the ball movement and the spotlights - if there's just one piece of feedback is that's that the flying objects could be improved with some form of trail renderer on them, which will give a better understanding of the arc that they are flying on. Super minor thing, but it may make tracking all the objects feel even better.
All the same, this is super super well done. This game is awesome - nice job :)