YouAreTheMonster by KaiseanGames
**Please read the whole descriptions!**
You start in a room with a code. Your goal is to find the green room.
Open the doors with E.
Each room has a terminal which needs to be set to correct key, but how to determine the key? Each time a game is started, a random way of calculating keys is chosen. Restart the game to try another (there are 3 of them).
When you accept a key in a room, if you guessed right, you are one room closer to the exit (green room).
However, if you guessed wrong, well... something's gonna happen to your room.
Try to reach the exit! (Maybe draw a map?)
When you reach the exit, nothing special will happen,but you can be proud of yourself. Sorry, I didn't have enough time for an epic ending.
IDEA explanation (theme related):
I am the monster because I failed to enter the Compo.
I didn't like the theme at all, so I entered the LD too late (some 8-10 hours before compo deadline). So there was no time for in-game tutorial or descriptions.
The original idea was about a guy sentenced to death that was allowed to participate in an experiment instead. He was the monster (who knows what he did to deserve a death sentence). So you would play as that monster, trying to reach the exit.
Soundtrack:
"Clear Waters" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
You start in a room with a code. Your goal is to find the green room.
Open the doors with E.
Each room has a terminal which needs to be set to correct key, but how to determine the key? Each time a game is started, a random way of calculating keys is chosen. Restart the game to try another (there are 3 of them).
When you accept a key in a room, if you guessed right, you are one room closer to the exit (green room).
However, if you guessed wrong, well... something's gonna happen to your room.
Try to reach the exit! (Maybe draw a map?)
When you reach the exit, nothing special will happen,but you can be proud of yourself. Sorry, I didn't have enough time for an epic ending.
IDEA explanation (theme related):
I am the monster because I failed to enter the Compo.
I didn't like the theme at all, so I entered the LD too late (some 8-10 hours before compo deadline). So there was no time for in-game tutorial or descriptions.
The original idea was about a guy sentenced to death that was allowed to participate in an experiment instead. He was the monster (who knows what he did to deserve a death sentence). So you would play as that monster, trying to reach the exit.
Soundtrack:
"Clear Waters" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
| Windows | https://www.dropbox.com/s/vqzv4p5wp8pwi9n/YouAreTheMonster.zip?dl=1 |
| Windows (direct if DB won't work) | http://kaisean.com/youarethemonster.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=44370 |
Ratings
| Coolness | 92% | 2 |
| Overall(Jam) | 3.06 | 652 |
| Fun(Jam) | 2.52 | 910 |
| Graphics(Jam) | 3.67 | 386 |
| Innovation(Jam) | 2.85 | 648 |
| Mood(Jam) | 3.27 | 429 |
| Theme(Jam) | 2.13 | 1069 |
I could see this being a cool puzzle game, though. (it already it, I'm just talking about a post compo version too.)
It also looks really nice.
Well done!
Too bad you didn't have time to add more, it felt like this game could've been very good, as it is already on the right track.
I'm not sure if i'm just getting lucky or not, but it seems that the key i need is always just the middle number in the room number. Anyway, i liked the graphics and music. It kind of reminded me of portal. Hope you get the chance to make something bigger and better next time. But hey, we've all dealt with themes we couldn't work with.
How do I tell which room is the end room? I ended up in one with a green light on the floor, but no console to enter a key and all the doors were locked. I guess that was it?
@divilysausages, @KrisDevelopment, The cube was one of the inspirations for the concept. So yeah... And the theme... well, the game was supposed to have a voiced story that explains why you are the monster, but I didn't manage to include that in time.
While I was crossing doors,I imagine myself as an alien, isolated in a human space station, they were watching me, i'm trying to hunt them, and to do so ,i have to be faster enough to reach the next door after they change the codes :)
Interesting game, i like puzzle games so it was pretty entertaining for me. Shame you didn't have more time to work on your game, there is potential in it. Anyway, pretty good results for 20 hours work.
BTW like last time, you made a bit less conventional game :)
I didn't found the way to get the keys, just randomized the numbers, but it's totally a game for me. I'll try it later.
However the music, which it very nice, doesn't feel to fit with the mood :|