Wilson's Lab by Nebrazif
Wilson's Laboratory is a 2D Puzzle Game in which the player must help Wilson to complete experiments by destroying pillar blocks under the frame test cube. To complete a level, the slime must go into the test tube.
You must destroy left or right pillar to tilt the level and steere the ball to reach the end of level !



Programmers : * Paul LEDUC * Sébastien GUAROBER * Romain HABIB
Game Designer : * Soulaymane GUIGON
Artists : * Tinah RANARISON * Soulaymane GUIGON
Level Designer : * Maelle FADLI
| Android APK | https://nebrazif.itch.io/wilsons-lab |
| PC Build | https://nebrazif.itch.io/wilsons-lab |
| Original URL | https://ldjam.com/events/ludum-dare/49/wilsons-lab |
Ratings
| Overall | 137th | 4.036⭐ | 44🧑⚖️ |
| Fun | 201th | 3.929⭐ | 44🧑⚖️ |
| Innovation | 284th | 3.744⭐ | 43🧑⚖️ |
| Theme | 377th | 3.917⭐ | 44🧑⚖️ |
| Graphics | 460th | 3.905⭐ | 44🧑⚖️ |
| Audio | 285th | 3.762⭐ | 44🧑⚖️ |
| Humor | 404th | 3.476⭐ | 43🧑⚖️ |
| Mood | 540th | 3.595⭐ | 44🧑⚖️ |
| Given | 57🗳️ | 67🗨️ |
maybe the spawn animation only once per level and not after a retry?
Anyway. 4/5
We played it after the jam and we have noticed that the respawn of the ball at each try took too much time, but it was already too late :)
Happy to see you liked our game !
Something that I found annoying was how the camera would zoom in on the ball spawn every time you restart a level.
Note: I played Android version.
Thank you very much for the feedback, the blocks to destroy vary after a while but it's true that you have to go through several levels before you get a variation. We love the idea of the pistons and will keep it in mind if we continue the project.
I would avoid a level with the same colors for teleporters, you turn a puzzle game into a "die and retry" game and it only brings frustration.
The visuals are good and the music pretty nice.
Very nice entry, nice work ;)
Thank you for your opinion. It is true that a system to skip a level would have been a good idea, especially since the frustration of zooming in and out amplifies the desire to skip the level. We keep the idea in mind
We are very happy to know that you have tested the game on Android, the experience was designed for this device. Indeed we noticed the music problem (don't say it too loudly, it's me who took care of the music integration part, so the bug is my fault aha)
However we did not find the bug with the restart button.
Indeed the restart button loads the old level but it allows to replay the level change animation. We will check this.
At first we wanted a monkey, and finally we thought of the character from Overwatch. It's a reference and we were inspired by it but we didn't copy it (we don't have the rights aha)
Thanks for your feedback