Star Savior by unnamed1334
The Dark Lord of SPAAAAAAACE has been a curse upon the universe for many years. There appeared no way to stop the The Dark Lord of SPAAAAAAACE's advance. The situation appeared hopeless. However, someone appeared who would change this. This savior would return peace to the universe. Pilot a star fighter, defeat hoards of enemies, and buy increasing potent upgr-
Oh wait, wrong game.
You are a pilot working for The Dark Lord of SPAAAAAAACE. You are given orders and expected to follow them under penalty of death. Not a lot happens in the backwater sector that you are currently assigned to. This makes it all the more strange when a single ship starts charging directly at the station you are positioned at. The communication devise suddenly clicks on and The Dark Lord of SPAAAAAAACE gives you your orders...
Controls:
W-A-S-D or arrow keys to move.
Space to fire your weapon.
R to restart. The game does not automatically restart when you die.
Hints:
If the text is to fast to read you can pause the game.
If it is to hard to read the text and dodge, you can die and the text will continue playing.
If you spend to much time on the first level, you are told what you are really meant to do.
Game too hard? Check the credits menu on the level select.
Oh wait, wrong game.
You are a pilot working for The Dark Lord of SPAAAAAAACE. You are given orders and expected to follow them under penalty of death. Not a lot happens in the backwater sector that you are currently assigned to. This makes it all the more strange when a single ship starts charging directly at the station you are positioned at. The communication devise suddenly clicks on and The Dark Lord of SPAAAAAAACE gives you your orders...
Controls:
W-A-S-D or arrow keys to move.
Space to fire your weapon.
R to restart. The game does not automatically restart when you die.
Hints:
If the text is to fast to read you can pause the game.
If it is to hard to read the text and dodge, you can die and the text will continue playing.
If you spend to much time on the first level, you are told what you are really meant to do.
Game too hard? Check the credits menu on the level select.
Ratings
| Coolness | 37% | 1713 |
| Overall(Jam) | 3.05 | 663 |
| Fun(Jam) | 2.57 | 880 |
| Graphics(Jam) | 2.85 | 766 |
| Humor(Jam) | 3.16 | 331 |
| Innovation(Jam) | 2.62 | 827 |
| Mood(Jam) | 3.32 | 381 |
| Theme(Jam) | 3.52 | 477 |
I think your decision to make your own bullets destroy the bullets of your enemy was an interesting one. Most similar games just let projectiles pass through each other. I think that idea is worth exploring, although you'd need to give the player some way of pointing his weapon, not just shooting straight ahead. Right now hitting anything is difficult since you're firing in a straight line, just like your opponent, and your bullets are canceling each other. If however you were able to point your weapon, the game would become more about firing without intersecting the enemy line of fire, while also dodging things. Seems worth experimenting with...
Theme-wise I enjoyed it, the feeling that you're essentially a ship like all the rest, going against a super powerful hero, all while some evil overlord is explaining his vision. Well done :)
..Yeah, I don't have much else to say. It's really very well done.
Is there a way to complete the last level, or do you just die?
The orbs can be destroyed with your gun (It takes 10 shots) but can only be damaged if the cheat code is not being held down when the bullet hits the orb (The code makes everything invincible not just you).
I didn鈥檛 feel as if my actions of lack of actions had any consequences.
Nice work tho
If you want to make a version 2.0, you should speed up the player and bullets, use some explosion/dust particle effects, and maybe get this Unity asset for the backgrounds https://www.assetstore.unity3d.com/en/#!/content/7095
I agree with @flokitall that the pace was a bit slow. The plot was interesting, though kind of unsatisfying at the end.