Cave In by Rafael Garcez

Watch out! The ground is quite unstable! The first player to reach the spikes lose!
Game modes:
Player Vs Player (Local only, not online)
Player Vs Cpu

------ Graphics and Audio are not mine ------
-- Graphics --
-> Kenney - www.kenney.nl
-> Superpowers - sparklinlabs.itch.io/superpowers
-> Rexard - Cartoon UI - assetstore.unity.com/packages/2d/gui/icons/cartoon-ui-93698
-- Audio --
-> Superpowers - sparklinlabs.itch.io/superpowers
-> spookymodem - Falling Rock - opengameart.org/content/falling-rock
-- Font --
-> Impallari Type - Caveat Brush - fonts.google.com/specimen/Caveat+Brush



| Link | https://rgarcez.itch.io/cave-in |
| Link | https://rgarcez.itch.io/cave-in |
| Original URL | https://ldjam.com/events/ludum-dare/49/cave-in |
Ratings
| Overall | 724th | 3.544⭐ | 36🧑⚖️ |
| Fun | 586th | 3.559⭐ | 36🧑⚖️ |
| Innovation | 423th | 3.609⭐ | 34🧑⚖️ |
| Theme | 293th | 4⭐ | 35🧑⚖️ |
| Humor | 460th | 3.391⭐ | 34🧑⚖️ |
| Mood | 750th | 3.417⭐ | 32🧑⚖️ |
| Given | 26🗳️ | 41🗨️ |
@m11 Graphics are not mine. Gameplay graphics are from superpowers asset pack (sparklinlabs.itch.io/superpowers) and UI graphics are from REXARD (assetstore.unity.com/packages/2d/gui/icons/cartoon-ui-93698)
Thanks for the feedback!
Congrats on developing this game.
It would deserve more cohesive graphics. Some power ups would spice up the whole game!
It was fun to try, well done!
I think it would have been nice leaving some objects you can't destroy and others which will destroy more than itself.
Well done!
Once I figured out what was going on, it was quite fun and an entertaining little distraction for a few minutes.
Thanks!
Maybe you could spice the game with some malus ?
Otherwise good graphics and good idea :smile:
I finally had the time to come back and rate everything I played so far!
Here is a link to the vod of the review if you wish to see it again: https://www.youtube.be/watch?v=1gUA0Q2dn6I&t=10011s