Tomatoes Delivery by Muse_X

[raw]
made by Muse_X for Ludum Dare 49 (JAM)

A little crazy game about delivering tomatoes on a supermarket cart 🛒🍅🍅🍅

The game has 3 levels. The goal of the game is to collect and bring all the tomatoes to the end.

Good luck! ;)

Снимок экрана 2021-10-05 233003.jpg

Ratings

Overall 981th 3.348⭐ 25🧑‍⚖️
Fun 780th 3.396⭐ 26🧑‍⚖️
Innovation 684th 3.364⭐ 24🧑‍⚖️
Theme 1197th 3⭐ 25🧑‍⚖️
Humor 832th 2.773⭐ 24🧑‍⚖️
Mood 1205th 2.932⭐ 24🧑‍⚖️
Given 70🗳️ 7🗨️

Feedback

Plotnikov Ilya
05. Oct 2021 · 15:37 UTC
Unusual concept and nice realisation of it. Didn't quite figured out how long lines last, and sometimes my cart just fell down the pit, because in middle of her pathway line disappeared. Also would be a great idea to disable drawing inside the cart, because sometimes it gets stuck in lines. But still great work!
LDJam user 244283
05. Oct 2021 · 16:34 UTC
Really interesting delivery game, actually i like the gameplay, but i always stuck in some corners. really hard, but satisfying games one !
Ghatazorg
05. Oct 2021 · 20:35 UTC
Good game, a little bit difficult but i had fun !
Nillard
05. Oct 2021 · 20:37 UTC
After getting used to the physics, it was quite fun! Reminds me of something like Linerider but with an objective.
MeanSquaredError
06. Oct 2021 · 01:46 UTC
This game is really, really good. The challenge of making bridges that not only get the cart across, but also keep it balanced, is a hard one. I also think it's cool that you choose a random, everyday object, like tomatoes. You can see my testing and review here:
https://youtu.be/2BX5FKn4KPY
DriagonV
06. Oct 2021 · 14:52 UTC
Pretty fun game! damn that second level was hard though haha, I enjoyed it though, I got stuck in some places and had wonky physics occur, but that's part of the fun lol
memoryFloater
09. Oct 2021 · 20:33 UTC
Nice physics game. The missing undo button made it pretty hard so even with only 3 levels it took quite some time to beat. Nice art, fitting music, I have just one question: Why tomatoes? :rofl: :tomato:
EdevJogos
10. Oct 2021 · 05:17 UTC
Nice game, once i got the gist of red and purple line it was pretty fun.
TheInkSkeleton
10. Oct 2021 · 22:35 UTC
Really nice entry! I really enjoyed the physics and the drawing, I found it fun and funny. I'd say I didn't really find an use for the red lines, but that's probably just me. Art was nice, and music and sfx worked nicely. Overall, very fun game, and a great entry, so congratulations!
🎤 Muse_X
11. Oct 2021 · 20:00 UTC
@plotnikov-ilya @nelone @nillard @ghatazorg @driagonv @memoryfloater @edevjogos @theinkskeleton
Thanks to everyone who took the time to play our game! It's a little undersized in terms of mechanics, but I'm glad it brings you some fun :)

@meansquarederror OMG, man, I did not expect that someone would make a whole video review of our game. It's nice to see a lively reaction) The whole team laughed at "Oh, I can draw!" :D

Yeah, we are small dev-team from Russia. Somewhere we can make mistakes when translating. Thanks for correcting :)
Yotamco
13. Oct 2021 · 19:41 UTC
First of all, the background and graphics are great, as well as the popping sound when the tomatoes are delivered, so cute! I really enjoyed playing this game, even if I hated it sometimes haha. Such an original idea, especially the fact that you kind of "draw" your own path. The music is also nice, repetitive but the kind that you enjoy and dont notice. Very well done, enjoyed playing it a lot!
LDJam user 263516
13. Oct 2021 · 21:11 UTC
Great stuff, reminds me of about 10 different flash games of yore - you nailed it man. Would benefit from a more clear tutorial, though, it took me a little while to figure out!
st00nsa
17. Oct 2021 · 23:54 UTC
nice idea, but second level was hard for me =) any way great entry
LDJam user 270875
21. Oct 2021 · 00:11 UTC
One of those strangely compelling games. I played it far more than any other game in the Jam. Which makes me sad that I couldn't quite complete the last level. I know what I need to do (roughly) but I keep failing to achieve it and it its a little frustrating to keep starting from the beginning of the level each time.

Clever mechanics and even when the physics were glitchy they were glitchy in a fun way. Simple yet challenging. I liked this game a lot. I don't think I ever really got to grips with the best way to use the red lines so maybe a few more tutorial levels where you explore the mechanics more could work?!

My only criticism would be that the music became a bit annoying after a while and there was no mute button.

Other than that, well done, good luck, and keep going!
coolestdoggie
21. Oct 2021 · 12:14 UTC
Good work! I think this mechanics with not good level-design was too hard for me. The second level was too different in difficulty from the previous one, not increasing difficulty. But I like your idea with tomatoes! Congrats!