Frequency by svemir
Stabilize your frequency and increase your score by shooting incoming waves
Aim and shoot with the mouse
Change frequency with the scroll wheel or Z and X keys
Press M if you've heard enough of the music!

This was my first time in a game jam and first time (since I was a little kid) making a game so I would love some feedback. It was such a fun experience, learned a bunch and it was really crazy at times trying to figure out how to use Godot (well, the whole time actually).
Update: You can now also use Z and X to control your frequency. I didn't even think about the difference in scroll wheel sensitivity and how that might affect the gameplay.
| Link | https://ozrendev.itch.io/frequency |
| Original URL | https://ldjam.com/events/ludum-dare/49/frequency |
Ratings
| Overall | 613th | 3.625⭐ | 26🧑⚖️ |
| Fun | 655th | 3.5⭐ | 26🧑⚖️ |
| Innovation | 247th | 3.792⭐ | 26🧑⚖️ |
| Theme | 845th | 3.438⭐ | 26🧑⚖️ |
| Graphics | 928th | 3.413⭐ | 25🧑⚖️ |
| Audio | 759th | 3.109⭐ | 25🧑⚖️ |
| Humor | 1193th | 2⭐ | 23🧑⚖️ |
| Mood | 1062th | 3.114⭐ | 24🧑⚖️ |
| Given | 23🗳️ | 22🗨️ |
Game looks really cool!
I do wish that I could have used keys on my keyboard to change my frequency, because my scroll sensitivity was much lower than yours appears to be in the gif, so I had to do a lot of uncomfortable scrolling to make adjustments to my frequency.
It would be nice too if there was more feedback for how close you were to matching -- I get the sense that you circle expands by less the closer you are to a perfect match? Is that right?
Also you should definitely post your score so we have one to compete against.
@tattomoosa Yeah, exactly! I like the idea about feedback, I see how something like a 'locked-on' signal could work. I'm not sure about the high score, pretty sure it was just under 4000 if I remember correctly!
Played for a while and can say that it's a simple time killer, but it has it's own potential. What I missed is some progress in the music (like adding beats after score passes some point) and slightly more balanced learning / progress curve. Right now there is almost no time to react even in the very beginning. But overall good entry, like it :smiley:
The theme is a bit abstract but its a fun game to sink time into. I would maybe suggest that to make it a bit easier I would have set frequencies so that you jump from one frequency to the other in set intervals to make it easier to match your frequency with the incoming one.
Good job!