Unstable Room by RollCreators

[raw]
made by RollCreators for Ludum Dare 49 (JAM)

Everything chage in unstable room! Enemies, enviroment and goals! Try to win, if you can.

Control:

Move: WASD or Arrows

Shoot: Z or SPACE or LMB

Screens

gk-1pOWkk94.jpg

Nw1iwGRTzXk.jpg

Authors:

Vicheslav Zuravlev - developer

Andrey Elisafenko - artist / game-designer

Anna Bespalova - artist

Alexey Salamatin - game-designer

Outsourses resourses

Music and sounds from https://freesound.org/

Ratings

Overall 685th 3.571⭐ 23🧑‍⚖️
Fun 557th 3.595⭐ 23🧑‍⚖️
Innovation 445th 3.595⭐ 23🧑‍⚖️
Theme 698th 3.595⭐ 23🧑‍⚖️
Graphics 1100th 3.182⭐ 24🧑‍⚖️
Humor 691th 3⭐ 22🧑‍⚖️
Mood 1140th 3.024⭐ 23🧑‍⚖️
Given 18🗳️ 18🗨️

Feedback

Irina Nikulina
05. Oct 2021 · 12:37 UTC
I can't open your game :(
Angm-Diemoon
05. Oct 2021 · 12:41 UTC
sorry but your zip is brocke (
🎤 RollCreators
05. Oct 2021 · 13:07 UTC
Thanks guys!
We try to resolve this problem.
🎤 RollCreators
05. Oct 2021 · 13:27 UTC
@irina-nikulina @angm-diemoon
We fixed. Build works now.
chesiq
05. Oct 2021 · 13:41 UTC
Really cool concept and game! Loved the retro graphics and art style. Did not understand how to collect wood =|
FromTheChasm
05. Oct 2021 · 14:30 UTC
Moving between characters was a really need idea. Rather then just getting a new weapon. I only realised there were goals to achieve some distance into the runs. I really like how the red demon dudes ran away from me, especially when I was holding a little hatchet. It did get a bit laggy at some points, when the slugs began to overwhelm.
Yokin
06. Oct 2021 · 05:32 UTC
This game blew my mind
Evileptic
06. Oct 2021 · 20:31 UTC
I **love** looting! :smile: Great work!
ZachsButt
06. Oct 2021 · 21:17 UTC
solid entry! only thing i would say is i wish that the goals weren't randomized, i never felt like i could achieve any of them. and also it did become pretty laggy a duration into the game.
kr4ft3r
07. Oct 2021 · 16:24 UTC
Pretty good idea, and it was delivered decently well. Sprites are neat and interesting. What hindered me from enjoying the game fully was that it's hard to keep track of information panel on the left while trying to stay alive, so either there should be less projectiles or a better way to pass that information to player. And I haven't fully figured out what "danger" is for, as all creatures were dangerous, I think.

Was pretty interesting to see this game happening on the screen, keep up the good work!

Couple of game crash reports in case you find them useful:

ERROR in
action number 1
of Step Event0
for object obj_rat:

Unable to find any instance for object index '53' name 'obj_player'
at gml_Object_obj_rat_Step_0
############################################################################################
gml_Object_obj_rat_Step_0 (line -1)


___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object obj_devil_arrow:

Unable to find any instance for object index '53' name 'obj_player'
at gml_Object_obj_devil_arrow_Create_0
############################################################################################
gml_Object_obj_devil_arrow_Create_0 (line -1)
gml_Object_obj_devil_Step_0 (line -1)
NikaZ
07. Oct 2021 · 16:37 UTC
Interesting game with nice graphics and music. I enjoyed it.
Be3n2
07. Oct 2021 · 16:54 UTC
Amazing entry, I had a lot of fun but there were a couple problems I ran into, one it slowed down a lot after there were a certain amount of enemies on screen, also the collection 10 coinds goal didn't seem to work. But once I found out you can get health back from defeating enemies I defeated more than 30 enemies and when the enemy goal came around I won! Lots of fun, would recommend to others :)
RIBOUT Horace
10. Oct 2021 · 14:22 UTC
The visual style really fit the feel of the game! I love the whole principle and all the interaction that take place around you in the game, even if it's chaotic, it's the good kind of chaos !

It lack a little bit of sound design for the player action but else, it's really good!

The only thing missing : did I have to collect the 10 coins since the start of the new goal, or in total of the game ? Same when the "kill 20 ennemy" appear, did I start from 0 even if I killed creature before ?
CaptAndrey
10. Oct 2021 · 15:37 UTC
➕ неожиданная концепция

➕ много интересных механик

➕ реиграбельность

➖ высокая сложность

➖ неудобное управление относительно направления атаки

➖ боевые классы кажутся слабыми

⚡быстрая правка⚡: усилить и ускорить мечника и лучника
🎤 RollCreators
10. Oct 2021 · 16:44 UTC
@ribout-horace Thanks for comment! Goals checks you current progress in inventory,so you can collect resourses in the start to win on the next goals
🎤 RollCreators
10. Oct 2021 · 16:45 UTC
@be3n2 Thanks for comment! It is real problem with goals on the coins. Thanks)