Preeker Ranch by VoyagerIX

[raw]
made by VoyagerIX for Ludum Dare 49 (JAM)

A simple ranching game where you farm little creeper-like slimes that explode when you get too close.Made by XuanXuan, Jonathan Zhang, HenryTexas, Zhang Dingxin​, and Jiao Yue.

Ratings

Given 8🗳️ 2🗨️

Feedback

Mordrick
05. Oct 2021 · 20:48 UTC
Very nice game! I really liked the graphics and feeding those little slimers :)

Please rate more games of other people so they can play your game and rate it ^^
zazz0000
06. Oct 2021 · 02:18 UTC
Holy crap why is this game so under the radar? This is awesome! like @mordrick said, rate more games to get more publicity for this!! Wholesome, visually pleasant, and on theme?? This one is a pick of the litter imo
VyacheslavIgn
06. Oct 2021 · 07:40 UTC
Nice game! the easy store
osh.studio
06. Oct 2021 · 07:44 UTC
Cute little game, graphics and animation were all clean. I found it difficult to find the blobbos their mushrooms but maybe that is the point. Unique idea and feels complete.
Oliver Richmeier
06. Oct 2021 · 07:47 UTC
Fun little game, can sometimes be quite the challenge to line up the shot just right.
LDJam user 271014
07. Oct 2021 · 06:12 UTC
The graphics are very cute! I really liked the presentation overall. The mechanics were a bit obtuse at first, but as I played it I started to figure things out. I think I would have appreciated a slightly higher spawn rate on the blue mushrooms - it felt like I spent a lot of time waiting around for them to show up. Reminds me of Slime Rancher :)
Sceef
11. Oct 2021 · 04:16 UTC
nice job
EvanGreenwood
21. Oct 2021 · 13:02 UTC
I love farming games (like Slime Rancher). The art in this game, and the simple interface, felt very good to me.

I struggled a bit with the controls at first, but got the hang of it.

I feel like a few of the mechanics are unecessarily unforgiving and work against the farming fantasy. When the slimes disappear that's a permanent loss of a slime. And throwing a mushroom and missing wastes the mushroom. And slimes starve to death if you aren't careful. The farming fantasy feels best to me when it's easy to build on your past actions. Like the more crops you have in Stardew Valley the more money you have to buy more crops, and the farming gets easier as you progress through the game. In Preeker Ranch there's a lot of ways that your resources can be lost or wasted, which makes it more like a precision resource management experience rather than a farming experience.

Though I think there's a nice charm to Preeker Ranch and it'd be rad if getting lots of slimes and mushrooms was easier. I think there's something cool here.