RoughTrain by Dogez

[raw]
made by Dogez for Ludum Dare 49 (JAM)

RUST. DUST. RIDE. FAST.

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Synopsis

Special Operation Group trying to steal the Artefact from the secret enemy lab.

But falls into a trap that activates nuclear anomaly.

You are the last survivor of the Group.

The only chance for salvation is an armored train.

But there is one catch — it falls apart right on the go.

Make this thing do its job and get out of this mess alive!

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Game control

  • Walk - [W] [A] [S] [D]

  • Run - Hold [Shift]

  • Interact - [E]

Patch Note

  • v1.2 — fixed sound issues and text overlay
  • v1.3 — fixed sound volume and other minor bugs
  • v1.4 — added subtitles

https://youtu.be/bRldQIi--xg

Team - Dmitriy “Dogez” Frantsuzov — Narrative Designer, Sound Designer - Vladimir “VilVolinV” Shibko — Game Designer - Gor “Gor7788” Margarian — Technical Designer - Andrey “Forik” Boyko — Level Designer, Game Designer - Renata “PeachLitch” Kanyka — 2D Artist - Anastasiya “anniki” Nikitenko — 2D Artist - Anastasiya “onoiume” Ilina — 2D Artist

ezgif-7-64671947e120.gif

Thanks for Voice Acting - Kirill “KuPIIu4uk” Kadyshev - Alexander “PUGLAW” Feshchenko - Sergey “Skeennel” Shchukin - Aleksandra “Shurf” Legostaeva - Kirill “Hiness” Buymov

NewCanvas5111 (1).png

Used Assets

Character - Death Korps of Krieg [2.0] - Mixamo

Environment - Quixel Bridge - Procedural Spline Walls System - City Subway Tunnel - Radial engine - Railroad Lantern - RBM. Radio station (USSR) - Magic Crystal - Banker's Lamp (Luminária de Mesa) - Construction Site VOL. 2 - Coal Cart - Barbecue sale/dirty - Pelle/shovel - LP Wrench - Vintage Drill - Fire Extinguisher Old Rusty 3D Scan

Sound / Music - Audionautix - Soundsnap

Ratings

Overall 958th 3.369⭐ 67🧑‍⚖️
Fun 1191th 2.985⭐ 68🧑‍⚖️
Innovation 1224th 2.826⭐ 68🧑‍⚖️
Theme 722th 3.568⭐ 68🧑‍⚖️
Graphics 803th 3.548⭐ 65🧑‍⚖️
Audio 440th 3.57⭐ 66🧑‍⚖️
Humor 726th 2.933⭐ 62🧑‍⚖️
Mood 270th 3.869⭐ 67🧑‍⚖️
Given 137🗳️ 110🗨️

Feedback

PumpkinBear111
05. Oct 2021 · 00:40 UTC
where game?
Forik
05. Oct 2021 · 00:51 UTC
Link works good
zakaria
05. Oct 2021 · 00:59 UTC
Graphics look really stunning !
cconnors
05. Oct 2021 · 01:06 UTC
Think I missed some of the story, but I like what I understood of it. Audio from outside the train was nice.
Rayredd
05. Oct 2021 · 02:51 UTC
Really interesting idea to keep the train working and having dialog to the outside. The swearing bugged me a bit.
frozenfire92
05. Oct 2021 · 02:57 UTC
Interesting game, and the graphics looked quite nice. I ran into a bug where I couldn't fill the coal cart more than once. Hope you keep going with the idea!
ThePelranthean
05. Oct 2021 · 03:09 UTC
It's unfortunate that the bugs caused the instruction text to malfunction. I greatly enjoy the environment you created and the interactions you made at each station seem to work well, at least the first time I visit them.

What you have is pretty amazing; I'd love to see it polished up. Good job making this game!
Emaigualmc2_art
05. Oct 2021 · 18:05 UTC
I really liked this game because of the art and the atmosphere in general. Some bugs did not allow me to play quite normal, but I would love to see this game polished and with more development. Incredible work!
blobo
05. Oct 2021 · 18:19 UTC
This is definitely the most graphically impressive game I've seen this jam. I love the atmosphere you created, and the details like dust particles absolutely set the scene. As mentioned, the overlapping instruction text is a shame, but I was able to try and follow along for a while, but then I couldn't figure out what to do. I'd love to see how this game was meant to be played!

The radio should definitely not be allowed to overlap itself. I typically press interact buttons multiple times, just to make sure, and the radio overlapping was impossible to understand. That said, I got a real good laugh out of mashing "interact" is fast as possible and getting blasted by all the noise.

Great work on the voice acting too! All around it's a cool game, it just has a few minor bugs to fix.
Becky Rayner
05. Oct 2021 · 18:38 UTC
The graphics are amazing, the fact you guys managed to create this in such a short time is outstanding. Very atmospheric and would love to see a fully fleshed out finished version! Loved the voice acting
JoLu Studios
06. Oct 2021 · 05:44 UTC
Woah, this has to be the most realistic looking game graphically wise I've seen in this jam. Awesome work!
Proxy-Games
06. Oct 2021 · 05:53 UTC
The thing that easily stands out here most are the graphics. They are incredibly detailed and well done for a 3 day game, and the idea of keeping the machine fueled so it doesn't explode is different from other ideas on the jam. The particle effects are nicely-done, and the character movement and animations are pretty slick. Again, the visual aspects of this game are AMAZING for a game jam.

I did have issues with the radio consistently overlapped with itself when I tried to interact with it multiple times, and the overlapping text for the objective makes it difficult to read what I'm meant to do next. As a result, it was hard for me to understand what to do next in the game, and I can imagine it might frustrate some players. Despite that, I had a lot of fun. Great work, guys.
Zvyaga
06. Oct 2021 · 06:52 UTC
Well done, cool, we need more such projects
legionGrifst
06. Oct 2021 · 10:35 UTC
Cool graphics the game itself is a bit short, lacking subtitles in English.
Sceef
06. Oct 2021 · 11:50 UTC
Great job!
Bruno Molteni
06. Oct 2021 · 16:38 UTC
really cool project! graphics of character and environment are top notch, the gameplay is kind of cryptic and there was some bugs but it was fun to play.
Scratch
06. Oct 2021 · 16:56 UTC
Visually very impressive, and the ambiance is very well done! Bonus points for the voice acting, that's not something we usually see in a game jam!
Sadly I got stuck on the screen with the gauge that goes from 1 to 5, couldn't get out of this screen...
Good job anyway!
Kit Gorn
06. Oct 2021 · 17:28 UTC
Incredibly beautiful game. Reminds me of Metro 2033. There were no sounds, only dialogues and radio, is that normal? I didn't understand how to stabilize the pressure.
Game_Coder28
07. Oct 2021 · 18:27 UTC
Nice game! The graphics are impressive for a jam entry and the gameplay is very interesting. good work!
DGSpitzer
07. Oct 2021 · 18:35 UTC
Nice mood and 40K background! "In life, war. In death, peace."
LDJam user 242971
08. Oct 2021 · 02:04 UTC
Cool!
aevek
08. Oct 2021 · 03:10 UTC
Hey! Your game looks great, but just an FYI according to the rules if you use external asset packs you should opt out of the relevant categories for those assets so that its fair on people who do create all their own art in the time.
https://ldjam.com/events/ludum-dare/rules
jitspoe
08. Oct 2021 · 03:38 UTC
Super impressive entry! It's crazy that we get almost AAA quality games as jam entries! Almost a cinematic experience here. Some pretty nice sound design, too. Good work!
Skeennel
08. Oct 2021 · 12:47 UTC
glad to help you guys, voice over acting was really funny and what a pleasure to hear it in game itself, working together with other components. Real magic of art.
Hiness
09. Oct 2021 · 13:58 UTC
wow, game finally released since i've worked with you. Congrats, and it was interesting to watch how few assets became a real game
KuPIIu4uk
09. Oct 2021 · 14:14 UTC
Идеальный геймдизайн, хорошая игра актеров
LDJam user 233347
09. Oct 2021 · 20:48 UTC
Very impressive graphics. a few minor things that I noticed, that strike me as odd considering the visuals, is the ladder and the coal cart animation they seem comparably unpolished.

but hey, that's a very high level anyways, therefore it's nitpicking.
Fluorescent
09. Oct 2021 · 22:17 UTC
Nice entry, the idea fits the theme greatly! I didn't like the voice acting too much, but that's on me and my taste - the fact that it's present is a great job. Overall, I dig it :)
CurdleGames
10. Oct 2021 · 05:30 UTC
Overall, great entry, I think you guys had a very polished finished product. Good use of Unreal's rendering capabilities and particle effects. Your use of the theme was good too.

Hate to focus on the negatives, but theres a couple things I think could be improved and considered for the future. The voice acting needed subtitles, and should be skippable as well. If you lose and want to try the game multiple times, sitting through all the dialogue will get tiresome.

In addition to that, add a framerate cap to the game so that it doesnt tank when people stream it. When I launched your game on stream, it ran at about 1-2 FPS for the people watching my stream, but using the console to cap the FPS at 60 made everything go back to running perfectly! Something to keep in mind for the future.

Lastly, there are a lot of premade assets and tools being used here. You're supposed to opt out of being rated for certain categories based on what was done during the jam, please be mindful of that in the future!
D3kryption
10. Oct 2021 · 15:22 UTC
The graphics are freaking awesome! Great job. Stuff like this is whats making me want to learn Unreal lol
nice work. It looks amazing. The theme was clear, the voice acting was good and the dialogue was there to keep you in the moment! :D
huntthewumpus
10. Oct 2021 · 15:46 UTC
Pretty cool game with very nice graphics and even voice acting :O

Immediately had the feeling of being in the world and this being the section of a bigger game. Nice job.
ZachsButt
10. Oct 2021 · 16:17 UTC
i'm astonished by the graphical quality on display here! i've never seen something so "triple A" looking for Ludum Dare. As constructive feedback i would say the gameplay wasn't too exciting, and i have a bit of a pet peeve when the same one liners are used more then once. but aside from that i was very impressed, great job!
Douwe_Ravers
10. Oct 2021 · 19:24 UTC
A Ludum Dare game of 3.2GB that's a record for me :) Totally worth it though very nice looking game. I really like a story based game, how short the story may be. Also the voice acting made it so much better.
LDJam user 269293
10. Oct 2021 · 21:37 UTC
Этот поезд в огне, и нам некуда больше бежать..
Ребята, вы просто гении.
Геймплей, история, сеттинг, декорации... Все на высочайшем уровне. Пять звезд во всех категориях
Sarah
10. Oct 2021 · 21:57 UTC
Overall there is a lot going on in the game, graphically and audibly, well done on that! I wish the gameplay had a bit more substance other than just 'E' to interact, however, the environment was really nice.

I think it's cool that you added voice lines and the dialogue looked nice. Overall, well done!
RookRules
10. Oct 2021 · 22:11 UTC
where can I buy tickets early so I can get some good seating
ColeSlaughter
11. Oct 2021 · 00:27 UTC
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/1172137556?t=03h34m25s)

Very cool setting y'all got going on here. Would be interested to see where the narrative goes if y'all decide to expand on this in the future!
JaviCoder
11. Oct 2021 · 09:13 UTC
It is very well done, the atmosphere is brutal ... it reminds me of Dead Space. Good job!
JohnnyRic0
11. Oct 2021 · 15:53 UTC
Hello there!

10 demo from 10.

Good atmosphere of hopelessness, fear and routine. Where else can you move a goat poop cart? Just joke.

Not a bad result for novice developers. I will not talk about the prospects, I wish only good luck in your future projects.
LDJam user 250426
11. Oct 2021 · 23:18 UTC
Really awesome game and story! I said on stream that the gameplay itself wasn't very engaging, but I really should have followed it up that it was really immersive! There isn't a lot of difficulty, but I think that was an important and conscious decision you guys made to propel the story further. It wouldn't have had the same impact for example if you had to restart multiple times and hear the same dialog to get the ending.

Everything you guys had in here worked perfectly for the atmosphere and tone of the game. Well done to your team!
Rhoka
12. Oct 2021 · 03:45 UTC
Looks like it might be your first entry into LD, so good job on making a submission! As a couple of other people have mentioned though, it seems like most, if not all visual assets in the game are from asset packs (which isn't a bad thing! If using pre-made assets allows you to make your game, go for it that's what they're for!) just please opt out of being graded in the graphics category. You did a great job kit-bashing them together, but as someone that put a lot of hard work into making everything from scratch it feels a bit bad when being judged against pre-made assets, and it seems not everyone realizes they were not made over the weekend. The audio can also be a grey area and it's always up to you to decide if you feel you should be rated in it. You do the voice acting but other sounds and music were used. Just something to think about in the future! Sorry, end of rant. :)

Other than that it seems like you had a clear goal in mind and you achieved it! The voice acting was great and funny at moments and the mood was good.
LDJam user 267116
12. Oct 2021 · 04:51 UTC
neat game! solid theme fit. i wish more of the repair interactions had different mini games
DrGreenius
12. Oct 2021 · 14:29 UTC
Because I really like Warhammer 40,000, I imagined in my head a cool train wars between Death Korps of Krieg and orcs. This game may be...like a teaser for something like that. I have noticed, that if you pause the game in the dialogue of guardsman and his officer - there will be desynchronization between subtitles and voices. I didn't like the fact that the Krieg guardsman hadn't thought of pulling the mine cart with coal on him
🎤 Dogez
12. Oct 2021 · 18:47 UTC
@aevek

@curdlegames

@rhoka

Hello, people!

Thank you for playing and giving feedback to our game, we really appreciate it!

We have something to say about the criterion — "Graphics".

This is our first time participating in Ludum Dare and perhaps in some moments we look incompetent. But we read the rules carefully. And we were a little confused because two criteria, which are objectively different things, namely "Artdesign" and "Graphics" were simplified to one single criterion "Graphics".

We do not know whether this was done on purpose or not, but this criterion looks rather blurry. Because if it were divided into the two above-mentioned criteria, then everything would be much simpler. Yes, we did not create graphic assets, we used those that were freely available and indicated each author of each asset. But we did work on it — fixing models, reworking texture packs, changing actors performance, modifying light components. That is, we set up each asset so that in the game they all create one single scene and atmosphere, and not just a bunch of assets thrown onto the map.

About a week has passed since the beginning of the Jam, and in several comments and streams we have seen that criterion of “Graphics" is a subject of discussion between developers on Ludum Dare.

We have taken this information into account and will be careful with our next entry.
Baumwollaugenjohannes
13. Oct 2021 · 06:30 UTC
>But we read the rules carefully.

Did you?

*You’re free to use 3rd party Artwork/Music/Audio assets, or assets you previously created, but we ask that you OPT-OUT of the respected voting categories (Graphics, Audio).*

Seems pretty clear to me.
LadyMistLeaf
13. Oct 2021 · 13:37 UTC
Great job, the experience was very polished for an LD game! I loved hearing the main character sing from time to time, the atmosphere fit the experience very well, the sounds were perfect and I loved the voice acting, and the level design was good for being essentially a runaway train, and forgiving enough for you to be able to find what it wrong and how to fix it in time. Great entry, hope to see more from you guys in the future!
Forik
13. Oct 2021 · 17:11 UTC
test
🎤 Dogez
13. Oct 2021 · 18:56 UTC
@pov

Hello!

Sorry to bother you. We had a discussion with some of the participants on the topic of our nomination in the "Graphics" criterion. If we do not meet this point, we ask you to delete us from this nomination (if possible), since we ourselves can no longer do this (there is no function in the Entry settings).

Thank you for the attention.
FloGames
13. Oct 2021 · 20:11 UTC
Impressive graphics and audio, very cinematic storytelling through voiceover and visual effects. Gameplay is very linear (mostly finding the next spot where you need to press "E" to advance), the biggest challenge is finding orientation inside the claustrophobic train, but that's ok. Good job!
BougieBirdie
15. Oct 2021 · 01:46 UTC
Thanks for sending your game to my stream! I enjoyed myself on the train. It was very atmospheric, quite bleak, and it left me with so many questions about the wider world of your game. It was actually really refreshing to see a narratively focused game in a jam because telling stories is just what so many games are about. I only wish that the gameplay was a bit more developed, but with such a tight deadline I know that you can't have it all.

I really liked Korvus. I haven't seen too many games here with voice-acting so it was good to see here for sure. He really felt like some poor guy who's stuck in an impossible situation and just trying to survive. Some of his lines might have felt a bit out of place when he was cracking jokes, but I like to think that's just gallows humour.
Lesha Lozhkin
16. Oct 2021 · 16:42 UTC
There is some clear plot, a coherent visual and sound picture. I like it.
Tomssuli
17. Oct 2021 · 08:55 UTC
Nice and beautiful cinematic game with voice acting and all!

Gameplay was not much and there was no actual challenge other than finding the thing that needs to be fixed.

It was more like being along for a movie, but storytelling worked nicely there :slight_smile:
MarkVeligod
17. Oct 2021 · 10:34 UTC
Очень круто получилось! красавчики!
SplitPainter
20. Oct 2021 · 17:16 UTC
Very very beautiful visuals. And I like atmospheric games like this.
xsangyhix
20. Oct 2021 · 22:27 UTC
Very nice game and for a jam game it looks impressive. I love the fact that you did voice acting, huge props for that. As for the gameplay, you could improve the sense of urgency if more than one thing was breaking at one particular time.