Unbalance by Baconinvader
Unbalance is a game that starts off as a simple top down shooter and gradually gets more and more broken as the levels go on. With over 25 modifications available, how many rounds can you last before the unplayability is just too much?
Both .exe and source code are on the GameJolt page.
All feedback is heavily appreciated!


| Link | https://gamejolt.com/games/unbalance/652715 |
| Link | https://gamejolt.com/games/unbalance/652715 |
| Original URL | https://ldjam.com/events/ludum-dare/49/unbalance |
Ratings
| Given | 8🗳️ | 9🗨️ |
Changing the world after every level was really interesting, but the notes were a bit confusing or overly technical. Instead, maybe instead of something like "player speed +10%" it could say something like "player speed increased (+10%)". It's a subtle change but for the text like enemy gravity +5% or glitch +7, it was hard to understand what the impact was.
Also, when loading into a new level, the text stays up while enemies are moving, so it might be helpful to pause time while that text is up.
Overall, a really cool and innovative idea, and a helluva lot of work for just a couple days. Well done!
If you worked on your graphics it would add a lot to the entries. Gameplay, ideas and sound are good. Work on the graphics and you'll get much better results for sure :)
My biggest problem with this game was the floor texture. Small squares like that with high scrolling speed was pretty annoying. Other than that, good job!