Bear Ferry Simulator by guntrip

Winter approaches and the bears are getting fat. Too fat to make it over the river separating them from hibernation. You can control the one flimsy boat that can save them. Can you arrange the bears in the boat, keep it stable, and stop it from capsizing? How many bears can you get across before the weather gets bad?

Instructions: click on a bear to pick it up, click again to place (or drop) it. Arrange the bears so the boat doesn't sink. You can rearrange bears even as the boat is sinking. Click the boat to push it across. Once your bears have disembarked, you can click the boat again to push it back and get more bears!
This is my first attempt at Ludum Dare and I'd love to know people's thoughts on the game. I hope you enjoy it. It's entirely written in JavaScript+CSS and the sourcecode is on GitHub. Artwork is either CSS gradients or drawn in Aseprite, the music (if you enable it in your browser) is a 14 minute synth track I made an hour before the time was up, eek!
High quality version of soundtrack: https://soundcloud.com/raftofducks/bear-beep
| GitHub repository | https://github.com/guntrip/bear |
| Game | https://guntrip.itch.io/bear-ferry-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/49/bear-ferry-simulator |
Ratings
| Overall | 467th | 3.015⭐ | 35🧑⚖️ |
| Fun | 428th | 2.924⭐ | 35🧑⚖️ |
| Innovation | 351th | 3.136⭐ | 35🧑⚖️ |
| Theme | 246th | 3.636⭐ | 35🧑⚖️ |
| Graphics | 339th | 3.273⭐ | 35🧑⚖️ |
| Audio | 363th | 2.75⭐ | 34🧑⚖️ |
| Humor | 140th | 3.203⭐ | 34🧑⚖️ |
| Mood | 326th | 3.094⭐ | 34🧑⚖️ |
| Given | 24🗳️ | 29🗨️ |
I loved bear faces - I felt a little bad when one of them drowned. However, I was not able to sink the boat. It always stayed on the water-level even when I kept it there for a long time. What do you have to do to do that?
I found one gamebreaking bug though - if you close the game on Itch.io and then open it again, it will render like this. But don’t feel bad about that, I work as QA and it is my job to find out how to break everything I look at. :)

I intended to add something to alert that the boat needed to be right against the shore but ran out of time! :(
And thank you @gimbalock! Drag and drop would have been a nice addition (and annoyingly, I can totally think how to implement it in a few lines lol!)
Thank you both for the feedback :heart:
Laughs aside, it gets kinda repetitive as it seems only one or two bears can be in the boat at a time.
click sounds and sound effects of walking jumping in out and boat will add more.
very good logic.
The concept is neat, but i guess it lacks something. The higher waves didn't seem to affect the boat enought to make the boat sink (or didn't i play enough?)
Anyway, i found the graphics nice and the "evolving" music a nice addition to the game. Also, didn't know you could get a bear ferry license! Good one.
Nice job developing this game!
I think going hard into the physics aspect of it and letting the user drops bears anywhere and see how they land would have made this one of the best entries. A jenga pile of bears trying to cross the river would've been hilarious
Solid entry, good execution of a good idea
@michael-faragher Thanks! I've noticed that too, there are a few times when the game will "refuse" a click for whatever reason and it really isn't clear.
@rustywolf Thanks!! I quite liked having to "push" the boat along but perhaps a boat-pilot or opening a sail would have been less clicky! I did try and figure out how to stack the bears, jenga style, as I agree that would have been hilarious. It was too much for the time we had and my JavaScript physics skills unfortunately :D
@poovi Thank you! That's intentional - for now at least, I'll add dragging and dropping once the rating is over and we can make changes. I agree that would have been better! :)
Pros:
- The bears are super cute
- Easy to grasp mechanic
- Good gameplay loop
- Ferrying bears feels somewhat satisfying
- Actually quite good pchysics of the boat
Cons:
- I wish the music was a bit more... cheerful?
- A bit lacking in the other graphics department
Good effort and good job!
@justcamh Thanks so much! I loved watching you play - a lot of the buggyness you found was the lack of feedback when the game refuses a mouse click. Something definitely to address later! And I still don't understand why there's an occasionally very dense bear. The stream was great, I kept it on for the next few hours while I worked :smile_cat:
I must say that I really liked playing it for the first few minuted. It worked reasonably well, and it was immediately clear what the goal was. The relaxing gameplay was also nice after playing all these other 'unstable' games, haha. The bear sprites were really cute, and I think the music was fitting as well ^_^ All-in-all really well done! I enjoyed it :D