Ember's Climb by dprings7
Ludum Dare 49 Entry
Standard movement keys used (WASD / Up-Down-Left-Right)
Press space to jump, hold space to jump longer. Platforms won't last forever so move quickly!
Collect diamonds to increase score - survive for as long as you can before the lava catches up!
Thank you to anyone that gives the game a try! Would love to hear any feedback, positive or constructive, and of any potential bugs so we can look into them in the future!



| Link | https://dpringle7.itch.io/embers-climb |
| Link | https://dpringle7.itch.io/embers-climb |
| Original URL | https://ldjam.com/events/ludum-dare/49/embers-climb |
Ratings
| Overall | 1287th | 3.059⭐ | 36🧑⚖️ |
| Fun | 968th | 3.221⭐ | 36🧑⚖️ |
| Innovation | 1477th | 2.333⭐ | 35🧑⚖️ |
| Theme | 1284th | 2.868⭐ | 36🧑⚖️ |
| Graphics | 1140th | 3.118⭐ | 36🧑⚖️ |
| Audio | 893th | 2.818⭐ | 35🧑⚖️ |
| Mood | 1236th | 2.879⭐ | 35🧑⚖️ |
| Given | 36🗳️ | 47🗨️ |
I think you did a great job for a game jam, and here are just some suggestions if you wanted to continue development:
I think you could have benefited from adding more elements as time went on, like obstacles such as volcanic rocks coming down from the sky or platforms / orbs you are not supposed to touch. Maybe the platforms nearest to the lava increase in the number of orbs to incentivize you to risk it for more orbs? Maybe orbs give you upgrades, to really incentivize you to get more orbs. Maybe there are some orbs which are mandatory to get before they sink into the lava. You have a great foundation here, add a few elements and the game could be deep and addicting.
The particle effect adds a lot to the atmosphere. Good game overall :thumbsup:

I liked the graphics, and the insane jump height is pretty neat. Nice work.