🌎 Planet Unstable - The Law of Balance by Stefan B.
Nothing can be stable, if the planet isn‘t. This ecosystem is delicate and needs your supervision. Here the heroes don’t wear capes, but are invisible forces balancing nature’s power. Too hot? Shift the clouds! Too much rain? Move the atmosphere! The planet’s population needs your help. The power is in your hands.
Are you ready to save the world?
When it's too hot clouds can help. When it's too rainy the sun can help. I think you get the point. ;) Use your mouse or thumb to rotate the planet and the atmosphere in the right angle to keep the planets temperature in a perfect balance.
"The eyes of all future generations are upon you. And if you choose to fail us, I say - we will never forgive you." - UN Climate Summit, New York, 23 September 2019
We think that climate change should be more actively woven into todays world. We hope our game is making a small contribution towards this goal. Note: We're aware that our game is not representing the real physical causes of climate change but rather acts as a fun little time killer.
Screenshots

Tools we used
- Game Engine: Godot
- Music: LMMS (+ some Greta Thunberg audio quotes from YouTube)
- 3D Models: Blender
- Project Management: Github
Ratings
| Overall | 1185th | 3.176⭐ | 39🧑⚖️ |
| Fun | 1457th | 2.541⭐ | 39🧑⚖️ |
| Innovation | 409th | 3.622⭐ | 39🧑⚖️ |
| Theme | 471th | 3.838⭐ | 39🧑⚖️ |
| Graphics | 953th | 3.382⭐ | 40🧑⚖️ |
| Audio | 526th | 3.472⭐ | 38🧑⚖️ |
| Humor | 1010th | 2.5⭐ | 35🧑⚖️ |
| Mood | 981th | 3.194⭐ | 38🧑⚖️ |
| Given | 35🗳️ | 49🗨️ |

I did not manage to go further.
The music and graphics are cool.
good job!
Do you have any plans to release a Linux build, or a cutback version that isn't so GPU-hungry? If so, please let me know and I'll give things another go...
I downloaded and hung in the game an interesting mechanic under the theme of jam, convenient control and difficulty. Good job !!!
Yes, the html5 version atm is a bit "unstable" ;)
However, the game itself really good. I can see simple mechanics based on light, temperature and water, and I believe the game can be better by implementing a better feedback. Or tutorial like "rain here, green grows" or "place aerials here to low temperature". It seems many iterations could be nice tutorial, and that's good idea but they are too short for me to understand how to play. Anyway, the game is really meditative.