Jeff Origin Stories Jefferson Escape by phlp
Play at https://phlp.itch.io/jeff-origin-stories-jefferson-escape

Jeff was just a regular guy, at his regular job, on a regular Tuesday. Suddenly, the world around him changed. His reality had become... UNSTABLE. Something something. Escape the maze.
WASD to move. Mouse (LMB) to attack. Enter to restart.
| Link | https://phlp.itch.io/jeff-origin-stories-jefferson-escape |
| Original URL | https://ldjam.com/events/ludum-dare/49/jeff-origin-stories-jefferson-escape |
Ratings
| Overall | 913th | 3.4⭐ | 22🧑⚖️ |
| Fun | 875th | 3.31⭐ | 23🧑⚖️ |
| Innovation | 582th | 3.475⭐ | 22🧑⚖️ |
| Theme | 673th | 3.619⭐ | 23🧑⚖️ |
| Graphics | 1176th | 3⭐ | 23🧑⚖️ |
| Audio | 626th | 3.325⭐ | 22🧑⚖️ |
| Humor | 536th | 3.278⭐ | 20🧑⚖️ |
| Mood | 574th | 3.571⭐ | 23🧑⚖️ |
| Given | 54🗳️ | 16🗨️ |
I think it would be nice to highlight the passages to know which one would change.
I liked the gameplay and had a fun! nice job!!
Nice job!!
I do get the frustration of playing a difficult game without checkpoints. For a maze, I would think you still gain knowledge of where not to go, so not all progress needs to be repeated or is lost. Can you add checkpoints to a maze without taking away any of its essential maze-ness? Do you add checkpoints in wrong directions?
Maybe the easiest fix would be to just not reset enemies, so you don't have to kill the same ones over and over. Oh well. It's something to think about, and a great reason to have other people playtest.
Thanks for your feedback! It was really helpful to me.