Unstable Alchemy by AAAAAAlois

[raw]
made by AAAAAAlois for Ludum Dare 49 (JAM)

Unstable Alchemy

Update:

Update after LD jam fixed some bugs, and made a Mac version

9ec7f0e4c1e11fc3193c2bb9c566aca.png

This is a very primary version of our game. Due to lack of time, many functions have not been completed in time. We will continue to update this game in the future, please look forward to the future content!

Background:

the Founder of Qin Dynasty, Ying Zhen, had just completed his great cause of dominating the world and building the Great Wall, and he began to yearn for the magic of immortality. As one of First Emperor of Qin's alchemists, you found the legendary elixir of life on the Penglai fairy island recorded in the "Classic of Mountains and Seas".However, this formula is not complete. You were asked to complete this formula and refine The Elixir. The emperor assigned you an alchemy room and assigned you some death row prisoner. It is a really hard progress, and it is very unstable, you need to make attemps to finally refine The Elixir for the Grate Qin Dynasty! liandan1.png

Gameplay:

Players play the role of the alchemist of Qin Dynasty in the game, simulating the complete alchemy process (burning - choosing medicine - sealing - controlling heat - getting elixir - testing elixir). Different operations in the alchemy process will lead to different results. Different elixirs may cause the explosion, death of prisoners, or have different physical and mental effects on prisoners.

Controls:

Left Mouse - Interact with the scene

E - Pick up items

Credits:

Yuhan Ru - Producer, Designer

Wu Jin - Writer, Designer​

Zhuoran Wang - Translater (from Classical Chinese to English)

Kaiqi Lei - 3D artist

Yichen Zhu - 3D artist

Pengfei Qin - 3D artist

Jiaxing Zhang - Programmer

Di Wen - Programmer

Ran - Programmer

Ratings

Overall 1303th 3.042⭐ 26🧑‍⚖️
Fun 1340th 2.783⭐ 25🧑‍⚖️
Innovation 1131th 2.935⭐ 25🧑‍⚖️
Theme 972th 3.295⭐ 24🧑‍⚖️
Graphics 1016th 3.304⭐ 25🧑‍⚖️
Humor 1045th 2.452⭐ 23🧑‍⚖️
Mood 1169th 2.977⭐ 24🧑‍⚖️
Given 15🗳️ 20🗨️

Feedback

Xinwei Huang
05. Oct 2021 · 13:15 UTC
我们整了个炼金,你们直接炼丹,怎么说呢,就干得漂亮
CloudLunar
05. Oct 2021 · 13:55 UTC
感觉需要多点提示……我只会把炉子炸了233
crotonyl_alcohol
06. Oct 2021 · 00:37 UTC
所以为什么下面的评论都是中文???
LDJam user 261208
06. Oct 2021 · 06:13 UTC
I like your aproach for the theme. This old book grimore had a perfect fit for the mood also. Good job guys!
gdman
06. Oct 2021 · 12:47 UTC
Pleasant looking game, good luck with that
GHubert
06. Oct 2021 · 15:28 UTC
我也是做煉丹,不過我不夠時間做,煉丹那裏未完成
GHubert
06. Oct 2021 · 16:00 UTC
試了好久才發現要點爐的頂部才能放藥,還以為是因为拿錯藥草,最好弄个箭头之类的東西
EvilScotsman
06. Oct 2021 · 16:24 UTC
I managed to make an elixir and the game prompts me to test the elixir, but I don't see a way to do that. It also says 'To be continue...' so is this as far as the game goes at the moment? It's really interesting so far and I'd love to play more!
Golden_Ringo
07. Oct 2021 · 00:41 UTC
@evilscotsman Yes We are still trying to add more feedback to make our testing process become funnier
Golden_Ringo
07. Oct 2021 · 00:44 UTC
@ghubert 没事,时间结束以后还可以慢慢做的。我们这几天正在优化我们的提示系统XD
Ghatazorg
07. Oct 2021 · 15:27 UTC
I had fun to play, it's immersive :)
PeachTreeOath
07. Oct 2021 · 22:17 UTC
Pretty interesting concept. I couldn't actually make an elixir though. From what I can tell, the ingredients you need to experiment with are the soil types and the seal types. MAYBE the material you use to burn too but I sorta assumed you need to use wood.

I tried every combination of that but got an explosion each time so I'm not sure where I went wrong.

Either way, this is a pretty unique game and I loved the vibe of being an ancient Chinese alchemist. I could see this having even more things to make in the future which would be pretty cool.
Nicolas Revillon
08. Oct 2021 · 11:40 UTC
very cool and pleasant, gz !!
chenyi jiang
09. Oct 2021 · 07:13 UTC
very interesting games, good job!
CynthianConspiracy
10. Oct 2021 · 04:31 UTC
I love the mood in this one! Experimenting to try to fulfill the alchemy recipe is really neat. Music and graphics help set the mood. The order of steps being very strict was a bit confusing when objects in the room silently don't interact when you're on the wrong step… and after I tested my first elixir, I got into a weird state where the game still said it was time to test the elixir but I couldn't go back down to the dungeon or do anything else.

The full screen size at this FOV made me kind of motion sick, but the game was slow-paced enough that it was okay. But it would be better to be able to resize window and change FOV.
Soul Grinder
10. Oct 2021 · 08:39 UTC
Nice atmospheric feel to the game that works well and good idea for the theme. Fun game and looks like a lot of work has gone into this, good luck with the jam.
RIBOUT Horace
10. Oct 2021 · 13:56 UTC
I made myself explodes... But it was fun to try decoding the recipe and make it !
Kiwi663
16. Oct 2021 · 14:03 UTC
Very nice concept, I love your graphic and music. Well done !