Junkbold by Wolfox121

[raw]
made by Wolfox121 for Ludum Dare 49 (JAM)

banner.png Build a heap of unstable contraptions for your customers, but be quick and you might earn enough to buy a shiny rock!

Credits

Kyle S - Programmer

Jordan M - Artist

Soistuff - "The Trash Man"

Post Deadline Bug Fixes

v1.2.0

-Increased customer variety

-Redesigned Build Station to help with starting builds

-Customers are now scaled correctly

-Spelling fixes and tag cleanup

-Hidden build instability mechanic disabled

-Ordering more junk no longer deletes existing junk or resets builds in progress

-Ordering more junk now grants between 75 and 150 new pieces instead of 50 to 100

V1.1.0

-End Game camera now functions correctly

-Moved the player back to spawn after clicking on the ending sign to prevent their ghost spending their hard earned coins

-Can now buy posters at exact amounts

-Moved player spawn to what seemed fixed a bit of the buggy teleport at the start

-Fixed random respawning

Attributions

Town Theme - Ted Kerr

ScreenShot00077.png ScreenShot00076.png ScreenShot00073.png

Ratings

Overall 1072th 3.273⭐ 24🧑‍⚖️
Fun 865th 3.318⭐ 24🧑‍⚖️
Innovation 510th 3.545⭐ 24🧑‍⚖️
Theme 1082th 3.159⭐ 24🧑‍⚖️
Graphics 838th 3.5⭐ 24🧑‍⚖️
Humor 346th 3.591⭐ 24🧑‍⚖️
Mood 735th 3.429⭐ 23🧑‍⚖️
Given 53🗳️ 18🗨️

Feedback

aldorado
04. Oct 2021 · 22:10 UTC
Cannot start game, always starts my steamvr home setup. Very weird
beeguy
04. Oct 2021 · 22:28 UTC
The idea of the game is really cool and innovative however the game was incredibly buggy (which I guess fits the theme somewhat). Standing on items would often throw me around and sometimes toss me out of the map. The game looked pretty good although the npcs contrasted the environment because of their bright colours. I also hated the way they moved. The way they danced was really annoying and sometimes they clipped through the wall and into my shop. Overall the game was ok.
MithosKuu
04. Oct 2021 · 22:35 UTC
@aldorado Thank you for the alert, I've just pushed an update onto itch that should fix that issue
almightyzentaco
05. Oct 2021 · 02:22 UTC
I really liked this entry vibe-wise. Very eclectic design choices. I was, however, unable to actually build anything at the table.
Achilles Jiang
05. Oct 2021 · 02:33 UTC
building everything was incredibly chaotic (in a good way), besides the bugs the game was really fun!
MithosKuu
05. Oct 2021 · 02:50 UTC
@almightyzentaco I'm sorry you were having an issue building, we're discussing adding a visual aid for initial placement but that might count as a new feature, which we aren't allowed to add at this point. In the mean time, if you left click to pick up an item then walk into the building station and left click in the center of the floor that should start you off, if it worked your part will be floating with glowing attachment points
LelulaGames
06. Oct 2021 · 02:09 UTC
It was odd to just have a dragon person sitting here dancing at the window. I managed to get two items into the station but couldn't get the third in, and didn't know how to make it work. It's an interesting concept, but I wish I could get it to work.
Enya454
06. Oct 2021 · 05:10 UTC
I found the game incredibly funny and entertaining. Just puting things together the way I wanted was really fun and at times just relaxing. I hope you continue to work on this after the jam because with some adjustments this could be sold for money. Great job
khofez
09. Oct 2021 · 02:37 UTC
Very fun and chaotic, the idea is really cool
CynthianConspiracy
10. Oct 2021 · 03:44 UTC
This looks really up my alley, but full screen with this fixed FOV makes me too motion-sick to be able to play it :-(
DragonSheep
10. Oct 2021 · 05:15 UTC
Well isn't this a charming game! There's definitely room for polish, though. I really wish there was a way to take items off the build station, since you can easily run out of attachment points by mistake. Buying a new shipment of scrap resets your current build progress. And it'd be really helpful if scrap items had their physics disabled until picked up, so the player didn't have to glitch across the junkyard. With a couple of tweaks like that, this could be really fun!
MithosKuu
10. Oct 2021 · 06:37 UTC
@cynthianconspiracy I'm sorry to hear about your motion sickness, I've added an FoV slider to our feature list for update 1.3.0

@dragonsheep Buying a new shipment of scrap now only adds more scrap to the yard, and does not reset any build progress or delete any existing scrap. This is included along with several other bug fixes in update 1.2.0 which I hope to have out tomorrow. I have also added your other suggestions to our feature list for update 1.3.0
ryusui
13. Oct 2021 · 23:05 UTC
Lovely concept, seizure-inducing physics!

I love the QoL feature where you're constantly reminded what you're trying to build, plus how every piece of junk is tagged to indicate its properties so there's no guesswork involved in what parts will satisfy the request. However, I wish the world didn't feel like it was shaking itself apart every time I search through the junk pile - sometimes the physics jitters were so bad I'd find myself walking one way one moment and turned around 180 the next. Sometimes I'd even get stuck in place for no clear reason and have to shuffle around to try and dislodge myself from the invisible hitbox.

This is an idea I'd love to see polished further. Might it be possible to rework the junkyard so it no longer relies so heavily on wonky physics?
HitchH1k3r
14. Oct 2021 · 03:27 UTC
Well I'm now the proud owner of a shiny rock! This was an interesting game, it reminded me of Garry's Mod. It would have cool to see some of my contraptions in use (though I have no idea how you could do that with the variety of uses I was hearing about). It was fun being randomly launched into the air while digging through the junk pile, and I appreciated the out of bound box, that kept me from going too far.
IntoDarkness
14. Oct 2021 · 06:09 UTC
Very Fun Game i like it . The music is very cool with the game . Very good work
coolestdoggie
21. Oct 2021 · 12:56 UTC
I like your idea however the game was buggy. I had the same problems like the previous players(
Overall the game was ok. Thanks for the experience!