The Stone Giant by UntilDawn
The stone giant
Every Magician wants to show his power, imagined that he is Almighty. In end of times ... when all god's left this place, magicians had no one to compete with. So, one mad magician wanted to show himself and his powerful spells, decision was to demolish the last stronghold of humanity.
In this games you are playing as Mad Magician, he wants to destroy Castle. Your Magic is very unstable, also castle will use all to defend the walls, last defense of humanity. Show your exitement, or you will be disgraced.
Rules: - From magic power depends on the magical power. - Giant must be whole to walk.
Control: - "R" - Restart - "Alt + F4" - Exit - "Mouse" - For everything else
P.S. Details of Giant can be drag.
| Link | https://kitgorn.itch.io/the-stone-giant |
| Link | https://kitgorn.itch.io/the-stone-giant |
| Original URL | https://ldjam.com/events/ludum-dare/49/the-stone-giant |
Ratings
| Overall | 1275th | 3.068⭐ | 39🧑⚖️ |
| Fun | 1296th | 2.855⭐ | 40🧑⚖️ |
| Innovation | 706th | 3.342⭐ | 40🧑⚖️ |
| Theme | 735th | 3.553⭐ | 40🧑⚖️ |
| Graphics | 762th | 3.592⭐ | 40🧑⚖️ |
| Audio | 927th | 2.676⭐ | 39🧑⚖️ |
| Humor | 832th | 2.773⭐ | 35🧑⚖️ |
| Mood | 1291th | 2.765⭐ | 36🧑⚖️ |
| Given | 42🗳️ | 52🗨️ |
I enjoyed putting the giant together in all sorts of configurations and the occasional odd block added a lot of flavor to the game. The art, overall really held together well, so good job on that.
It would have been fun to see different part give the golem different abilities (like an energy shield or an auto-heal), but that might have made him too powerful.
As it was, I think you have a reasonable balance to the game. It kept me busy, didn't overstay its welcome, and was enjoyable to complete.
Thanks for sharing your game!
Overall, even if it's simple I think there's fun in it and the mechanics can be expanded to make it even more interesting.
The music doesn't really fit, but it's still catchy
I found it hard at the beginning, maybe starting off without a full giant and no balls firing at you so you can learn the mechanics? IDK - it was cool to see how modular the system was.

As others said, what magic does is a bit unclear, and, for me, at some point, it was just not possible to walk anymore, there was too much bullets, and no way for me to counteract them.
The game is really pretty though, and the music is well done! Too bad the loop is not done on the music though.
Great entry overall!
It can be quite frustrating when you have to wait the cooldown of the portal spell to have a new piece.
Nonetheless good job with this one !