Reactor Overload by Litos
Introduction
Reactor Overload is a tower defense game where you have to manage an unstable reactor that charges all your towers. The more tower you have on, the more unstable it is, if you reach the limit you are gone.

Controls
Click on the squares below to display the tower selection menu

Use the following toggle to turn on and of the towers


Ratings
| Overall | 1235th | 3.114⭐ | 24🧑⚖️ |
| Fun | 1306th | 2.841⭐ | 24🧑⚖️ |
| Innovation | 755th | 3.295⭐ | 24🧑⚖️ |
| Theme | 707th | 3.591⭐ | 24🧑⚖️ |
| Graphics | 400th | 3.977⭐ | 24🧑⚖️ |
| Audio | 977th | 2.188⭐ | 18🧑⚖️ |
| Humor | 1129th | 2.25⭐ | 18🧑⚖️ |
| Mood | 949th | 3.225⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 17🗨️ |
I couldn't figure out a good strat and the game was very unforgiving
I got stuck on level 2. I defended the reactor but the level never ended and I just ended up sitting there. I could turn off all my towers and eventually my reactor bar went to 0. Not sure what happened... :(

Does the game have Audio? Because I wasn't able to hear any. You can opt out of the category if there is no sound to rate ;)
Some suggestions:
I think sound effects would really help here. It felt a little bit empty without them. If I was going to suggest one change that would be it. You can create some sound effects pretty quickly using SFXR, there's an online version here: https://sfxr.me/. Usually you can add them in fairly quickly in like half an hour or so, so it can be worthwhile trying to get that in during the jam if you can (That said, I didn't end up having time to add sound effects to my game this time :P )
For me the game screen was really small, so a way to scale that up would be good. Maybe a 2x or 3x pixel scale option? Not necessarily something worth spending time figuring out during the jam, but if you think you're going to do a similar art style next time, you could figure that out now and then you'd know what to do next time.
Anyway, well done! I really like the art! And, looks like this is your first Ludum Dare too? Nice!
Fun idea, making a tower defense game a much more active experience, I liked the idea.
I wish there was a longer startup period, before the enemies showed up, so I could prepare.
Well done!