Spacify by Sigo

[raw]
made by Sigo for Ludum Dare 49 (COMPO)

Keep the rythmn, even in space !

Test.gif


Game Engine : Unity

Sound/Music : Audacity/Music Maker

Graphic : Photoshop


Ratings

Overall 114th 3.825⭐ 22🧑‍⚖️
Fun 125th 3.725⭐ 22🧑‍⚖️
Innovation 317th 3.211⭐ 21🧑‍⚖️
Theme 384th 3.25⭐ 20🧑‍⚖️
Graphics 37th 4.211⭐ 21🧑‍⚖️
Audio 1th 4.65⭐ 22🧑‍⚖️
Given 28🗳️ 2🗨️

Feedback

Delightfullymad
04. Oct 2021 · 05:33 UTC
Really well done, rytham games can be tricky, especially in a time limit. great job!
Yamzho
04. Oct 2021 · 16:18 UTC
Great game ! :) Music is spot on !
caudatecoder
04. Oct 2021 · 16:25 UTC
Some nice music here!

The gameplay is not particularly fun, but the quality of music compensates for that.

The blooming-effect with all moving lights is a bit of an overkill to me, but it still looks pretty good!

Nice job!
SuperGamersGames
04. Oct 2021 · 20:16 UTC
Not bad! I would have made long notes and give bonus points for jumping on the note accurately. Besides that, the music is slightly lacking but isn't bad. I'd do more with this project! With a little more effort put in, you could just make any song + a note mapping to add more content (maybe extra effects to make them a little more unique). :)
Nick Rafalski
06. Oct 2021 · 02:05 UTC
This was awesome. The music is amazing for 48 hours, you obviously have a real talent for it. I found the edge-to-edge wrapping pretty difficult to comprehend at first, but eventually I figured it out. I feel the composition of notes is pretty limited since you can only move 1 column at a time, all the songs felt pretty similar in this regard. Still, I played all of them multiple times and really just had a blast jamming out to your entry, nice job!
TaBoO_Chris
08. Oct 2021 · 00:18 UTC
Cool game overall but i wish i would have more difficult levels :)
The_Fazzo
08. Oct 2021 · 00:42 UTC
Very good game game, love the music! The gameplay works well with no bugs. It would be great to have a score multiplier.
BougieBirdie
08. Oct 2021 · 01:01 UTC
Holy crap, what a juicy game. Love it!

It's hard to find something to be critical of here. I think the main issue I had was with the wraparound mechanic tripping me up sometimes. I also think for how much stuff you have happening on screen at once, hitting a note feels just a touch underwhelming. Maybe some particles trailing behind the player or something while you're on a note would be what I'm looking for.

All in all though, amazing soundtrack and stunning visuals for just 48 hours. You should be super proud!
crotonyl_alcohol
10. Oct 2021 · 10:51 UTC
Nice game, great graphics and fantastic music! The way to move from side to side feels weird at first but I soon got used to it.
Alekzandar
14. Oct 2021 · 17:09 UTC
Really well made I am not the best at rhythm games but it was fun to play.
VarunDevs
17. Oct 2021 · 04:36 UTC
Great game
zimny11
17. Oct 2021 · 17:18 UTC
Excellent music! The first track is my favorite. I guess you decided to go easy on us, since I know how crazy games like this one can get :) The neon looks of the game is also very nice. Great job with the game.
Shea Kelly
17. Oct 2021 · 18:39 UTC
i love rhythm games so this is up there in my books
arron-fowler
17. Oct 2021 · 18:57 UTC
I will start my stream about 9pm Uk time. Hope to see you there. https://www.twitch.tv/thesoulselector
arron-fowler
17. Oct 2021 · 21:21 UTC
I played this on stream tonight. https://www.twitch.tv/videos/1179627561
jk5000
18. Oct 2021 · 18:03 UTC
I like the music and visuals is also pretty good. But I am not really sure it's a rhythm game, or at least I need a stronger connection between the music and the gameplay.
Nebiros
18. Oct 2021 · 18:04 UTC
I liked it ! Maybe a few different kinds of notes would have brought some interesting variety to the gameplay which is very simple.
But the music is great and gets you in the flow so amazing job !
Player 2
18. Oct 2021 · 18:11 UTC
I loved this game! The audio is absolutely amazing for the time limit, and the visuals that tie into the music are great! The only criticism I have for the game is that it could have been made a lot harder, with a little more variety in what you have to do to collect the keys. For example, the speed of the game could have sped up gradually, or certain keys require the player to use their other hand to press a certain key or something. I also really liked the effect of the music breaking out when you get to a low stability!
🎤 Sigo
18. Oct 2021 · 18:38 UTC
Thanks everybody for your feedbacks, and glad that you liked it !
Heo
18. Oct 2021 · 19:42 UTC
I played all four songs, it was really cool. I enjoyed the mechanics of jumping from one side to another. Maybe, as a previous comment said, add long notes or some other mechanics.
Liked it !