BouncyCake by NPr0nn

Description
Help the sweet bouncy cupcake find an stable place in this world where platforms descend into oblivion, fight this unstable universe with the power of sweetness. To advance the levels you need to break all platforms. This is my submission for LudumDare made in the last minute ;)
Controls:
WASD or Arrow Keys - Movement | ESC - return to menu
Assets:
I used some online available assets and the music is Space Sailors - Grid
Core Gameplay Mechanics
Platform + Puzzle
Important
Have fun :) , my twitter is @nPr0nn, sometimes I post about games too

| Link | https://npr0nn.itch.io/bouncycake |
| Original URL | https://ldjam.com/events/ludum-dare/49/bouncycake |
Ratings
| Overall | 743th | 3.526⭐ | 41🧑⚖️ |
| Fun | 577th | 3.575⭐ | 42🧑⚖️ |
| Innovation | 524th | 3.526⭐ | 41🧑⚖️ |
| Theme | 359th | 3.936⭐ | 41🧑⚖️ |
| Graphics | 245th | 4.211⭐ | 40🧑⚖️ |
| Humor | 1044th | 2.455⭐ | 35🧑⚖️ |
| Mood | 352th | 3.782⭐ | 41🧑⚖️ |
| Given | 42🗳️ | 55🗨️ |
Main issue issue I had is when I'm not in full screen, going up and down also scrolls the page. And when I'm in full screen, controlls don't work (tried on both firefox and chrome).
Also, unless I'm missing something, I get stuck on level 2 (going through the portal restarts the level).
As was said above, platform stability is communicated very intuitively with appearing cracks and "slabs".
My one nitpick is that the movement is in this middle ground of grid based and free flowing, some jumps the movement locked in a direction for longer than I expected before allowing me to turn to another direction so I ended up overshooting them.
That last jump was absolutely brutal tho. I'm glad I only had to do that one once.
I will say I found the isometric controls hard to grasp. One option that might have helped me was making the movement more tile-based - forcing me into that grid a little more might have helped my brain get around it. I did really like that you showed where the cake was going to land - that would have been extremely hard to judge without it.
Thanks for a fun game!
Isométricos fritam o meu cérebro, mas esse foi bem legal! Admiro demais quem pega o trabalho pra si e dá conta de tudo sozinha. A arte está linda demais e depois vou pedir umas dicas para aprender a desenhar isométricos.
Parabéns muitão!
Well done!
I also thought at first that the game was just looping the first level. Took me 2 or 3 times to realize that I had to break **all** the platforms before getting to the end. I **know** that it's in the game description, but I kinda missed it(because I didn't have any context of what it meant when i read it, and my mind had totally discarded that information by the time I got to play the game). Having that info in-game would have been nice.
Having said that, this is one of the most solid and well executed games I've played this LD. Well done!